1

3D Rigger Jobs in Quebec (NOW HIRING)

3D Real-Time Visualization Specialist -- 1-Year Contract Bring immersive experiences to life around ... Character animation or rigging/setup Why Join Us? * A collaborative, approachable team where your ...

3D Rigger information

How much do 3d riggers get paid?

3D riggers typically earn between $50,000 and $80,000 annually, depending on experience, location, and industry. Skilled riggers proficient in tools like Maya or Blender and with a strong portfolio can command higher salaries, especially in competitive markets.

What are some common challenges 3D Riggers face when working on animated projects?

3D Riggers often encounter challenges such as creating rigs that are both flexible and stable enough to handle a wide range of character movements without deformation or technical issues. Balancing the needs of animators for control and simplicity, while ensuring the rig performs efficiently in production, can be demanding. Additionally, adapting rigs for different software pipelines and collaborating closely with modelers and animators to troubleshoot problems are frequent parts of the job. Overcoming these challenges requires strong technical skills, creativity, and effective communication within the team.

What are the key skills and qualifications needed to thrive as a 3D Rigger, and why are they important?

To thrive as a 3D Rigger, you need a strong understanding of anatomy, movement, and 3D modeling principles, often supported by a degree in animation, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Excellent problem-solving, attention to detail, and strong communication skills help in collaborating with animators and technical artists. These skills ensure the creation of efficient, realistic rigs that enable smooth animation and enhance overall production quality.

What are 3D Riggers?

3D Riggers are professionals in the animation, film, and gaming industries who create digital skeletons for 3D models. Their work involves designing and building the underlying structures that allow 3D characters or objects to move realistically when animated. Riggers use specialized software to set up controls and deformers, enabling animators to pose and animate models efficiently. Their expertise ensures that characters can express a wide range of movements and emotions, which is essential for believable animation.
What are popular job titles related to 3D Rigger jobs in Quebec? For 3D Rigger jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching 3D Rigger jobs in Quebec look for? The top searched job categories for 3D Rigger jobs in Quebec are:

Artiste 3D Generaliste/3D Artist Generalist

Budge Studios Inc

Montreal, QC

Full-time

Posted 23 days ago


Job description

Artiste 3D Generaliste



Nous recherchons une personne creative et passionnee pour combler le poste d'Artiste 3D Generaliste. Dans ce role, vous allez travailler avec les marques d'enfants les plus mediatisees sur le marche. En tant qu'artiste 3D generaliste, vous serez responsable de taches principalement 3D variees du developpement de nos jeux mobiles en creant des environnement, objets 3D, modele 3D ainsi que leurs animations et en les suivant de la phase conceptuelle a la realisation finale. Vous serez egalement appele a faire des illustrations / concept 2D lors de la phase conceptuelle/creative du projet. Vous travaillerez en etroite collaboration avec l'equipe de developpement, y compris le VP creatif, les concepteurs de jeux, les programmeurs et les producteurs.




Responsabilites :




  • Modeliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
  • Creation de personnages, rigging et animation 3D
  • Creation de sketchs et concept art pour le design d'objets dans le style de l'application
  • Creation de modeles pour les differents elements, le gameplay
  • Creation de UI 2D ou 3D, statique ou anime
  • Optimiser, revisiter, modifier des objets / modeles existant
  • Participer a des reunions / projets de developpement de la production




Qualifications :



  • Bac en art et/ou en technique de modelisation 3D ou equivalent
  • Un minimum de deux ans ou plus d'experience dans un role similaire dans le domaine du developpement des jeux video.
  • Maitrise de la conception et les principes de modelisation 3D pour le jeu video optimiser
  • Bonne maitrise de l'animation 3D
  • Bonne maitrise du dessin et illustration
  • Souci du detail
  • Sensibilite aux couleurs et a la composition des differents elements visuels
  • Connaissance experte de Maya
  • Connaissance experte de Photoshop
  • Connaissance experte de Substance Painter
  • Bonne connaissance 3ds max / Blender est un atout
  • Bonne connaissance de Substance Designer est un atout
  • Connaissance du logiciel After-Effects/Premier est un atout
  • Capacite a travailler dans une equipe multidisciplinaire
  • Bonne gestion du temps et respect des delais etablis par la production.
  • Faire preuve de creativite, de debrouillardise, d'organisation et de discipline.
  • Adaptabilite et flexibilite.



3D Artist Generalist



We are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.




Responsibilities:



  • Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
  • Create characters, rigging, and 3D animation.
  • Create sketches and concept art for object design in the style of the application.
  • Create models for various elements, including "gameplay."
  • Design 2D or 3D UI, both static and animated.
  • Optimize, revise, and modify existing objects/models.
  • Participate in meetings and development projects within the production team.
  • Design 3D environments



Qualifications:


  • Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
  • Minimum of two years or more of experience in a similar role within the video game development industry.
  • Strong knowledge of 3D modeling and design principles for optimized video game production.
  • Proficiency in 3D animation.
  • Proficiency in drawing and illustration.
  • Attention to detail.
  • Sensitivity to colors and composition of various visual elements.
  • Expert knowledge of Maya.
  • Expert knowledge of Photoshop.
  • Expert knowledge of Substance Painter.
  • Good knowledge of 3ds Max / Blender is a plus.
  • Good knowledge of Substance Designer is a plus.
  • Knowledge of After Effects/Premiere is a plus.
  • Ability to work in a multidisciplinary team.
  • Good time management and respect for production deadlines.
  • Demonstrates creativity, resourcefulness, organization, and discipline.
  • Adaptability and flexibility.