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3D Game Modeling Internship Jobs in Florida (NOW HIRING)

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

Vision insurance 3D Solid Modeler / CAD Engineer (Automotive Coachbuilding) Company: SaltWorks MFG ... People who invest in themselves and stay on top of their game * Team players who elevate those ...

Typical projects include 2D & 3D games as well as experiential applications that run on theme parks ... Some minor 3D modeling for asset preparation is a plus but not required. Being able to isolate ...

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3D Game Modeling Internship information

What is a 3d game modeling internship?

A 3D Game Modeling Internship is a temporary position where interns learn and apply 3D modeling skills to create assets for video games. Interns typically use software like Blender, Maya, or ZBrush to model characters, environments, or props while following industry workflows. They collaborate with game designers and developers to ensure models fit within the game's artistic and technical requirements. This internship helps individuals gain hands-on experience, build a portfolio, and develop industry connections. It is ideal for students or aspiring 3D artists looking to enter the gaming industry.

What kinds of projects and responsibilities can I expect during a 3d game modeling internship?

As a 3D Game Modeling Intern, you'll usually work on creating assets like characters, environments, props, or textures under the guidance of senior artists. Your daily tasks may involve modeling, UV mapping, texturing, and importing assets into game engines, as well as participating in team meetings and art reviews. Interns are often encouraged to collaborate with designers, programmers, and animators to ensure cohesive integration of art assets into the game. This hands-on experience helps you build a robust portfolio and gain exposure to the full production pipeline in a professional game studio setting.

What are the key skills and qualifications needed to thrive in a 3d game modeling internship, and why are they important?

To thrive as a 3D Game Modeling Intern, you need a foundational understanding of 3D art principles, digital sculpting, and texturing, often supported by coursework or portfolio pieces in game design or digital arts. Familiarity with industry-standard tools such as Blender, Autodesk Maya, ZBrush, and Unity or Unreal Engine is typically required. Creativity, teamwork, strong communication, and receptiveness to feedback are important soft skills for this role. These skills ensure you can effectively contribute to game development projects while learning and growing in a collaborative environment.

How to get into a 3D game modeling internship?

To secure a 3D game modeling internship, build a strong portfolio showcasing your 3D modeling skills using tools like Blender or Maya, and gain experience with game engines such as Unity or Unreal Engine. Relevant education in art, design, or computer graphics, along with knowledge of texturing, rigging, and optimization, can improve your chances. Applying to internships through company websites, job boards, or networking with industry professionals is also essential.

Is 3D game modeling internship still in demand?

The 3D game modeling internship remains in demand as the gaming industry continues to grow, requiring skilled artists proficient in tools like Blender, Maya, or 3ds Max. Internships provide valuable experience for entry-level candidates seeking careers in game development, especially with knowledge of texturing, rigging, and animation. The demand is driven by ongoing industry expansion and the need for fresh talent with technical and artistic skills.

What are popular job titles related to 3D Game Modeling Internship jobs in Florida?

For 3D Game Modeling Internship jobs in Florida, the most frequently searched job titles are:

What job categories do people searching 3D Game Modeling Internship jobs in Florida look for?

The top searched job categories for 3D Game Modeling Internship jobs in Florida are:

What cities in Florida are hiring for 3D Game Modeling Internship jobs?

Cities in Florida with the most 3D Game Modeling Internship job openings:

Infographic showing various 3D Game Modeling Internship job openings in Florida as of August 2026, with employment types broken down into 33% Internship, and 67% Full Time. Highlights an 100% In-person job distribution.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 2 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

80th of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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