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3D Max Jobs (NOW HIRING)

OR ยท On-site

... or Max, Substance Expert knowledge in Unreal Engine Strong organizational, analytical and problem-solving capability with high attention to detail Strategic and critical thinking skills with a ...

Possess the ability to model in 3D Max, Rhino or Revit * AIA or NCIDQ Preferred Desirable: * Direct experience in the Hospitality industry * Experience working beyond interior design in one or more ...

Designer | Healthcare

San Diego, CA ยท On-site

$21.75 - $26.50/hr

Proficiency in Revit, AutoCAD, 3D Max, SketchUp, Rhino, InDesign, and other BIM technology is essential * OSHPD/HCAI Experience Required Please Note: Delays may be experienced if uploading portfolio ...

Contract Spatial Designer

Chicago, IL ยท On-site +1

$55 - $85/hr

SketchUp, 3d Max * Twinmotion * AutoCAD * Adobe Creative Suite (Photoshop, Illustrator) * Google Workspace (Slides, Docs, Sheets) * A portfolio of dynamic and versatile design samples that ...

Proficiency with computer tools and applications, skills should include Revit, AutoCad, Illustrator, Photoshop, SketchUp, 3D Max and most Microsoft suites or similar. Please Note: Delays may be ...

Intermediate Designer

New York, NY ยท On-site

$75K - $100K/yr

Possess the ability to model in 3D Max, Rhino or Revit * AIA or NCIDQ Preferred Desirable: * Direct experience in the Hospitality industry * Experience working beyond interior design in one or more ...

Proficient in AutoCAD, SketchUp, Rhino, or 3D Max * Excellent portfolio of previous works required * Bilingual in English and Korean language preferred Benefits: * Health, Dental & Vision insurance ...

Project Architect - Senior

Chicago, IL ยท On-site

$97K - $120K/yr

Proficiency with SketchUp, 3D Max, Bluebeam, and Adobe Creative Suite is preferred, but not required * Strong Revit, Adobe Creative Suite (InDesign, Photoshop, Illustrator), Microsoft Office ...

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How much do 3d max jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for 3d max in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by 3D Max artists when working on collaborative projects?

3D Max artists often collaborate with other designers, animators, and engineers, which can present challenges such as ensuring file compatibility, maintaining consistent asset naming conventions, and synchronizing workflows across different software platforms. Effective communication and clear version control are crucial to avoid overwriting or misplacing files. Additionally, artists need to be adaptable and responsive to feedback, as project requirements may evolve rapidly during production.

What kind of jobs use 3ds Max?

3ds Max is commonly used in roles such as 3D modeler, visualizer, animator, and game artist. These jobs involve creating 3D models, animations, and visual effects for industries like gaming, film, architecture, and product design, often requiring proficiency in rendering and modeling tools within 3ds Max.

What is the salary of 3D Max?

The salary for a 3D Max artist varies depending on experience, location, and industry, but typically ranges from $40,000 to $80,000 annually. Skilled professionals with advanced knowledge of modeling, rendering, and animation tools can earn higher salaries, especially in competitive markets or specialized fields like gaming or film production.

Is 3D Max still used?

3D Max remains a widely used software in the 3D modeling, animation, and rendering industry, especially for game design, film, and architectural visualization. Professionals often use it alongside other tools like Maya or Blender, and staying updated with the latest versions and features is important for job relevance.

What is the highest paid 3D artist job?

The highest paid 3D artist roles are typically senior positions such as Lead 3D Artist, 3D Art Director, or VFX Supervisor, often found in the gaming, film, and advertising industries. These roles require extensive experience, advanced skills in software like 3ds Max, and strong project management abilities, with salaries reaching six figures in some cases.

What are the key skills and qualifications needed to thrive as a 3ds Max Artist, and why are they important?

To thrive as a 3ds Max Artist, you need proficiency in 3D modeling, texturing, rendering, and animation, usually supported by a relevant degree or portfolio. Expertise with Autodesk 3ds Max, along with knowledge of plugins like V-Ray or Corona Renderer, is typically required. Creativity, attention to detail, and strong problem-solving abilities help artists stand out in producing visually compelling content. These skills ensure high-quality, realistic visualizations that meet client and project specifications in industries like gaming, architecture, and film.

What is a 3D Max artist?

A 3D Max artist is a professional who uses Autodesk 3ds Max, a powerful 3D modeling, animation, and rendering software, to create visual content. They design and build 3D models, animations, and visual effects for industries such as gaming, film, architecture, and advertising. Their work often involves creating realistic environments, objects, and characters, bringing imagination to life through digital art. 3D Max artists collaborate with other designers, animators, and clients to meet project requirements and deadlines. Proficiency in 3ds Max software and a strong sense of creativity and attention to detail are essential for this role.
More about 3D Max jobs
What cities are hiring for 3D Max jobs? Cities with the most 3D Max job openings:
What are the most commonly searched types of 3D Max jobs? The most popular types of 3D Max jobs are:
What states have the most 3D Max jobs? States with the most job openings for 3D Max jobs include:
Infographic showing various 3D Max job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Character Art Lead

teamLFG

OR โ€ข On-site

Other

Re-posted 15 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")