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3D Graphics Programmer Jobs in Hurst, TX (NOW HIRING)

... engineers, and designers. With offices around the country, the company is scaling quickly and ... or Motion Graphics industry, in-house or at agency * Software experience * Maya / Cinema 4D

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or ... Knowledge of 3D modeling and coordination tools such as Revit, AutoCAD, and Navisworks * Ability to ...

VDC Senior Engineer

Dallas, TX · On-site

$102K - $138K/yr

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or equivalent combination of training and experience * Proficiency with 3D modeling and coordination tools ...

VDC Senior Engineer

Dallas, TX · On-site

$102K - $138K/yr

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or equivalent combination of training and experience * Proficiency with 3D modeling and coordination tools ...

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or ... Knowledge of 3D modeling and coordination tools such as Revit, AutoCAD, and Navisworks * Ability to ...

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or ... Knowledge of 3D modeling and coordination tools such as Revit, AutoCAD, and Navisworks * Ability to ...

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or ... Knowledge of 3D modeling and coordination tools such as Revit, AutoCAD, and Navisworks * Ability to ...

Partner with software engineering, robotics, product, and architecture stakeholders to translate ... Experience validating 3D, graphics, geospatial, or simulation-related workflows, including visual ...

VDC Senior Engineer

Dallas, TX · On-site

$99K - $135K/yr

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or equivalent combination of training and experience * Proficiency with 3D modeling and coordination tools ...

VDC Senior Engineer

Dallas, TX · On-site

$99K - $135K/yr

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or equivalent combination of training and experience * Proficiency with 3D modeling and coordination tools ...

Partner with software engineering, robotics, product, and architecture stakeholders to translate ... Experience validating 3D, graphics, geospatial, or simulation-related workflows, including visual ...

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3D Graphics Programmer information

See Hurst, TX salary details

$98.3K

$120.1K

$139.2K

How much do 3d graphics programmer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for 3d graphics programmer in Hurst, TX is $120,100.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,200.00 and $129,000.00 per year, depending on experience, location, and employer.

What is a 3d graphics programmer?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the typical daily responsibilities of a 3d graphics programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3d graphics programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

Are 3D graphics programmers in demand?

3D graphics programmers are in high demand across industries such as gaming, film, virtual reality, and simulation, as these fields require advanced graphics rendering and real-time visualization. Skills in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL increase employability, and experience with game engines like Unity or Unreal Engine is often preferred.

What is 3D graphics programming?

3D graphics programming involves creating and manipulating three-dimensional visual content using programming languages and graphics APIs like OpenGL or DirectX. It requires understanding of mathematical concepts such as vectors and matrices, as well as skills in coding, shading, and rendering techniques to develop realistic or stylized 3D visuals for games, simulations, or visualizations.

What are popular job titles related to 3D Graphics Programmer jobs in Hurst, TX?

For 3D Graphics Programmer jobs in Hurst, TX, the most frequently searched job titles are:

What job categories do people searching 3D Graphics Programmer jobs in Hurst, TX look for?

The top searched job categories for 3D Graphics Programmer jobs in Hurst, TX are:

What cities near Hurst, TX are hiring for 3D Graphics Programmer jobs?

Cities near Hurst, TX with the most 3D Graphics Programmer job openings:

Software Engineer II - Fleet Enablement & Insights (Annotation Platform)

Socket.dev

Fort Worth, TX • On-site

$139 - $167/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Job description

About the Company

At Torc, we have always believed that autonomous vehicle technology will transform how we travel, move freight, and do business. A leader in autonomous driving since 2007, Torc has spent over a decade commercializing our solutions with experienced partners. Now a part of the Daimler family , we are focused solely on developing software for automated trucks to transform how the world moves freight. Join us and catapult your career with the company that helped pioneer autonomous technology, and the first AV software company with the vision to partner directly with a truck manufacturer.

Meet the Team

The Software Engineer II will be a core member of the Fleet Enablement & Insights team, building Torc's in-house annotation platform: the web-based tooling that turns multi-sensor autonomy data into the labeled datasets that train and validate the autonomous truck platform. This role develops the interactive 2D/3D annotation editor and the services behind it which fuses HD map data and multi-camera, lidar, and other sensor context into the labeling workflow. The platform also serves adjacent use cases across the data organization, including data QC and scene-selection review. The ideal candidate is a collaborative engineer who thrives in a fast-paced environment and is passionate about high-performance visualization of large sensor datasets, thoughtful annotator-facing UX, and the pipelines that connect human review to machine learning at scale. This position offers the opportunity to work at the intersection of software engineering, computer graphics, and machine learning with a direct line of sight to the data that trains and validates the AV stack.

