Lead Character Artist
Montreal, QC · Remote
Exceptional background in traditional art with an expert understanding of human anatomy ... players. #LI-Remote For candidates located in Quebec: This position requires professional ...
Montreal, QC · Remote
Exceptional background in traditional art with an expert understanding of human anatomy ... players. #LI-Remote For candidates located in Quebec: This position requires professional ...
Montreal, QC · Remote
Exceptional background in traditional art with an expert understanding of human anatomy ... players. #LI-Remote For candidates located in Quebec: This position requires professional ...
Lead, coach, and quality-check designers and render artists, ensuring high standards and reliable ... Strong background in digital marketing, branding, and multi-channel creative execution (paid social ...
Lead, coach, and quality-check designers and render artists, ensuring high standards and reliable ... Strong background in digital marketing, branding, and multi-channel creative execution (paid social ...
If you're an engineer with a background in any of these areas or want to explore cross-functional ... artists, designers, and producers Clear written and verbal communication for documenting and ...
If you're an engineer with a background in any of these areas or want to explore cross-functional ... artists, designers, and producers Clear written and verbal communication for documenting and ...
A 2D Background Artist (Remote) is a digital artist who creates detailed and visually appealing background scenes for animations, video games, or other media while working from a remote location. They use software like Photoshop, Illustrator, or Procreate to design environments that match a project's artistic style and mood. This role requires strong artistic skills, an understanding of perspective, lighting, and composition, as well as the ability to collaborate with art directors and other team members. Remote background artists communicate via online tools and submit their work digitally, making time management and self-discipline key aspects of the job.
As a remote 2D Background Artist, you’ll often collaborate closely with art directors, concept artists, and animators using project management tools, video calls, and shared online workspaces. Regular online meetings and feedback sessions help ensure your background art aligns with the project's visual style and narrative direction. You may also participate in virtual brainstorming sessions and receive digital paint-overs or notes to refine your work. This collaborative environment enables all team members, regardless of location, to contribute to a cohesive final product.
A successful 2D Background Artist Remote typically possesses strong drawing and painting skills, a good understanding of perspective and composition, and a portfolio demonstrating proficiency in creating backgrounds for animation or games. Familiarity with digital art software such as Adobe Photoshop, Clip Studio Paint, or similar programs is essential, and some employers may prefer a degree in art or design. Excellent communication, time management, and self-motivation are crucial for collaborating effectively in a remote setting. These skills ensure that artists can consistently deliver visually compelling backgrounds while meeting project deadlines and collaborating seamlessly with creative teams.
The top searched job categories for 2D Background Artist Remote jobs in Quebec are:
Cities in Quebec with the most 2D Background Artist Remote job openings:

Full-time
Posted 4 days ago
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project. In this role, you'll lead a team of artists to achieve their full potential, collaborate with a passionate group of game developers to craft compelling stylized character assets that support our aesthetic, meet technical requirements, and gameplay needs, ultimately bringing the richly imagined world of BioShock to life.
What You'll Do:
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
#LI-Remote
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).