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3D Vfx Jobs (NOW HIRING)

Produce 2D and 3D animation and motion graphics, from lower-thirds and title work to full animated ... WHAT YOU BRING * 36+ years in video editing, VFX, or motion design, ideally in an agency, studio ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Collaborate with the VFX and CG teams to troubleshoot tracking challenges and maintain alignment ...

Lead VFX Artist Requisition ID:R026554 Lead VFX Artist Digital Legends is an Activision studio ... Basic knowledge of 3D. * Basic knowledge of textures and spritesheets. * Having worked with a ...

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Drive animation and VFX optimization for embedded hardware performance through profiling, testing ... Familiarity with 2D and 3D pipelines and tools such as Blender or Cinema 4D for supporting assets ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... Additional experience with writing CG/VFX pipeline tools and Python scripting is a plus

While also collaborating with the VFX Supervisor, Unreal Supervisor, MoMo Supervisor and Art ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

Principal Technical VFX Artist

Cary, NC ยท On-site

$117K - $140K/yr

Drive VFX systems and quality, design reusable, scalable solutions that support rapid iteration and ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท On-site

$164K - $203K/yr

Experience with production pipelines at VFX, animation, or gaming studios. * A production support ... Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท Remote

$164K - $203K/yr

Experience with production pipelines at VFX, animation, or gaming studios. * A production support ... Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation ...

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How much do 3d vfx jobs pay per year?

As of Aug 8, 2026, the average yearly pay for 3d vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a 3D VFX?

A 3D VFX (Visual Effects) job involves creating computer-generated imagery (CGI) to enhance or replace live-action footage in films, TV shows, video games, and advertisements. Artists use software like Houdini, Maya, and Blender to create realistic environments, characters, or effects like explosions, smoke, and water. Their work blends seamlessly with real footage to create visually stunning scenes that would be difficult or impossible to achieve practically.

What does a typical day look like for a 3D VFX artist in a production studio?

A typical day for a 3D VFX artist often involves collaborating closely with the director, animation, and compositing teams to bring creative visions to life. You may spend your time developing digital assets, creating and refining visual effects shots, troubleshooting technical issues, and reviewing feedback from supervisors. Daily tasks include using software like Maya or Houdini to simulate effects such as fire, smoke, or destruction, and ensuring that all work aligns with the project's artistic and technical direction. Regular communication and teamwork are essential, making adaptability and responsiveness to feedback key aspects of the role. This collaborative and dynamic environment helps artists continually learn and grow while contributing to high-quality visual storytelling.

Is 3D Vfx a high paying job?

3D VFX artists can earn competitive salaries, especially with experience, strong portfolios, and proficiency in industry-standard software like Maya or Houdini. Salaries vary by location, employer, and skill level, but experienced professionals in the field often earn above average wages in the creative industry.

What are the key skills and qualifications needed to thrive in the 3D VFX position, and why are they important?

To thrive as a 3D VFX artist, you need strong skills in 3D modeling, animation, simulation, and a solid understanding of visual effects principles, typically backed by a degree in animation, visual effects, or a related field. Mastery of industry-standard software such as Autodesk Maya, Houdini, Blender, or Adobe After Effects, as well as knowledge of rendering engines, is crucial; certifications in these platforms can be advantageous. Excellent problem-solving abilities, collaboration, time management, and attention to detail are key soft skills that set top performers apart in this creative field. These skills and qualifications are vital to successfully create compelling visual effects that meet project standards and deadlines while working effectively within team-based production pipelines.

How much do 3D Vfx artists make?

The average salary for 3D VFX artists varies depending on experience, location, and industry, but typically ranges from $50,000 to $120,000 annually. Entry-level artists may earn around $50,000, while experienced professionals with advanced skills in software like Maya or Houdini can earn higher salaries, especially in larger studios or high-cost regions.
More about 3D Vfx jobs
What cities are hiring for 3D Vfx jobs? Cities with the most 3D Vfx job openings:
What are the most commonly searched types of 3D Vfx jobs? The most popular types of 3D Vfx jobs are:
What states have the most 3D Vfx jobs? States with the most job openings for 3D Vfx jobs include:
Infographic showing various 3D Vfx job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 86% In-person, 7% Hybrid, and 7% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

VFX Artist / Video Editor

15 FINGERS LLC

Buffalo, NY โ€ข On-site

Contractor

Posted 5 days ago


Job description

Salary: $65,000$80,000/year

THE ROLE

Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services and manufacturing clients to large, multi-channel campaigns and interactive display work. This role blends traditional post-production craft editing, compositing, lighting, and animation with fluency in todays AI video generation tools, using them to extend capability, speed up iteration, and round out what a small in-house team can produce.