What You’ll Do
  • Design, develop, and maintain the TypeScript/React web application for 2D and 3D annotation, including cuboid and polygon editing, cross-frame interpolation and track propagation, attribute editing, and review-first (accept/reject) workflows.
  • Build high-performance point cloud and image rendering with three.js/WebGL: octree/LOD-based streaming formats, predictive prefetching for smooth frame scrubbing, camera-LiDAR projection, and multi-sensor overlays across a high camera count.
  • Design and build the services behind the editor: label storage and versioning, task assignment and QA workflow, authentication, and multi-user isolation guardrails.
  • Integrate pre-labeling and pseudo-labeling pipeline outputs into the annotation workflow, and instrument acceptance-rate and throughput metrics that drive the auto-labeling feedback loop.
  • Fuse HD map data into annotation and QC workflows as priors and reference layers for labeling and validation.
  • Build data converters and ingestion paths from Torc's multi-sensor scene data (multiple LiDARs, many cameras, calibration data) into the platform's formats.
  • Deliver dataset exports compatible with downstream ML training and validation consumers, with the lineage and auditability the safety case requires.
  • Leverage AWS cloud services and Databricks adjacency to host scene data and deploy scalable, reliable services.
  • Collaborate closely with the Data Annotation team (the platform's primary users), Autonomy/ML, Scene Selection, Mapping, and Data Engineering to align the tool with real annotator workflows and downstream requirements.
  • Participate in agile ceremonies, sprint planning, and weekly demos with annotators and stakeholders to keep the tool grounded in real use.
  • Contribute to a culture of engineering excellence through code reviews, documentation, and knowledge sharing, including hardening prototype code into production systems.
  • Identify and address technical debt, performance bottlenecks, and reliability gaps across the annotation platform.
What You’ll Need to Succeed
  • Strong proficiency in TypeScript and React, with experience building and shipping production-quality web applications.
  • Experience with browser-based 3D graphics (three.js, WebGL, or similar), or strong graphics fundamentals and a demonstrated ability to ramp quickly.
  • Proficiency in Python for building production backend services and APIs.
  • Experience working with large binary or sensor datasets (point clouds, imagery, video) and optimizing data-heavy user interfaces for performance.
  • Strong proficiency with SQL and hands‑on experience with PostgreSQL for label, task, and metadata storage.
  • Experience with AWS services for hosting data and deploying services.
  • Proficiency with Git and GitHub for version control, branching strategies, and collaborative code workflows.
  • Familiarity with JIRA or similar project management tools for tracking tasks, bugs, and sprint deliverables.
  • Solid understanding of software engineering fundamentals including data structures, algorithms, and system design.
  • Strong written and verbal communication skills with the ability to effectively collaborate across technical and non-technical stakeholders, including non-engineer users of the tools you build.
  • Bachelor's degree in Computer Science, Software Engineering, or a related technical field or equivalent experience.
Bonus Points
  • Experience with point cloud rendering and streaming formats (octree/LOD structures such as Potree or COPC, 3D Tiles, LAS/LAZ) or large-scale spatial data structures.
  • Experience building or extending annotation/labeling tools.
  • Familiarity with robotics data and visualization ecosystems (e.g., Rerun, Foxglove, MCAP, ROS bags).
  • Background in machine learning workflows for perception: object detection, tracking, segmentation, model-assisted or auto‑labeling, active learning.
  • Understanding of multi‑view geometry and sensor calibration (camera intrinsics/extrinsics, LiDAR‑camera projection, time synchronization).
  • Prior experience working with High‑Definition (HD) maps, map formats (e.g., OpenDRIVE, NDS, Lanelet2), or fusing map data into perception or labeling workflows.
  • Familiarity with PostGIS or spatial queries for geometry operations and geospatial data management.
  • Experience with Databricks or similar platforms for large-scale data processing.
  • Contributions to open‑source graphics, geospatial, annotation, or data engineering projects.
Perks of Being a Full-time Torc’r
  • A competitive compensation package that includes a bonus component and stock options
  • 100% paid medical, dental, and vision premiums for full‑time employees
  • 401K plan with a 6% employer match
  • Flexibility in schedule and generous paid vacation (available immediately after start date)
  • AD+D and Life Insurance

At Torc, we’re committed to building a diverse and inclusive workplace.

We celebrate the uniqueness of our Torc’rs and do not discriminate based on race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, veteran status, or disabilities.

Even if you don’t meet 100% of the qualifications listed for this opportunity, we encourage you to apply.

Our compensation reflects the cost of labor across several geographic markets. Pay is based on a number of factors and may vary depending on job-related knowledge, skills, and experience. Torc's total compensation package will also include our corporate bonus and stock option plan. Dependent on the position offered, sign‑on payments, relocation, and other forms of compensation may be provided as part of a total compensation package, in addition to a full range of medical, financial, and/or other benefits.

Job ID: 102797 Hiring Range for Job Opening US Pay Range $139,000 — $166,800 USD

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