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3D Animator Jobs in Renton, WA (NOW HIRING)

Technical Artist (Mid - Senior)

Seattle, WA ยท On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote

Develop short-form product videos, social animations, animated banners, and digital marketing content. * Bring product launches, announcements, and integrated marketing campaigns to life through ...

New

Senior UI Engineer

Redmond, WA ยท On-site

$130K - $160K/yr

By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Solid understanding of event-driven programming, input systems, state management, animation systems ...

Product Manager

Tacoma, WA ยท On-site

$115K - $135K/yr

Advanced proficiency in Microsoft Office, exposure to 3D modeling, CFD, or animation software is highly desirable. * Financial Acumen: A proven track record in strategic financial planning and budget ...

Showing results 41-60

3D Animator information

See Renton, WA salary details

$34.9K

$71.8K

$149K

How much do 3d animator jobs pay per year?

As of Aug 15, 2026, the average yearly pay for 3d animator in Renton, WA is $71,838.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,700.00 and $70,300.00 per year, depending on experience, location, and employer.

What are some common challenges 3D animators face when working on team-based projects?

3D Animators often collaborate closely with modelers, riggers, and technical directors, which can present challenges such as ensuring animation timing matches the project's vision and maintaining consistency across multiple characters or scenes. Communicating effectively to align on feedback and revisions is crucial, especially when working with remote teams or tight deadlines. Being adaptable and open to creative input helps animators navigate these challenges while contributing to a cohesive final product.

How to get a job in 3D animation?

To get a job as a 3D animator, develop a strong portfolio showcasing your best work, gain proficiency in industry-standard software like Maya or Blender, and obtain relevant education or training in animation or related fields. Internships and networking within the industry can also improve job prospects.

What jobs can a 3D Animator do?

A 3D Animator can work in industries such as film, video games, advertising, and virtual reality, creating animated characters, environments, and visual effects. They often collaborate with designers, modelers, and developers, using tools like Maya, Blender, or 3ds Max. Job roles include character animator, visual effects artist, motion designer, and technical animator.

What is a 3D animator?

A 3D animator combines art and science to produce 3D animated creations. These artists generate visual designs on a computer and use 3D printing technology to make a tangible model of their concept. Examples of 3D animation products include gaming equipment, film props, and medical illustrations. Most 3D animators work in a studio setting among a team of other 3D animators, each person contributing to the projects based on their strengths.

What are the key skills and qualifications needed to thrive as a 3D animator?

To thrive as a 3D Animator, you need a strong understanding of animation principles, modeling, texturing, and a portfolio demonstrating your creative and technical abilities, often supported by a degree in animation or related fields. Proficiency with industry-standard software such as Autodesk Maya, Blender, or 3ds Max and familiarity with rendering engines and motion capture systems are typically required. Creativity, attention to detail, collaboration, and effective communication are crucial soft skills for translating ideas into compelling visual stories and working with production teams. These skills and qualities are vital for producing high-quality animations that meet project goals and industry standards.

Is there a demand for 3D animators?

The demand for 3D animators remains strong across industries such as entertainment, gaming, advertising, and virtual reality, driven by ongoing growth in digital media and technology. Skilled 3D animators proficient in software like Maya, Blender, or Cinema 4D are sought after, especially those with a strong portfolio and knowledge of emerging tools and techniques.

What does a 3D animator do?

A 3D Animator creates three-dimensional moving images for films, video games, advertisements, and other media. They use specialized software to design characters, objects, and environments, and then animate them to bring stories or concepts to life. Their work often involves collaborating with other artists, directors, and technical staff to ensure the animation fits the overall vision of the project. 3D Animators must have strong artistic skills, technical proficiency, and attention to detail.

What job categories do people searching 3D Animator jobs in Renton, WA look for?

The top searched job categories for 3D Animator jobs in Renton, WA are:

What cities near Renton, WA are hiring for 3D Animator jobs?

Cities near Renton, WA with the most 3D Animator job openings:

Infographic showing various 3D Animator job openings in Renton, WA as of August 2026, with employment types broken down into 1% Internship, 87% Full Time, 10% Part Time, and 2% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $71,838 per year, or $34.5 per hour.

Technical Artist (Mid - Senior)

Hardsuit Labs

Seattle, WA โ€ข On-site, Remote

$144K - $173K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 1 hour ago


Job description

ABOUT HARDSUIT LABS
Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft!
As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long-standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.
Role Overview
We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal Engine 5.
The ideal candidate possesses a deep understanding of the 3D art pipeline, a strong grasp of 3D math, and the ability to maintain peak performance across multiple platforms-from high-end AAA environments to optimized mobile devices.
Key Responsibilities
  • Pipeline & Workflow Optimization: Define, build, and enforce technical and quality standards for all in-game art assets. Author comprehensive pipeline documentation to guide and support the art team.
  • Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real-time visual effects using Niagara FX.
  • Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and layered shader workflows). Implement and leverage procedural generation systems (such as UE5's PCG framework) to streamline world-building and environment art pipelines.
  • Performance & Rendering: Balance cutting-edge UE5 features (Lumen, Nanite) for AAA experiences while ensuring strict performance optimization and calibration for lower-end and mobile platforms.
  • Cross-Discipline Collaboration: Act as the primary technical liaison between art, design, and engineering to ensure seamless asset integration and clear communication.

What You'll Bring (Requirements)
  • Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
  • Software Proficiency: Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games.
  • Technical Scripting: Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems.
  • Problem-Solving Mindset: Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues.
  • Autonomy & Communication: Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.

Bonus Points (Preferred Qualifications)
  • Tooling: Experience designing, developing, and deploying custom toolsets to
  • improve artist workflows.
  • Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal Engine, as well as experience with Editor Utility Widgets (EUW) and UMG UI systems.
  • Shipped Titles: Track record of delivering results on previously published or shipped game titles.
  • Hybrid Experience: Past professional experience working directly as a production artist, game designer, or software engineer.

Job Details
  • Job Title: Technical Artist
  • Reports to: Studio Art & Animation Director
  • Department: Art
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $66,000 to $95,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
E-Verify Notification
This Organization Participates in E-Verify
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Role Information: EN
Studio: Hardsuit Labs
Location: Americas
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote