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3D Animation Jobs in Bothell, WA (NOW HIRING)

Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work together. You'll design the orchestration layer: how a character generated in the image model ...

Ability to use AutoCAD, Photoshop, SketchUp or other 3D Modeling, Animation, Rendering computer graphics programs a plus. * Superior client focus/service mentality. * Strong problem-solving and ...

Ability to use AutoCAD, Photoshop, SketchUp or other 3D Modeling, Animation, Rendering computer graphics programs a plus. * Superior client focus/service mentality. * Strong problem-solving and ...

Produce graphic assets (icons, illustrations, light animations) * Conduct permanent creative and ... Skills in motion design or 3D would be a plus. Additional Information A dedicated tutor to support ...

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3D Animation information

See Bothell, WA salary details

$34.7K

$71.4K

$148.1K

How much do 3d animation jobs pay per year?

As of Jun 1, 2026, the average yearly pay for 3d animation in Bothell, WA is $71,395.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,300.00 and $69,900.00 per year, depending on experience, location, and employer.

What is a 3D Animation job?

A 3D Animation job involves creating moving images in a three-dimensional digital environment using specialized software. 3D animators design characters, objects, and scenes, then animate them to tell a story or convey information. They work in industries such as film, television, video games, advertising, and virtual reality. The role requires creativity, technical skills, and a strong understanding of movement and visual storytelling. Common software used includes Blender, Maya, and Cinema 4D.

What are the key skills and qualifications needed to thrive in the 3D Animation position, and why are they important?

To thrive in 3D Animation, you need strong skills in visual storytelling, character animation, and a solid grasp of animation principles, often supported by a degree in animation, visual arts, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, or Cinema 4D, and familiarity with rendering engines, are highly valued, as are relevant certifications. Creativity, attention to detail, collaboration, and effective time management are essential soft skills for excelling in this role. These abilities ensure the creation of engaging and polished animations while meeting project deadlines and working cohesively within creative production teams.

What are the typical daily responsibilities of someone working in 3D Animation?

A typical day for a 3D Animator involves creating and refining character or object animations, reviewing feedback from directors or leads, and making necessary revisions to achieve the desired visual style and motion. You will likely collaborate closely with modelers, riggers, texture artists, and other teammates to ensure visual consistency and technical feasibility. Deadlines play a crucial role, so effective time management and clear communication within the production pipeline are especially important. Additionally, keeping up to date with new software features or animation techniques is often part of the workflow. This dynamic routine offers both creative satisfaction and the chance to contribute meaningfully to larger projects such as games, films, or advertising campaigns.
What are the most commonly searched types of 3D Animation jobs in Bothell, WA? The most popular types of 3D Animation jobs in Bothell, WA are:
What job categories do people searching 3D Animation jobs in Bothell, WA look for? The top searched job categories for 3D Animation jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for 3D Animation jobs? Cities near Bothell, WA with the most 3D Animation job openings:

Principal Game Engine Team Lead, Platform

Worldscape Technology Inc.

