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2D Background Painter Jobs (NOW HIRING)

Scenic Painter

Orlando, FL · On-site

$17 - $20/hr

... 2D or 3D fields and props Cleaning up paint area. Consists of picking up used tarps, scraping ... with background noise; use hands and fingers to grip, pinch, handle or feel objects, tools or ...

Scenic Painter

Orlando, FL · On-site

$17 - $20/hr

... 2D or 3D fields and props Cleaning up paint area. Consists of picking up used tarps, scraping ... with background noise; use hands and fingers to grip, pinch, handle or feel objects, tools or ...

... Painting, Printmaking, 2D Design, 3D Design, Life Drawing, to college level students. Courses may ... a background screening and reference check process. EQUAL ACCESS/EQUAL OPPORTUNITY Miami Dade ...

A portfolio that shows photorealistic CGI product or packaging renders, not motion graphics or 2D ... Rhino, Substance Painter, Adobe Dimension, background in CPG or retail packaging, experience ...

Performs basic organic chemical conversion and paint preparation. Applies routine organic coatings ... Interpret 2D drawings and 3D models to layout, machine, assemble, wire, and test parts and ...

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2d Background Painter information

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How much do 2d background painter jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for 2d background painter in the United States is $21.82, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $24.04 per hour, depending on experience, location, and employer.

What is a 2D background painter?

A 2D Background Painter is responsible for creating detailed and visually appealing backgrounds for animation, games, or other digital media. They work closely with designers and art directors to establish the look and feel of a scene, ensuring it matches the overall style of the project. This role requires strong painting skills, knowledge of color theory, and proficiency in digital painting software like Photoshop. Background Painters help set the mood and environment, enhancing storytelling through their artwork.

What are the typical daily responsibilities of a 2D background painter in an animation studio?

As a 2D Background Painter, your day-to-day tasks generally include collaborating with art directors and layout artists to create detailed and stylistically consistent background artworks for animation scenes. You’ll review animatic sequences, follow established color scripts, and often adjust your paintings based on feedback from creative leads. Working with other departments such as character designers and compositors is common to ensure visual cohesion across the project. Meeting production deadlines and efficiently managing workload are also important aspects of the role. These responsibilities allow you to contribute significantly to the visual storytelling of animated films, series, or games.

What are the key skills and qualifications needed to thrive in the 2D background painter position, and why are they important?

To thrive as a 2D Background Painter, you need strong artistic abilities, a solid understanding of color theory, perspective, composition, and typically a degree or formal training in art or animation. Familiarity with industry-standard digital painting tools such as Adobe Photoshop or Corel Painter is often required, and knowledge of animation pipelines is beneficial. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These abilities are crucial for producing visually appealing backgrounds that support storytelling and integrate seamlessly with the broader visual style of animated projects.

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Infographic showing various 2D Background Painter job openings in the United States as of September 2026, with employment types broken down into 93% Full Time, and 7% Part Time. Highlights an 100% In-person job distribution, with an average salary of $45,394 per year, or $21.8 per hour.

Background Paint Lead - Disney Television Animation

Sonora, CA • On-site

$100 - $125/hr

Other

Posted 5 days ago


Job description

Background Paint Lead - Disney Television Animation

About this Role and our Studio Disney Television Animation (DTVA) has over 40 years of legacy as a top producer of kids & family entertainment. Our work is integral to The Walt Disney Company, bringing Disney-branded characters and stories to families' homes across the globe. DTVA creates both long-form and short-form content spanning traditional 2D, rig-based 2D, CG (preschool), CG (premium), and stop-motion. We create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.

By submitting an application for this Background Paint Lead role, you may be considered for any Character Designer positions that arise until the expiration date provided. Applications submitted to this job posting will remain valid until December 31, 2026.

Responsibilities

This is a key leadership role that partners with the Executive Producer, Art Director, Line Producer, Production and Creative Executives to execute the creative vision of the series. The Character Design Lead will work directly with the team to ensure a quality and consistency of style throughout the series.

  • Work closely with the Art Director to review scripts and storyboards and for characters that need to be designed for each episode.
  • Flag complexity issues as they arise.
  • In collaboration with the Executive Producer and Art Director, set the visual style of the series, creating conceptual and production artwork.
  • Ensure that the high quality and style of show established by the Executive Producer and Art Director is achieved and maintained.
  • Further the storytelling process by developing the look, personality and feel of characters.
  • Capture the personality and life of a character with their design and attire.
  • Create turnarounds, special poses, mouth charts and expression sheets and provide a clean pass of the final approved design.
  • May oversee the Character Design team, delegating work and monitoring their schedules to create and maintain consistency with the design of the project.
  • Communicate and problem-solve with vendor animation studio.
Required Qualifications and Skills
  • 5-7 years of experience in artistic animation production.
  • Experience leading a team preferred.
  • Ability to design and create a variety of characters, turnarounds, mouth charts, expression sheets and special poses.
  • Experience working with oversees vendor studios.
  • A broad knowledge of artistic styles, latest technology and film is essential.
  • Knowledge of drawing software that includes Photoshop, Illustrator, Harmony and 3D technology, where applicable.
  • Ability to align with style and sensibility of show.
  • Strong leadership qualities with the ability to partner with Creatives and Executives, collaborate with peers, and manage and mentor artists.
  • Positive attitude with the ability to be flexible.
  • Excellent organizational, verbal, written, e-social skills and acumen.
Education

Bachelor degree or equivalent work experience.

Location

This is a fully on-site role based in Glendale, CA.

Compensation

The pay rate for this role in California is $74.68 to $82.15 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered.

To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

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