3D Realms information
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$13.37 - $17.13
4% of jobs
$19.72 is the 25th percentile. Wages below this are outliers.
$17.13 - $20.89
26% of jobs
The median wage is $24.65 / hr.
$20.89 - $24.65
17% of jobs
$24.65 - $28.41
7% of jobs
$28.41 - $32.17
11% of jobs
$34.39 is the 75th percentile. Wages above this are outliers.
$32.17 - $35.93
12% of jobs
$35.93 - $39.69
12% of jobs
$39.69 - $43.44
0% of jobs
$43.44 - $47.20
4% of jobs
$47.20 - $50.96
4% of jobs
How much do 3d realms jobs pay per hour?
As of Aug 25, 2026, the average hourly pay for 3d realms in the United States is $28.99, according to ZipRecruiter salary data. Most workers in this role earn between $19.95 and $36.06 per hour, depending on experience, location, and employer.
3D Realms is a video game publisher and developer best known for classic first-person shooters like Duke Nukem 3D, Shadow Warrior, and Prey. Founded in 1987 as Apogee Software, the company helped pioneer the shareware model for distributing PC games. Over the years, 3D Realms has been involved in both developing original titles and publishing games from independent studios. They remain active in the gaming industry, supporting retro-style shooters and new projects. Their legacy has had a lasting impact on the FPS genre and indie game development.
To thrive as a 3D Game Artist at 3D Realms, you need strong proficiency in 3D modeling, texturing, and animation, often supported by a relevant degree or portfolio. Mastery of industry-standard tools like Blender, Maya, 3ds Max, and Unreal Engine is typically required. Creativity, collaboration, and effective communication are crucial soft skills that help artists bring imaginative concepts to life and work seamlessly with development teams. These skills and qualities are essential to produce visually engaging assets that enhance the gaming experience and align with project goals.
3D Environment Artists at 3D Realms often face challenges such as maintaining visual consistency with the game's overall aesthetic, optimizing assets for performance, and collaborating closely with level designers and programmers. Candidates can prepare by building a strong portfolio that demonstrates their adaptability to different styles and their understanding of technical constraints. Familiarity with industry-standard tools and workflows, as well as effective communication skills, will help artists work efficiently within interdisciplinary teams and contribute to the studio's creative vision.
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