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3D Animation Jobs in Bothell, WA (NOW HIRING)

Proficiency in VRED or similar real-time rendering platforms is preferred, as is experience creating animations and interactive visualizations of 3D models for design communication and stakeholder ...

Proficiency in VRED or similar real-time rendering platforms is preferred, as is experience creating animations and interactive visualizations of 3D models for design communication and stakeholder ...

This person brings a broad creative understanding across video, animation, design, and digital ... Familiarity with 3D workflows and pipelines. * Experience with branding projects, from identity ...

Senior Motion Designer

Seattle, WA · On-site

$140K - $165K/yr

Experience with Cinema 4D or Spline for 3D motion design * Working knowledge of Figma and collaborating directly with product design files * Experience creating Lottie animations using Bodymovin or ...

Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work together. You'll design the orchestration layer: how a character generated in the image model ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote

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3D Animation information

See Bothell, WA salary details

$34.7K

$71.4K

$148.1K

How much do 3d animation jobs pay per year?

As of Aug 21, 2026, the average yearly pay for 3d animation in Bothell, WA is $71,395.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,300.00 and $69,900.00 per year, depending on experience, location, and employer.

What is a 3d animation?

A 3D Animation job involves creating moving images in a three-dimensional digital environment using specialized software. 3D animators design characters, objects, and scenes, then animate them to tell a story or convey information. They work in industries such as film, television, video games, advertising, and virtual reality. The role requires creativity, technical skills, and a strong understanding of movement and visual storytelling. Common software used includes Blender, Maya, and Cinema 4D.

What are the typical daily responsibilities of someone working in 3d animation?

A typical day for a 3D Animator involves creating and refining character or object animations, reviewing feedback from directors or leads, and making necessary revisions to achieve the desired visual style and motion. You will likely collaborate closely with modelers, riggers, texture artists, and other teammates to ensure visual consistency and technical feasibility. Deadlines play a crucial role, so effective time management and clear communication within the production pipeline are especially important. Additionally, keeping up to date with new software features or animation techniques is often part of the workflow. This dynamic routine offers both creative satisfaction and the chance to contribute meaningfully to larger projects such as games, films, or advertising campaigns.

What are the key skills and qualifications needed to thrive in the 3d animation position, and why are they important?

To thrive in 3D Animation, you need strong skills in visual storytelling, character animation, and a solid grasp of animation principles, often supported by a degree in animation, visual arts, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, or Cinema 4D, and familiarity with rendering engines, are highly valued, as are relevant certifications. Creativity, attention to detail, collaboration, and effective time management are essential soft skills for excelling in this role. These abilities ensure the creation of engaging and polished animations while meeting project deadlines and working cohesively within creative production teams.

Is 3D animation a good career?

3D animation is a viable career that involves creating digital models and visual effects using software like Maya or Blender. It requires strong artistic skills, technical knowledge, and often a portfolio or certification to succeed in fields such as film, gaming, or advertising. Job prospects depend on industry demand and individual skill level.

Is 3D animation still in demand?

3D animation remains in demand across industries such as entertainment, gaming, advertising, and virtual reality, with ongoing advancements in software like Maya and Blender. Skilled 3D animators with proficiency in modeling, rigging, and rendering are sought after as visual content continues to grow in importance.

What jobs can you get with 3D animation?

With 3D animation skills, you can pursue roles such as 3D Animator, Character Animator, Visual Effects Artist, Game Designer, or 3D Modeler. These jobs are common in industries like film, gaming, advertising, and virtual reality, often requiring proficiency in software like Maya, Blender, or 3ds Max.

What are the most commonly searched types of 3D Animation jobs in Bothell, WA?

The most popular types of 3D Animation jobs in Bothell, WA are:

What are popular job titles related to 3D Animation jobs in Bothell, WA?

For 3D Animation jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching 3D Animation jobs in Bothell, WA look for?

The top searched job categories for 3D Animation jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for 3D Animation jobs?

Cities near Bothell, WA with the most 3D Animation job openings:

Infographic showing various 3D Animation job openings in Bothell, WA as of August 2026, with employment types broken down into 6% Internship, 61% Full Time, and 33% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $71,395 per year, or $34.3 per hour.

Senior Game Engine Engineer, Platform

Worldscape Technology Inc.

Redmond, WA • On-site

$130 - $160/hr

Other

Medical, Dental, Vision, Life, Retirement

Re-posted 11 days ago


Job description

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on‑prem, and edge environments. By combining geospatial intelligence, physics‑based 3D simulation, and reward‑driven AI, Worldscape enables organizations to build immersive digital twins for predictive modelling, scenario planning, and adaptive decision‑making. With a zero‑trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure.