Redmond, WA

Full-time

Posted 20 days ago


Job description

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. 
Key Attributes:
  • Innovation Mindset: Passion for pushing the boundaries of real-time physics in interactive simulation. 
  • Leadership & Mentorship: Ability to guide developers, set technical direction for an area, and enforce best practices.
  • Problem-Solving: Creative and analytical approach to complex simulation challenges.
  • Communication: Clear articulation of technical concepts to non-technical stakeholders. 
Responsibilities:
  • Run a team that owns the physics architecture: Define data models, simulation loops, solver strategies, and integration points across engine and simulation systems.
  • Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity controllers, vehicle dynamics with an emphasis on orbital mechanics, particles/fluid mechanics (with an emphasis on atmospheric dynamics).
  • Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems).
  • Performance ownership: Profile, optimize, and budget frame time and memory across platforms; lead multi-threading/Job System/SIMD efforts; evaluate GPU compute opportunities.
  • Stability & robustness: Establish test suites, golden scenarios, and verification and validation practices; reduce edge‑case instability (stacking, tunneling, jitter, constraint drift).
  • Tooling & workflow: Build/debug tools, visualizers, probes, and authoring pipelines that accelerate designer iteration and QA efficiency.
  • Cross‑functional leadership: Partner with back-end, AI, data pipeline, and platform teams; communicate constraints/trade‑offs; align milestones with production.
  • Mentorship & standards: Guide engineers via code reviews, design docs, and coding standards; cultivate a high bar for craft, documentation, and reproducibility.
  • Quality & live support: Own crash triage and regression control for physics; support content changes post‑launch without destabilizing the simulation.
  • Design, implement, and optimize real-time rendering pipelines (e.g., forward, deferred, ray tracing).
  • Develop and maintain shaders using HLSL, GLSL, ShaderLab, or Shader Graph.
  • Responsible for graphics API Integration work with low-level APIs like DirectX 11/12, Vulkan, Metal, or OpenGL ES.
  • Guide junior and mid-level engineers, conduct code reviews, and enforce best practices across studio teams.
  • Take responsibility for major subsystems (e.g., lighting, post-processing, material systems).
  • Work closely with artists, designers, and other engineers to align visual goals with technical feasibility.
  • Help technical artists create efficient content workflows and troubleshoot visual issues.
  • Translate deep technical topics into actionable insights for studio and platform teams and leadership. 
Professional Qualifications:
  • Education: BS/MS in Computer Science, Software Engineering, Physics, Mathematics (or equivalent practical experience).
  • Experience:10+ years in real‑time/game physics engineering; 2+ shipped titles with substantial physics ownership (AA/AAA preferred).
  • Programming: Expert C++ (modern standards), data‑oriented design, memory management, profiling/debugging (VTune, PIX, Nsight, RenderDoc, etc.).
  • Rigid‑body dynamics,collision detection (GJK, SAT, continuous collision detection/time of impact), integration schemes (semi‑implicit Euler, RK, constraint solvers).
  • Numerical stability, error control, and performance trade‑offs under real‑time constraints.
  • Engine Integration: Experience integrating physics with animation (animation blending, IK), gameplay systems, and rendering pipelines.
  • Performance: Multi-threading/job systems, SIMD/vectorization, cache‑friendly data structures, frame/memory budgeting across platforms.
  • Collaboration: Proven ability to lead cross‑disciplinary efforts and communicate complex technical topics clearly. 
Preferred Qualifications:
  • 15+ years’ experience in Modern Game Engines & Middleware: Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience strongly preferred.
  • 10+ years’ experience in Advanced Simulation: Fracture systems, granular materials, vehicle tire models, buoyancy/aero effects; GPU compute (CUDA, compute shaders).
  • Experience with existing physics models and systems integration.
  • Networking: Deterministic simulation strategies, rollback/prediction, server authority models, cross‑platform latency mitigation.
  • Console/Platform: Shipping experience on Xbox, PlayStation, Switch, and PC; familiarity with platform TRCs/TCRs and performance certification.
  • Tooling & Scripting: Python/C#/Lua for tools and editor extensions; in‑engine visualization/debugging overlays.
  • Optimization Expertise: Broad‑phase structures (sweep-and-prune, BVH), island building, sleeping strategies, CCD tunneling avoidance; job scheduling and affinity tuning.
  • Content Pipelines: Collaboration with design/tech art to create authoring guidelines for physics assets; LOD strategies for physics complexity. 
Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance-based bonuses and equity awards. 
Why Worldscape? 
There is nothing more important to Worldscape than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day.  Worldscape offers great benefits, opportunities for continued growth, and the ability to directly affect change in our organization and be part of a high-growth startup at a pivotal stage. 

What we offer: 
- Competitive salary and meaningful equity 
- Attractive benefits package  
- Flexible time off policy 
- Medical, Dental and Vision insurance 
- HSA health insurance options 
- 401k plan 
- Basic and Voluntary Life Insurance
- Fast paced environment with flexibility and ownership
 
Worldscape is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.