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Hourly Remote Game Programmer Jobs Near Me

CNC Programmer Contract-Remote

Grove City, OH ยท On-site

$24.75 - $34/hr

CNC Programmer - Contract - Remote Advance CNC Machining is looking for skilled CNC programmers to ... Compensation TBD based on an hourly rate or per job. You can work from home in your pajamas in this ...

Game Masters are the face of our company, welcoming and guiding each guest with a smile. You should be friendly and attentive but not too overbearing - just enough to make sure everyone has an ...

Remote roles will also have the opportunity to come together in our offices for moments that matter ... From reinventing banking with game-changing innovations to building an internal culture that ...

Programmer/Analyst Sr

Columbus, OH ยท On-site

$41.50 - $56.25/hr

Remote roles will also have the opportunity to come together in our offices for moments that matter ... From reinventing banking with game-changing innovations to building an internal culture that ...

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Hourly Remote Game Programmer information

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$11K

$92.6K

$173.5K

How much do hourly remote game programmer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for hourly remote game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What cities are hiring for Hourly Remote Game Programmer jobs?

Cities with the most Hourly Remote Game Programmer job openings:

What states have the most Hourly Remote Game Programmer jobs?

States with the most job openings for Hourly Remote Game Programmer jobs include:

What are the most commonly searched types of Remote Game Programmer jobs?

The most popular types of Remote Game Programmer jobs are:

A map of the United States highlighting the number of Hourly Remote Game Programmer job openings by state according to ZipRecruiter. The image is accompanied by a detailed chart listing the number of Hourly Remote Game Programmer job openings in each state, with California having the most at 2 and Hawaii the least at 0.

Game Developer (Java / libGDX) - Remote

Columbus, OH โ€ข Remote

micro1 AI
Software Developmentย โ€ขย 11 - 50 employees

$20 - $120/hr

Part-time

Re-posted 23 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.