1

3D Asset Supervisor Jobs (NOW HIRING)

... CG Supervisor, translating creative briefs into technically grounded production plans, scheduling render and iteration cycles, managing 3D asset pipelines, and coordinating internal artists and ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

... assets and environments for cinematic production. * Collaborate with the VFX Supervisor, Unreal ... Strong proficiency with industry-standard DCC applications such as Maya, Rhino 3D, Blender ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

... assets and environments for cinematic production. * Collaborate with the VFX Supervisor, Unreal ... Strong proficiency with industry-standard DCC applications such as Maya, Rhino 3D, Blender ...

$50 - $60/hr

Source 2D/3D assets from internal depots or online resources, and build rough models, rigs, and ... Work at the fast pace typical of television timelines, keeping supervisors updated on estimates and ...

... CG assets and resolving creative challenges. While also collaborating with the VFX Supervisor ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

next page

Showing results 1-20

3D Asset Supervisor information

See salary details

$35.5K

$94.1K

$164.5K

How much do 3d asset supervisor jobs pay per year?

As of Sep 13, 2026, the average yearly pay for 3d asset supervisor in the United States is $94,129.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,500.00 and $109,000.00 per year, depending on experience, location, and employer.

What does a 3D Asset Supervisor do?

A 3D Asset Supervisor oversees the creation and management of 3D assets for films, games, animation, or virtual production projects. They lead teams of artists, ensuring that models, textures, and materials meet the project's technical and artistic requirements. Their responsibilities include setting workflows, reviewing assets for quality, and collaborating with other departments to ensure seamless integration of assets into the final product. Additionally, they mentor junior artists and help resolve technical challenges during production.

What are some common challenges a 3D Asset Supervisor faces when managing a diverse team of artists?

A 3D Asset Supervisor often navigates challenges such as aligning different artistic styles, ensuring consistency in asset quality, and balancing workloads across team members. They must also facilitate clear communication between departments—like animation, modeling, and texturing—to meet project deadlines and maintain a cohesive visual style. Effective supervision involves mentoring junior artists, troubleshooting technical issues, and adapting to evolving project requirements, all while fostering a collaborative and creative work environment.

What are the key skills and qualifications needed to thrive as a 3D Asset Supervisor, and why are they important?

To thrive as a 3D Asset Supervisor, you need advanced expertise in 3D modeling, texturing, and asset optimization, typically supported by a degree in animation, game design, or a related field. Proficiency with industry-standard tools like Maya, ZBrush, Substance Painter, and experience with asset management systems is essential. Strong leadership, communication, and problem-solving skills help you effectively guide teams and coordinate with other departments. These skills ensure assets meet creative and technical standards, supporting efficient production pipelines and high-quality project outcomes.

What is the difference between 3D Asset Supervisor vs 3D Artist?

Aspect3D Asset Supervisor3D Artist
CredentialsTypically requires a degree in 3D animation, computer graphics, or related field; experience in asset creation and team leadershipUsually holds a degree or diploma in 3D animation, digital art, or similar; portfolio showcasing individual work
Work EnvironmentLeads teams in studios or production houses, overseeing asset creation processesWorks individually or in small teams, focusing on creating 3D models and assets
Industry UsageCommonly employed in game development, film, and animation studios for project managementPrimarily involved in the actual creation of 3D assets within similar industries

The main difference is that a 3D Asset Supervisor manages and oversees the asset creation process and team, while a 3D Artist focuses on creating the assets themselves. The supervisor role involves leadership, coordination, and quality control, whereas the artist role emphasizes technical skill and artistic creation.

What are popular job titles related to 3D Asset Supervisor jobs?

For 3D Asset Supervisor jobs, the most frequently searched job titles are:

Infographic showing various 3D Asset Supervisor job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $94,129 per year, or $45.3 per hour.

Rhino 3D Modeling Supervisor

Los Angeles, CA • Remote

$500 - $700/day

Full-time

Re-posted 14 days ago


Job description

Parallax Studios is looking for an experienced Rhino 3D Modeling Supervisor to help lead a large-scale architectural and environmental visualization project. This role is heavily focused on team coordination, asset tracking, file organization, and maintaining consistency across a multi-artist pipeline.
We are looking for someone who is highly organized, proactive, detail-oriented, and comfortable managing both people and production workflows in a fast-paced creative environment.
Project Overview
  • Large-scale architectural development featuring highly organic facilities 
  • Scope includes both exterior and interior modeling 
  • Models will be built natively in Rhino to support seamless conversion into Revit for subsequent design phases 
  • Estimated 15-26 weeks of remote, full-time production 
  • Project-based / freelance with potential for continued collaboration 
Responsibilities
  • Oversee day-to-day modeling production across a team of 13-15 artists
  • Track asset progress, priorities, approvals, and deliveries
  • Maintain clean file structures, naming conventions, and version control
  • Coordinate handoffs between modeling, layout, rendering, and downstream teams
  • Ensure consistency and quality across all 3D assets
  • Help identify production bottlenecks and proactively solve workflow issues
  • Communicate clearly with production and creative leadership regarding status and needs
  • Support onboarding and guidance for artists throughout the project
Requirements
  • Strong experience supervising or coordinating 3D modeling teams
  • Excellent organizational and communication skills
  • Proven ability to manage complex file ecosystems and multi-artist workflows
  • Comfortable tracking large numbers of assets and deliverables across multiple deadlines
  • Experience working in architectural visualization, themed entertainment, VFX, or related industries
  • Strong understanding of 3D production pipelines and best practices
  • Comfortable working in a fast-paced production environment
Preferred Qualifications
  • Experience with Rhino-to-Revit workflows
  • Familiarity with architectural or construction-based modeling pipelines
  • Experience coordinating large environment or masterplan-style projects
 
Company Overview
Parallax is a dynamic entertainment production agency based in Los Angeles. With expertise spanning IP development, concept art, and visualization for feature films, episodic series, video games, and theme park experiences, our team is committed to delivering captivating creative solutions to clients and audiences worldwide.
 
Clients include: Disney, Warner Bros., Paramount, Netflix, Universal, HBO, Legendary Entertainment, Riot Games, EA, AGBO, Boston Dynamics, Skydance Animation
 
https://www.parallaxstudios.com/

This is a remote position.