You wont need to run camera on set, but you do need a genuine, technical understanding of lighting, motion, and composition the kind of eye that knows why a shot works, whether it was captured on set or generated. This is a hands-on production role inside a fast-moving agency, not a specialist silo; youll move between quick-turn service-company spots and more ambitious campaign and interactive work in the same week.


WHAT YOU'LL DO

  • Edit and finish video content across a range of formats broadcast/OTT commercials, social cutdowns, campaign films, and interactive display content.
  • Produce 2D and 3D animation and motion graphics, from lower-thirds and title work to full animated sequences and product visualizations.
  • Apply AI video generation and editing tools (Seedance 2.0, Google Veo, Gemini, and similar/emerging platforms) to accelerate production, generate b-roll and supplemental footage, and extend the visual range of smaller-budget projects.
  • Light, render, and composite 3D work in Cinema 4D (or comparable), managing render farm workflows for efficient turnaround on demanding jobs.
  • Execute end-to-end post-production in Adobe Creative Cloud Premiere Pro, After Effects, Photoshop, and Media Encoder including color, sound sync, and delivery specs for broadcast, digital, and interactive/display formats.
  • Collaborate with producers, creative directors, and account teams to translate creative briefs into finished assets on tight deadlines, flagging risk to timeline or quality early.
  • Build and maintain efficient project pipelines and file/version management so work can move cleanly between team members and freelancers under deadline pressure.
  • Support technology integration on interactive and display projects, working with developers and vendors as needed.


WHAT YOU BRING

  • 36+ years in video editing, VFX, or motion design, ideally in an agency, studio, or in-house production environment handling multiple concurrent projects.
  • Strong working knowledge of Adobe Creative Cloud (Premiere Pro, After Effects, Photoshop) and Cinema 4D or an equivalent 3D application.
  • Real experience with AI video/image generation tools (Seedance 2.0, Veo, Gemini, Runway, Kling, Sora, or similar) and a point of view on when to use them versus traditional production.
  • Deep practical understanding of lighting and composition principles for 3D/CG work as well as evaluating and enhancing live-action footage even without a camera-operation background.
  • Comfort with render farm workflows and file/asset management on larger renders and campaigns.
  • Process-minded: able to work efficiently under tight deadlines, manage multiple projects in flight, and communicate status clearly as part of a small, senior team.
  • A reel demonstrating both animation/motion work and video editing required to be considered.


NICE TO HAVE

  • Experience with interactive or display technology integration (touchscreens, projection, real-time engines, or similar).
  • Sound design or audio sweetening experience.
  • Familiarity with brand and manufacturing-sector client work.


COMPENSATION

Base pay depends on experience level, scope (contract vs. full-time), and 3D/AI skill depth. As a market reference point, national compensation data for VFX Generalist roles centers in the low-to-mid $60,000s (25th75th percentile roughly $52,000$74,000/year), while Western New York-specific benchmarks for VFX/motion roles typically run somewhat lower given regional cost of living generally $50,000$65,000 base for generalist-level work.
Given the added AI-tool fluency this role requires, Agency 15 is targeting a Buffalo-adjusted range of approximately:

  • Full-time: $65,000$80,000/year base, commensurate with experience and 3D/AI depth.
  • Contract: $35$55/hour, depending on scope and project mix.


HOW TO APPLY

Submit a resume and a reel or portfolio link demonstrating both animation/motion work and video editing. Applications without a reel will not be considered.


ABOUT AGENCY 15

Agency 15 is a 25-person, full-service advertising and marketing agency based In Buffalo, NY. We think client business-objective-first: every creative and media decision starts with what a client actually needs to grow, then we bring brand, strategy, and production capability to bear against that goal.

We operate on EOS (Entrepreneurial Operating System), which keeps our team aligned, accountable, and focused on a clear set of company-wide and departmental priorities. Our client base spans mid-market manufacturing, home services, higher education, and regional B2B and B2C brands, with work ranging from quick-turn local commercials to large, multi-channel campaigns.

We're a small, senior team by design, our leadership includes our COO, and Director of Accounts, Creative, Finance, and Technology. Which means people who join us take on real ownership fast, work directly with clients and leadership, and see their work in market quickly. We're actively building out AI-leveraged delivery as a core differentiator, and this role is part of that investment.