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3D Animation Internship Jobs in Bothell, WA (NOW HIRING)

3D Animation Internship information

See Bothell, WA salary details

$12

$21

$33

How much do 3d animation internship jobs pay per hour?

As of Jul 6, 2026, the average hourly pay for 3d animation internship in Bothell, WA is $21.59, according to ZipRecruiter salary data. Most workers in this role earn between $17.98 and $23.37 per hour, depending on experience, location, and employer.

What is a 3D Animation Internship job?

A 3D Animation Internship is a temporary position designed for students or recent graduates to gain hands-on experience in creating 3D animations for films, games, advertisements, or other media. Interns typically assist with modeling, texturing, rigging, animating, and rendering under the guidance of experienced professionals. They may also help refine animations, troubleshoot technical issues, and collaborate with teams. This internship helps build industry skills, expand portfolios, and create networking opportunities.

What types of projects and responsibilities can I expect as a 3D Animation Intern?

As a 3D Animation Intern, you’ll typically assist in creating animations, modeling 3D assets, and supporting the animation team throughout different stages of production. Your tasks may include preparing storyboards, rigging characters, refining animation cycles, or helping with texture and lighting adjustments. Expect to participate in team meetings, receive regular feedback on your work, and collaborate closely with senior animators, artists, and designers. This hands-on experience is designed to help you build your portfolio, develop your technical abilities, and gain valuable insight into professional animation workflows.

What are the key skills and qualifications needed to thrive in the 3D Animation Internship position, and why are they important?

To thrive as a 3D Animation Intern, you generally need foundational skills in animation principles, 3D modeling, and a relevant academic background in animation, art, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, or Cinema 4D, and a strong portfolio showcasing your animation work, are often required. Creativity, a willingness to learn, attention to detail, and the ability to collaborate within a team environment are valuable soft skills. These skills and qualities are crucial to producing high-quality animations and adapting quickly within a fast-paced, creative industry.

What are popular job titles related to 3D Animation Internship jobs in Bothell, WA? For 3D Animation Internship jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching 3D Animation Internship jobs in Bothell, WA look for? The top searched job categories for 3D Animation Internship jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for 3D Animation Internship jobs? Cities near Bothell, WA with the most 3D Animation Internship job openings:
Infographic showing various 3D Animation Internship job openings in Bothell, WA as of June 2026, with employment types broken down into 18% Internship, 47% Full Time, 30% Part Time, and 5% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $44,910 per year, or $21.6 per hour.

Software Engineer, Spatial Applications

Rivet Industries

Bellevue, WA • On-site

Full-time

Posted 29 days ago


Job description

Job Summary:
Rivet Industries is an American company focused on building integrated task systems for industrial workforces and defense personnel. They are seeking a Software Engineer for Spatial Applications to work on real-time 3D and XR projects primarily using C# with Unity or StereoKit, while collaborating with senior engineers to ship scoped features and learn about device integration.
Responsibilities:
• Build scoped 3D/XR features in Unity or StereoKit under technical guidance.
• Write clean, testable C# for UI, interaction, and visualization.
• Integrate with platform APIs and OpenXR with senior support.
• Profile, debug, and iterate on device with feedback from senior engineers.
• Join design and code reviews across the team.
• Help build companion app and tooling components in Java/Kotlin or Python.
• Work with 3D content from artists or vendors — importing models, textures, animations.
• Pair with senior engineers on native C++ work or platform integration.
Qualifications:
Required:
• 1-3 years of professional experience, OR a strong portfolio of shipped XR or real-time 3D work (academic, internship, hackathon, side projects, games).
• BS in CS, CE, or a related field, or equivalent demonstrated experience.
• Proficient in C# OR C++. Experience with Unity OR StereoKit (or another 3D engine).
• Familiarity with at least one XR runtime or SDK (OpenXR, Quest, HoloLens, ARCore).
• Comfortable importing and working with 3D assets in Unity or a similar engine.
• Working knowledge of Git in a multi-developer workflow.
• Comfortable digging through unfamiliar hardware, docs, and source.
• Curiosity about XR, embedded systems, or real-time graphics.
Preferred:
• Both C# and C++. Experience with both Unity and StereoKit.
• Android or embedded Linux exposure.
• Java or Kotlin for Android components.
• Python for scripts, tooling, or test harnesses.
• Performance profiling experience (CPU/GPU/memory).
• Computer vision, perception, or AI/ML coursework or projects.
• Shipped features in a games, VFX, simulation, or XR studio context.
• Strong fit if you came up through XR side projects, games, simulation, or VFX. Credentials matter less than what you've actually shipped.
Company:
Rivet Industries delivers front line hardware and software to the world's most important workers. Founded in 2024, the company is headquartered in Washington, USA, with a team of 51-200 employees. The company is currently Growth Stage.