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2D Design Jobs (NOW HIRING)

Developing skills in 2D design utilizing the Adobe Creative Suite * Developing skills in 3D design utilizing SketchUp, 3D Studio Max, Rhinoceros, Revit or related software * Developing skills in ...

New

Create engaging 2D design assets using strong layout, color, and typography fundamentals; support light 3D or dimensional design projects as needed. * Digital Media: Design graphics, illustrations ...

Performing 3D/2D of design make parts (including assembly drawings), * Managing the CAD deliverables for drawings performed by CAD from the same or different sites, * Ensuring compliance of bought ...

Mechanical Design Engineer

Hornell, NY · On-site

$70K - $90K/yr

Performing 3D/2D of design make parts (including assembly drawings), * Managing the CAD deliverables for drawings performed by CAD from the same or different sites, * Ensuring compliance of bought ...

Mechanical Design Engineer

Hornell, NY · On-site

$70K - $90K/yr

Performing 3D/2D of design make parts (including assembly drawings), * Managing the CAD deliverables for drawings performed by CAD from the same or different sites, * Ensuring compliance of bought ...

Developing proficiency in the use of 2D design software. * Developing proficiency with surface modeling in SolidWorks. * Ability to take direction with a short learning curve and meet deadlines.

Developing proficiency in the use of 2D design software. * Developing proficiency with surface modeling in SolidWorks. * Ability to take direction with a short learning curve and meet deadlines.

Develop and modify 3D Revit models and 2D design/construction drawings based on engineering sketches, redlines, markups, and verbal or written direction. * Translate engineering design intent into ...

Designer - 2D/3D CAD Modeling

Mobile, AL · On-site

$27 - $37/hr

AAA United States, Inc . is seeking skilled Designer - 2D/3D CAD Modeling to support advanced shipbuilding and vessel design projects. Essential Functions: * Responsible for developing 2D and 3D ...

Designer - 2D/3D CAD Modeling

Mobile, AL · On-site

$27 - $37/hr

AAA United States, Inc . is seeking skilled Designer - 2D/3D CAD Modeling to support advanced shipbuilding and vessel design projects. Essential Functions: * Responsible for developing 2D and 3D ...

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2d Design information

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$14

$27

$44

How much do 2d design jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for 2d design in the United States is $27.99, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $31.73 per hour, depending on experience, location, and employer.

What is 2D design?

2D design refers to the creation of visual artwork and graphics on a flat, two-dimensional surface. It includes elements such as illustrations, logos, posters, layouts, and other visual compositions that do not have depth or a third dimension. 2D designers use tools like Adobe Photoshop, Illustrator, or traditional drawing techniques to bring ideas to life for print, digital media, advertising, and more. The focus is on color, shape, typography, and composition to effectively communicate a message or concept.

What are the key skills and qualifications needed to thrive as a 2D designer?

To thrive as a 2D Designer, you need strong artistic skills, a solid understanding of design principles, and proficiency in digital illustration, often supported by a degree in graphic design or a related field. Familiarity with industry-standard tools like Adobe Photoshop, Illustrator, and InDesign is typically required, and certifications in these tools can be beneficial. Creativity, attention to detail, and effective communication are essential soft skills that help you stand out in this role. These competencies ensure that you can produce visually compelling work that meets client needs and project goals in a competitive design environment.

What are some common challenges 2D designers face when collaborating with other creative team members?

2D Designers frequently collaborate with illustrators, animators, and UX/UI specialists, which can sometimes lead to challenges in aligning visual styles and meeting varying project requirements. Communication is key, as feedback cycles may involve multiple revisions to ensure consistency with the overall creative vision. Adapting to diverse project needs and balancing individual creativity with team goals are essential skills for success in this collaborative environment.

What is the difference between 2D Design vs 3D Design?

Aspect2D Design3D Design
Skills & ToolsAdobe Photoshop, Illustrator, CAD 2D softwareBlender, AutoCAD 3D, Maya
Work EnvironmentGraphic design studios, print media, digital mediaAnimation studios, product modeling, architecture
CertificationsDesign certifications, CAD 2D courses3D modeling certifications, CAD 3D courses

2D Design focuses on creating flat images and layouts using software like Photoshop and Illustrator, primarily for print and digital media. 3D Design involves creating three-dimensional models and animations, often requiring different tools like Blender or Maya. While both roles require design skills and some overlapping software knowledge, they serve different industries and project types.

How to become a 2D design character designer?

