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2D 3D Animator Jobs (NOW HIRING)

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements, and game components * Design and implement 2D/3D assets optimized for real-time performance

The role of The Mill Designer/Animator is to work with his or her fellow Designers, Senior ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

The role of The Mill Designer/Animator is to work with his or her fellow Designers, Senior ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

Produce 2D and 3D animation and motion graphics, from lower-thirds and title work to full animated sequences and product visualizations. * Apply AI video generation and editing tools (Seedance 2.0 ...

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2D 3D Animator information

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$31K

$63.9K

$132.5K

How much do 2d 3d animator jobs pay per year?

As of Aug 8, 2026, the average yearly pay for 2d 3d animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What does a 2D 3D animator do?

A 2D 3D Animator creates both two-dimensional and three-dimensional animations for various media, including films, games, advertisements, and websites. They use specialized software to design characters, environments, and motion sequences, ensuring smooth and visually appealing animations. Their work often involves storyboarding, rigging, texturing, and rendering to bring concepts to life. Strong artistic skills, creativity, and proficiency in animation tools like Adobe Animate, Blender, or Maya are essential for success in this role.

What are the key skills and qualifications needed to thrive as a 2D 3D animator?

To thrive as a 2D 3D Animator, you need strong artistic skills, a solid understanding of animation principles, and experience with both 2D and 3D animation techniques, typically supported by a relevant degree or portfolio. Proficiency in industry-standard software such as Adobe After Effects, Toon Boom, Autodesk Maya, or Blender is commonly required, with some roles favoring certifications in these tools. Creativity, attention to detail, time management, and effective communication are valuable soft skills in this profession. These abilities are crucial for producing engaging animations, meeting project deadlines, and collaborating with multidisciplinary teams in dynamic production environments.

What does a typical workday look like for a 2D 3D animator?

A typical workday for a 2D 3D Animator often involves collaborating with art directors, designers, and other animators to conceptualize and refine animation sequences for various projects, such as films, games, or advertisements. Tasks may include storyboarding, creating character motions, modeling assets, and reviewing animation drafts to ensure alignment with project goals and feedback. Animators frequently attend team meetings, communicate progress, and make iterative adjustments based on client or supervisor input. While most animators work standard office hours, approaching deadlines may sometimes require overtime or additional collaboration sessions.

More about 2D 3D Animator jobs
What cities are hiring for 2D 3D Animator jobs? Cities with the most 2D 3D Animator job openings:
What are the most commonly searched types of 2D 3D Animator jobs? The most popular types of 2D 3D Animator jobs are:
Infographic showing various 2D 3D Animator job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Technical Designer

DSN

Las Vegas, NV

Full-time

Re-posted 17 days ago


Job description

Technical Designer (Gaming)
Build What Players Experience!!
Location: Onsite (Boca Raton, FL or Las Vegas, NV)
GC Holder or USC only! W2-FTE
We’re hiring a Technical Designer who operates at the intersection of creative design and development—someone who doesn’t just design ideas, but builds them into real-time game experiences.This is not a concept-only role.
Your work will ship, be played, and directly impact the player experience.
What You’ll DoYou’ll take concepts and turn them into production-ready assets that function inside a live game environment.You will:
  • Create animations, particles, and visual effects that enhance gameplay
  • Build mockups, UI elements, and game components
  • Design and implement 2D/3D assets optimized for real-time performance
  • Translate creative ideas into efficient, game-ready implementations
  • Partner closely with developers to ensure designs are achievable and performant
  • Iterate quickly based on feedback, gameplay needs, and technical constraints

What Makes This Role Different
  • Your work lives inside the game—not just in design files
  • You’ll solve real technical challenges, not just create visuals
  • You’ll work across multiple projects and teams in a fast-paced environment
  • You’ll have direct impact on live, player-facing products

What You Bring
  • Strong experience with:
    • Adobe Creative Suite (Photoshop, Illustrator, After Effects)
    • Spine (2D animation)
    • Real-time asset pipelines (2D/3D)
  • Ability to build optimized, performance-ready assets
  • Understanding of how assets function inside a game engine (Unity, Unreal, etc.)
  • Experience collaborating across design and development teams
  • Strong problem-solving skills and ability to adapt quickly

Bonus
  • Experience in mobile gaming or slot games
  • Ability to build your own effects (VFX, particles, animations)
  • Familiarity with HTML/CSS or scripting
  • Exposure to AI-assisted creative tools

For Senior Candidates
  • A strong demo reel demonstrating animation principles, VFX, and real-time application
  • Experience working inside a game engine in production
  • Ability to guide others and communicate effectively across teams

What We Value
  • People who solve problems, not just execute tasks
  • People who can move quickly without sacrificing quality
  • People who understand both creative intent and technical constraints

Bottom LineIf you want to build assets that are actually used by players—and work closely with both designers and developers to bring ideas to life—this is the type of role where you’ll do your best work.