... with 3D content from artists or vendors -- importing models, textures, animations. • Pair with ... internship, hackathon, side projects, games). • BS in CS, CE, or a related field, or equivalent ...
... with 3D content from artists or vendors -- importing models, textures, animations. • Pair with ... internship, hackathon, side projects, games). • BS in CS, CE, or a related field, or equivalent ...
... 3D geometric learning, * Re-meshing and UV optimization, * Physically-based animation and ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
... 3D geometric learning, * Re-meshing and UV optimization, * Physically-based animation and ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
... 3D geometric learning, * Re-meshing and UV optimization, * Physically-based animation and ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
... 3D geometric learning, * Re-meshing and UV optimization, * Physically-based animation and ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
Junior Game Developer
$75K - $97K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... or internships. * Exposure to areas such as physics, animation systems, UI implementation, or ...
Quick apply
Junior Game Developer
$75K - $97K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... or internships. * Exposure to areas such as physics, animation systems, UI implementation, or ...
3D Animation Internship information
See Bothell, WA salary details
$12.36 - $14.24
2% of jobs
$14.24 - $16.12
4% of jobs
$18 is the 25th percentile. Wages below this are outliers.
$16.12 - $18
19% of jobs
$18 - $19.89
24% of jobs
The median wage is $20 / hr.
$19.89 - $21.77
17% of jobs
$22.89 is the 75th percentile. Wages above this are outliers.
$21.77 - $23.65
16% of jobs
$23.65 - $25.53
6% of jobs
$25.53 - $27.41
5% of jobs
$27.41 - $29.29
3% of jobs
$29.29 - $31.17
3% of jobs
$31.17 - $33.05
1% of jobs
$12
$21
$33
How much do 3d animation internship jobs pay per hour?
What is a 3D Animation Internship job?
A 3D Animation Internship is a temporary position designed for students or recent graduates to gain hands-on experience in creating 3D animations for films, games, advertisements, or other media. Interns typically assist with modeling, texturing, rigging, animating, and rendering under the guidance of experienced professionals. They may also help refine animations, troubleshoot technical issues, and collaborate with teams. This internship helps build industry skills, expand portfolios, and create networking opportunities.
What types of projects and responsibilities can I expect as a 3D Animation Intern?
As a 3D Animation Intern, you’ll typically assist in creating animations, modeling 3D assets, and supporting the animation team throughout different stages of production. Your tasks may include preparing storyboards, rigging characters, refining animation cycles, or helping with texture and lighting adjustments. Expect to participate in team meetings, receive regular feedback on your work, and collaborate closely with senior animators, artists, and designers. This hands-on experience is designed to help you build your portfolio, develop your technical abilities, and gain valuable insight into professional animation workflows.
What are the key skills and qualifications needed to thrive in the 3D Animation Internship position, and why are they important?
To thrive as a 3D Animation Intern, you generally need foundational skills in animation principles, 3D modeling, and a relevant academic background in animation, art, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, or Cinema 4D, and a strong portfolio showcasing your animation work, are often required. Creativity, a willingness to learn, attention to detail, and the ability to collaborate within a team environment are valuable soft skills. These skills and qualities are crucial to producing high-quality animations and adapting quickly within a fast-paced, creative industry.

Full-time
Posted 29 days ago
Job description
Rivet Industries is an American company focused on building integrated task systems for industrial workforces and defense personnel. They are seeking a Software Engineer for Spatial Applications to work on real-time 3D and XR projects primarily using C# with Unity or StereoKit, while collaborating with senior engineers to ship scoped features and learn about device integration.
Responsibilities:
• Build scoped 3D/XR features in Unity or StereoKit under technical guidance.
• Write clean, testable C# for UI, interaction, and visualization.
• Integrate with platform APIs and OpenXR with senior support.
• Profile, debug, and iterate on device with feedback from senior engineers.
• Join design and code reviews across the team.
• Help build companion app and tooling components in Java/Kotlin or Python.
• Work with 3D content from artists or vendors — importing models, textures, animations.
• Pair with senior engineers on native C++ work or platform integration.
Qualifications:
Required:
• 1-3 years of professional experience, OR a strong portfolio of shipped XR or real-time 3D work (academic, internship, hackathon, side projects, games).
• BS in CS, CE, or a related field, or equivalent demonstrated experience.
• Proficient in C# OR C++. Experience with Unity OR StereoKit (or another 3D engine).
• Familiarity with at least one XR runtime or SDK (OpenXR, Quest, HoloLens, ARCore).
• Comfortable importing and working with 3D assets in Unity or a similar engine.
• Working knowledge of Git in a multi-developer workflow.
• Comfortable digging through unfamiliar hardware, docs, and source.
• Curiosity about XR, embedded systems, or real-time graphics.
Preferred:
• Both C# and C++. Experience with both Unity and StereoKit.
• Android or embedded Linux exposure.
• Java or Kotlin for Android components.
• Python for scripts, tooling, or test harnesses.
• Performance profiling experience (CPU/GPU/memory).
• Computer vision, perception, or AI/ML coursework or projects.
• Shipped features in a games, VFX, simulation, or XR studio context.
• Strong fit if you came up through XR side projects, games, simulation, or VFX. Credentials matter less than what you've actually shipped.
Company:
Rivet Industries delivers front line hardware and software to the world's most important workers. Founded in 2024, the company is headquartered in Washington, USA, with a team of 51-200 employees. The company is currently Growth Stage.