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Executive Remote Game Programmer Jobs Near Me

Coordinate across the lines of business with Pre-Sales Engineers and with Sales Representatives at ... game-changing opportunity, what are you looking for ideally? Chances are you are looking to be on a ...

Oncology Account Executive

Columbus, OH · On-site

$241K - $311K/yr

Our scientists, engineers, sales executives, and visionaries are united by an unwavering commitment ... LI-Remote For more information about how we protect your information, we encourage you to review ...

Oncology Account Executive

Columbus, OH · On-site

$241K - $311K/yr

Our scientists, engineers, sales executives, and visionaries are united by an unwavering commitment ... LI-Remote For more information about how we protect your information, we encourage you to review ...

Service Sales Executive

Columbus, OH · Remote

$84K - $122K/yr

Bachelor's degree in Engineering, Business, or a combination of education and experience will also ... Compensation may vary by work location, including remote arrangements. Wedisclosesalary ranges and ...

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How much do executive remote game programmer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for executive remote game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What cities are hiring for Executive Remote Game Programmer jobs?

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What states have the most Executive Remote Game Programmer jobs?

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What are the most commonly searched types of Remote Game Programmer jobs?

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A map of the United States highlighting the number of Executive Remote Game Programmer job openings by state according to ZipRecruiter. The image is accompanied by a detailed chart listing the number of Executive Remote Game Programmer job openings in each state, with California having the most at 2 and Alaska the least at 0.

Game Developer (Java / libGDX) - Remote

micro1 AI

Columbus, OH • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.