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3D Vfx Jobs (NOW HIRING)

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Solid experience profiling and optimizing shaders and vfx on multiple platforms * 3-5 or more years experience as a Technical Artist * Must have 3 or more years experience with Maya and modern 3D art ...

OR

$126K - $151K/yr

... of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Solid experience profiling and optimizing shaders and vfx on multiple platforms * 3-5 or more years experience as a Technical Artist * Must have 3 or more years experience with Maya and modern 3D art ...

Experience with 3D graphics production at scale, including photorealistic VFX production. * Experience with asset interchange formats and rendering workflows including USD/OpenUSD, GLB/glTF, FBX ...

Experience with 3D graphics production at scale, including photorealistic VFX production. * Experience with asset interchange formats and rendering workflows including USD/OpenUSD, GLB/glTF, FBX ...

... and implement 2D/3D assets optimized for real-time performanceTranslate creative ideas into ... to build your own effects (VFX, particles, animations)Familiarity with HTML/CSS or ...

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3D Vfx information

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$106K

$152K

How much do 3d vfx jobs pay per year?

As of Aug 8, 2026, the average yearly pay for 3d vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a 3D VFX?

A 3D VFX (Visual Effects) job involves creating computer-generated imagery (CGI) to enhance or replace live-action footage in films, TV shows, video games, and advertisements. Artists use software like Houdini, Maya, and Blender to create realistic environments, characters, or effects like explosions, smoke, and water. Their work blends seamlessly with real footage to create visually stunning scenes that would be difficult or impossible to achieve practically.

What does a typical day look like for a 3D VFX artist in a production studio?

A typical day for a 3D VFX artist often involves collaborating closely with the director, animation, and compositing teams to bring creative visions to life. You may spend your time developing digital assets, creating and refining visual effects shots, troubleshooting technical issues, and reviewing feedback from supervisors. Daily tasks include using software like Maya or Houdini to simulate effects such as fire, smoke, or destruction, and ensuring that all work aligns with the project's artistic and technical direction. Regular communication and teamwork are essential, making adaptability and responsiveness to feedback key aspects of the role. This collaborative and dynamic environment helps artists continually learn and grow while contributing to high-quality visual storytelling.

Is 3D Vfx a high paying job?

3D VFX artists can earn competitive salaries, especially with experience, strong portfolios, and proficiency in industry-standard software like Maya or Houdini. Salaries vary by location, employer, and skill level, but experienced professionals in the field often earn above average wages in the creative industry.

What are the key skills and qualifications needed to thrive in the 3D VFX position, and why are they important?

To thrive as a 3D VFX artist, you need strong skills in 3D modeling, animation, simulation, and a solid understanding of visual effects principles, typically backed by a degree in animation, visual effects, or a related field. Mastery of industry-standard software such as Autodesk Maya, Houdini, Blender, or Adobe After Effects, as well as knowledge of rendering engines, is crucial; certifications in these platforms can be advantageous. Excellent problem-solving abilities, collaboration, time management, and attention to detail are key soft skills that set top performers apart in this creative field. These skills and qualifications are vital to successfully create compelling visual effects that meet project standards and deadlines while working effectively within team-based production pipelines.

How much do 3D Vfx artists make?

The average salary for 3D VFX artists varies depending on experience, location, and industry, but typically ranges from $50,000 to $120,000 annually. Entry-level artists may earn around $50,000, while experienced professionals with advanced skills in software like Maya or Houdini can earn higher salaries, especially in larger studios or high-cost regions.
More about 3D Vfx jobs
What cities are hiring for 3D Vfx jobs? Cities with the most 3D Vfx job openings:
What are the most commonly searched types of 3D Vfx jobs? The most popular types of 3D Vfx jobs are:
What states have the most 3D Vfx jobs? States with the most job openings for 3D Vfx jobs include:
Infographic showing various 3D Vfx job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 86% In-person, 7% Hybrid, and 7% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Technical Artist

NxT Level

Chicago, IL โ€ข On-site

$130K - $156K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 20 days ago


Job description

Remote - US and Canada only
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.
We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you've been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.
Major Responsibilities
  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves
  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking one's own tasks and seeking out answers when needed

Nice to Haves
  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelor's degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:
  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development