To become a 2D design character designer, develop strong drawing skills, learn industry-standard software like Adobe Photoshop or Illustrator, and build a portfolio showcasing original character concepts. Gaining experience through internships, art courses, or personal projects can also improve your chances of entering the field.
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What other helpful pages are available for 2D Design?

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Infographic showing various 2D Design job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $58,220 per year, or $28 per hour.

2D / 3D Design Engineer

Orlando, FL

Lockheed Martin Corporation
Manufacturing • 10K+ employees

$70K - $130K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Key responsibilities

  • Create and optimize high-quality, realistic 3D assets, environments, and visual effects for real-time applications and demonstrations.

  • Import, set up, and optimize 3D assets within game engines such as Unity or Unreal Engine, including lighting, reflections, and performance tuning.

  • Collaborate with the development team and stakeholders to shape project requirements, support concept development, and ensure visual assets meet project objectives.


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 400 frontline employees who took The Breakroom Quiz

38th of 72 rated aerospace companies


Job description

Standard Job Description We are seeking a Design Engineer to help create and maintain immersive 3D simulated experiences for Lockheed Martin. The ideal candidate is a self-driven, creative, and design-oriented individual with a cinematic eye looking to contribute towards the creative process and design of quality experiences. As part of the Innovation Demonstration Center (IDC) team you will work with a multidisciplined team to demonstrate, operate, and continually upgrade flight, land, and sustainment training demonstration systems.

In the IDC's fast-paced environment you will draw on your education and experiences to solve unique and sometimes complex problems in showcasing our TLS products and IRADs to customers and stakeholders. This role will be responsible for updating and polishing the visuals of our demonstration systems to ensure we are showcasing high-quality, realistic scenes in both real-time environments and pre-rendered applications. The ideal candidate will have experience in 2D / 3D Tools (3D Studio Max, Photoshop, Substance, etc.) as well as real time render engines (Unreal Engine, Unity, etc.)

This person will take source CAD data and work textured 3D assets that are production ready and optimize them for maximum performance in Virtual Reality. Ability to use engine profiling to optimize models, textures, and lighting for performance is a must. The ideal candidate will also have a strong understanding of 2D graphic design concepts; from user interface creation to in-house ads and banners.

Excellent communication and collaborative skills are required; the candidate will work closely with programmers to implement art assets efficiently and allow for rapid iteration of application design and aesthetics. The successful candidate for this position is a knowledgeable, experienced professional that is capable of shaping design architectures and working within a creative team for real-time graphics applications that utilize 2D and 3D models, animations, and visual effects based on customer requirements. Position responsibilities to be independently performed under general direction to complete objectives associated with specific project milestones and IDC strategy & objectives.

Roles and responsibilities will include: Partnering with IDC development team and internal clients to shape project requirements through industry research, stakeholder interviews and emerging trends Supporting the preparation of concepts, demonstrations, visual effects, and storyboards Creation of high-quality, realistic hardware, environments, models, and textured 3D assets that are production ready and optimized to maximize performance for use in real time engine Import 3D assets into game engine to create animations and ability to address issues with model that effect performance in engine (Unity, Unreal) Set up and optimize lighting and reflections in game engine Optimize project in gaming engine to meet the performance requirements of large aspect ratio displays, mobile, desktop, and AR/VR hardware Continually exploring and integrating emerging visual presentation technology Basic Qualifications Bachelor's degree in Graphic Design, Computer Science, Digital Media, Game Development or similiar engineer studies Experience using development tools such as Unreal Engine, Unity, or comparable application Proficient in tools for 3D Model and texture creation (3DSMax, Maya, Photoshop, Premiere) Solid understanding and knowledge of digital media, and application development Ability to thrive in a fast paced and dynamic environment with multiple deadlines Experience with Agile development methodologies Ability / Willingness to travel (<= 10%) Desired Skills Experience with Adobe Creative Suite (After Effects, Substance, etc.) Familiar with CAD data and conversion to create optimized polygon meshes An understanding of Physically-Based Rendering (PBR) textures and shaders. Experience with VR, AR, or simulation systems. Experience optimizing real-time applications Experience creating realistic environments with lighting, textures, and 3D assets Comfortable with public speaking and presenting to executives and stakeholders Pay Information Full-Time Salary Range: $70500.00 - $130900.00 At Lockheed Martin, we know mission success starts with taking care of our people

Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally. The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only.

Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer. Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability. Annual short-term and/or long-term incentive compensation programs may be offered depending on the position

Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics. For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays

PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.


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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912