Worldscape is seeking an experienced Senior Game Engine Engineer to join our fast‑moving, innovative Platform team. The Senior Game Engine Engineer will participate in the design, implementation, and optimisation of the real‑time physics systems that underpin the simulation in our applications. You will architect scalable physics solutions, integrate tightly with the data fabric, animation and rendering pipelines, and drive innovation in physics‑led simulation techniques to deliver responsive interactions across vehicles, environments, and all other simulation assets. As a Senior Engineer you will help set technical standards, mentor engineers, and partner with Platform and Product Management to turn creative vision into performant, shippable features and customer applications.

This is an onsite role that will be located in Redmond, WA.

Key Attributes
  • Innovation Mindset: Passion for pushing the boundaries of real‑time physics in interactive simulation.
  • Leadership & Mentorship: Ability to guide developers, set technical direction for an area, and enforce best practices.
  • Problem‑Solving: Creative and analytical approach to complex simulation challenges.
  • Communication: Clear articulation of technical concepts to non‑technical stakeholders.
Responsibilities
  • Participate in setting physics architecture: define data models, simulation loops, solver strategies, and integration points across engine and simulation systems.
  • Deliver core physics features: collision detection (broad‑phase/narrow‑phase), entity controllers, vehicle dynamics with an emphasis on orbital mechanics, particles/fluid mechanics (with an emphasis on atmospheric dynamics), etc.
  • Integrate with simulation logic (gameplay) & animation: build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems).
  • Performance ownership: profile, optimise, and budget frame time and memory across platforms; lead multi‑threading/Job System/SIMD efforts; evaluate GPU compute opportunities.
  • Stability & robustness: establish test suites, golden scenarios, and verification and validation practices; reduce edge‑case instability (stacking, tunneling, jitter, constraint drift).
  • Tooling & workflow: build/debug tools, visualisers, probes, and authoring pipelines that accelerate designer iteration and QA efficiency.
  • Cross‑functional leadership: partner with back‑end, AI, data pipeline, and platform teams; communicate constraints/trade‑offs; align milestones with production.
  • Participate in code reviews, design docs, and coding standards; cultivate a high bar for craft, documentation, and reproducibility.
Professional Qualifications
  • Education: BS/MS in Computer Science, Software Engineering, Physics, Mathematics (or equivalent practical experience).
  • Experience: 5+ years in real‑time/game physics engineering; 2+ shipped titles with substantial physics ownership (AA/AAA preferred).
  • Programming: Expert C++ (modern standards), data‑oriented design, memory management, profiling/debugging (VTune, PIX, Nsight, RenderDoc, etc.).
  • Rigid‑body dynamics, collision detection (GJK, SAT, continuous collision detection/time of impact), integration schemes (semi‑implicit Euler, RK, constraint solvers).
  • Numerical stability, error control, and performance trade‑offs under real‑time constraints.
  • Engine Integration: experience integrating physics with animation (animation blending, IK), gameplay systems, and rendering pipelines.
  • Performance: multi‑threading/job systems, SIMD/vectorisation, cache‑friendly data structures, frame/memory budgeting across platforms.
  • Collaboration: proven ability to lead cross‑disciplinary efforts and communicate complex technical topics clearly.
Preferred Qualifications
  • 5+ years’ experience in modern game engines & middleware: Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX.
  • Custom engine experience is strongly preferred.
  • 3+ years’ experience in advanced simulation: fracture systems, granular materials, vehicle tyre models, buoyancy/aero effects; GPU compute (CUDA, compute shaders).
  • Experience with existing physics models and systems integration.
  • Networking: deterministic simulation strategies, rollback/prediction, server authority models, cross‑platform latency mitigation.
  • Console/Platform: shipping experience on Xbox, PlayStation, Switch, and PC; familiarity with platform TRCs/TCRs and performance certification.
  • Tooling & scripting: Python/C#/Lua for tools and editor extensions; in‑engine visualisation/debugging overlays.
  • Optimization expertise: broad‑phase structures (sweep‑and‑prune, BVH), island building, sleeping strategies, CCD tunneling avoidance; job scheduling and affinity tuning.
  • Content pipelines: collaboration with design/tech art to create authoring guidelines for physics assets; LOD strategies for physics complexity.

Salary: $130,000 – $160,000 a year (base). Compensation is determined based on experience, skills, and qualifications and may include performance‑based bonuses and equity awards.

What We Offer
  • Competitive salary and meaningful equity
  • Attractive benefits package
  • Flexible time‑off policy
  • Medical, dental and vision insurance
  • HSA health insurance options
  • 401(k) plan
  • Basic and voluntary life insurance
  • Fast‑paced environment with flexibility and ownership

We are committed to creating a diverse and inclusive workplace and are proud to be an equal‑opportunity employer. All qualified applicants will receive consideration for employment without regard to age, colour, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. Employment is contingent upon successful completion of a background check.

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