Figure
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12 Figure Human Resources Jobs Hiring Near You

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$150K - $275K/yr

... Figure's humanoid to life - crafting fluid, expressive interfaces that make every human-robot ... Profile and optimize rendering performance on resource-constrained embedded hardware, targeting ...

... Figure's humanoid to life - crafting fluid, expressive interfaces that make every human-robot ... Profile and optimize rendering performance on resource-constrained embedded hardware, targeting ...

Fleet Coordinator

San Jose, CA · On-site

$120K - $175K/yr

Figure is an AI Robotics company developing autonomous general-purpose humanoid robots. Our mission ... humanoids with human-level intelligence capable of performing a wide range of tasks across ...

NPI Engineer

San Jose, CA · On-site

$135K - $200K/yr

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of ... Track and coordinate the arrival of all required materials, consumables, and staffing resources ...

NPI Engineer

San Jose, CA · On-site

$135K - $200K/yr

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of ... Track and coordinate the arrival of all required materials, consumables, and staffing resources ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$164K - $202K/yr

... resource-constrained embedded hardware, targeting consistent frame rates with minimal power draw ... or human-robot interaction design. Company : Figure is an AI robotics company that develops ...

Deployment Logistics Lead

San Jose, CA · On-site

$125K - $180K/yr

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of ... human level intelligence. Its robots are engineered to perform a variety of tasks in the home and ...

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of ... human level intelligence. Its robots are engineered to perform a variety of tasks in the home and ...

Figure is an AI robotics company building general-purpose humanoid robots with human-level ... Track inbound and outbound materials using inventory systems (MES/ERP or similar) * Ensure proper ...

Figure is an AI robotics company building general-purpose humanoid robots with human-level ... Track inbound and outbound materials using inventory systems (MES/ERP or similar) * Ensure proper ...

Figure Jobs Information

What is it like to work at Figure?

Figure is a technology company that prioritizes innovation and collaboration, fostering an environment where employees can work together to drive progress and push boundaries.

The company's team structure is designed to be agile and adaptable, with a flat organizational hierarchy that encourages open communication and cross-functional collaboration. Figure's work environment is focused on delivering cutting-edge financial technology solutions, with a mission to make financial services more accessible and user-friendly.

Working at Figure may appeal to candidates who are passionate about fintech, enjoy working in a fast-paced and dynamic environment, and are motivated by the opportunity to contribute to a company that is shaping the future of financial services.

What makes Figure an attractive place to work?

Figure is a leading provider of digital banking and financial services, known for its innovative approach to modernizing traditional banking systems. The company's workplace culture values collaboration, creativity, and continuous learning, with opportunities for employees to work on cutting-edge projects and contribute to the development of new financial technologies. By joining Figure, professionals can gain valuable experience, expand their skill set, and be part of a dynamic team shaping the future of banking and finance.
What are the most popular job types at Figure?
    What are the most popular categories at Figure?
    Infographic showing various Human Resources job openings at Figure in the United States as of August 2026, with employment types broken down into 2% Internship, and 98% Full Time. Highlights an 100% Physical job distribution.

    Sr/Staff Graphics Engineer

    Figure

    San Jose, CA • On-site

    $150K - $275K/yr

    Full-time

    Re-posted 12 days ago


    Job description

    Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.
    We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot's displays. You will build the rendering engine and UI framework that brings Figure's humanoid to life - crafting fluid, expressive interfaces that make every human-robot interaction feel natural and engaging. You will work closely with the Head of HMI to translate creative vision into pixel-perfect, high-performance reality on embedded hardware.
    Responsibilities:
    • Design, implement, and optimize the graphics rendering stack for robot head displays, from low-level GPU pipeline to high-level UI components.
    • Build and maintain Qt/QML-based applications targeting embedded Linux systems with strict CPU, GPU, and memory constraints.
    • Develop and tune shaders for real-time vector graphics, animations, and visual effects.
    • Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output.
    • Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX designs, ensuring fidelity and responsiveness.
    • Profile and optimize rendering performance on resource-constrained embedded hardware, targeting consistent frame rates with minimal power draw.
    • Integrate graphics components into the broader Robot Platform software stack, working with middleware and embedded systems engineers.
    • Establish best practices for graphics development, testing, and CI integration within the platform team

    Requirements:
    • Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field.
    • At least 7 years of industry experience in graphics or UI engineering.
    • Expert-level proficiency in Qt and QML, including custom rendering and performance optimization.
    • Deep hands-on experience with Vulkan and OpenGL ES - including shader authoring (GLSL/SPIR-V) and render pipeline design.
    • Strong experience with vector graphics rendering and animation..
    • Proven track record developing on embedded or resource-constrained systems (limited RAM, GPU, thermal envelope).
    • Solid C++ skills and familiarity with Linux userspace development.
    • Strong cross-functional communication skills - comfortable working directly with designers and translating visual specs into technical implementations.

    Bonus Qualifications:
    • Hands-on experience with game engines such as Unreal Engine or Unity.
    • Experience with scene graph architectures or retained-mode rendering frameworks.
    • Experience with SVG or other vector graphics formats and their GPU-accelerated rendering.
    • Knowledge of display hardware interfaces (MIPI DSI, HDMI) and display driver integration on embedded Linux.
    • Experience with EGLFS/DRM/KMS display backends.
    • Background in HMI or human-robot interaction design.

    The US base salary range for this full-time position is between $150,000 - $275,000 annually.
    The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.