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3D Architect Jobs (NOW HIRING)

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... Passion for architecture and interior design with a deep understanding of real-world materials ...

GFT is seeking a Sr Civil 3D/Site Designer to support a variety of projects in the Mid-Atlantic ... Working with other subject areas on multi-discipline projects including architectural, structural ...

GFT is seeking a Sr Civil 3D/Site Designer to support a variety of projects in the Mid-Atlantic ... Working with other subject areas on multi-discipline projects including architectural, structural ...

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3D Architect information

See salary details

$46.5K

$128.8K

$201.5K

How much do 3d architect jobs pay per year?

As of Jun 1, 2026, the average yearly pay for 3d architect in the United States is $128,756.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $166,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Architect, and why are they important?

To thrive as a 3D Architect, you need a solid background in architectural design, spatial visualization, and a relevant degree in architecture or a related field. Mastery of design software such as AutoCAD, Revit, Rhino, and 3ds Max, as well as familiarity with BIM systems, is typically required. Strong creativity, problem-solving abilities, and effective communication skills set top performers apart in this role. These skills are crucial for delivering innovative, functional designs and collaborating effectively with clients and multidisciplinary teams throughout the project lifecycle.

How does a 3D Architect typically collaborate with other professionals during a project?

A 3D Architect works closely with a variety of professionals, including structural engineers, interior designers, and construction managers. Collaboration usually involves regular meetings to review design plans, share 3D models, and incorporate feedback to ensure the project aligns with technical requirements and client expectations. Using advanced collaborative software, 3D Architects often update models in real time, making it easier for the team to visualize changes and prevent misunderstandings. Effective teamwork is essential to address challenges, meet deadlines, and deliver cohesive, functional designs.

What does a 3D Architect do?

A 3D Architect creates three-dimensional visualizations and models of buildings and spaces to help clients and stakeholders understand architectural designs before they are built. They use specialized software to develop detailed plans, renderings, and virtual walkthroughs that bring architectural concepts to life. Their work is essential for communicating design ideas, troubleshooting potential issues, and aiding in project presentations or approvals. 3D Architects often collaborate with architects, engineers, and designers throughout the design and construction process.

What is the difference between 3D Architect vs 3D Visualizer?

Aspect3D Architect3D Visualizer
Primary FocusDesigning architectural 3D models and conceptsCreating realistic visualizations and renderings of designs
Skills & ToolsArchitectural software (AutoCAD, Revit, 3ds Max), design principlesRendering software (V-Ray, Lumion), Photoshop, 3D modeling
Work EnvironmentArchitectural firms, design studios, construction projectsDesign studios, visualization agencies, architectural firms
CredentialsDegree in architecture or related field, certifications often preferredDesign or visualization background, portfolio of renderings

While both roles involve 3D modeling, a 3D Architect focuses on creating architectural designs and plans, whereas a 3D Visualizer specializes in producing high-quality visual representations of those designs. Understanding these differences helps in choosing the right career path or job search focus.

More about 3D Architect jobs
What cities are hiring for 3D Architect jobs? Cities with the most 3D Architect job openings:
What states have the most 3D Architect jobs? States with the most job openings for 3D Architect jobs include:
Infographic showing various 3D Architect job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, 2% Part Time, and 2% Contract. Highlights an 87% Physical, 7% Hybrid, and 6% Remote job distribution, with an average salary of $128,756 per year, or $61.9 per hour.
Senior Solutions Architect - Simulation Solutions 3D Reconstruction

Senior Solutions Architect - Simulation Solutions 3D Reconstruction

NVIDIA Corporation

Santa Clara, CA

Other

Posted 21 days ago


Job description

NVIDIA is seeking an outstanding Senior Solutions Architect to contribute to the development of forward-thinking simulation and AI platforms. Collaborate with internal and external teams to invent pioneering solutions for 3D Neural Reconstruction, Generative Video models, Omniverse. You will drive technical innovation in simulation, 3D reconstruction, generative models, and inference optimization, enabling the next generation of autonomous simulation.
We are looking for an outstanding engineer to contribute to the progress of all aspects of AI platform development. In this role, you will apply both AI and systems knowledge and technical leadership to scale development of NVIDIA's AI platform efforts. We seek a creative, self-starting and highly productive engineering professional to help us invent the future of computing. This is a role for a creative innovator who revels in rolling up their sleeves to solve important problems!
What you'll be doing:
  • Operate as a technical advisor and problem solver with partner engineering teams, collaborating on architecture, code, and integration for Omniverse and AI-enabled solutions.
  • Actively prototyping to develop deep expertise in NVIDIA Cosmos, Omniverse Platforms, NuRec and related technologies (APIs, USD, NIMs, Blueprints) through hands-on technical integration.
  • Implement intricate technical solutions with partners-defining objectives, architecture, landmarks, and delivery plans while contributing code samples, architecture diagrams, and hands-on engineering support.
  • Provide technical enablement resources like workshops, reference architectures, and integration guides to speed up adoption and standard processes while collaborating with engineering and leadership teams across partner organizations to identify goals, resolve technical challenges, and align on architecture and solution direction.
  • Advocate for partner technical needs within NVIDIA-providing actionable feedback to influence product roadmaps and future technology direction while supporting product launches and go-to-market activities, ensuring seamless integration and technical excellence in customer-facing materials.
  • Guide research and implementation in 3D reconstruction, integrating innovations like Gaussian splatting into autonomous simulation pipelines.
What we need to see:
  • Master's or Ph.D. in Computer Science, Electrical/Computer Engineering, Artificial Intelligence, or a related field (or equivalent experience).
  • 8+ years of hands-on experience in a technical AI role, with emphasis on autonomous systems, simulation, or generative AI.
  • Programming expertise in Python and C++, with solid software design and debugging experience on Linux with a deep understanding of Autonomous Vehicle systems, including sensors, dynamics, perception, prediction, planning, and control.
  • Hands-on experience with DevOps tools (GitLab, Docker, Kubernetes) and scalable distributed systems and Deep Learning (DL) and Reinforcement Learning (RL) frameworks experience such as PyTorch or JAX.
  • Expertise in computer vision and 3D reconstruction technologies.
  • Excellent communication, collaboration, and presentation skills with the ability to engage technical and non-technical audiences.
  • Highly motivated and passionate about driving technical innovation and sharing knowledge!
Ways to stand out from the crowd:
  • Hands-on experience with LiDAR, radar, camera, IMU, and other sensor modalities.
  • Familiarity with NVIDIA Cosmos, NuRec, Isaac Sim, Isaac Lab, and Omniverse for physical AI simulation and synthetic data generation.
  • Strong GPU optimization and profiling expertise using Nsight Systems and Nsight Compute.
  • CUDA programming experience, model quantization, and inference acceleration.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until April 4, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993