Sound
Sound

11 Sound Foley Artist Jobs Hiring Near You

SFX design and Foley creation with emphasis on recording and processing original sounds ... Effective collaboration with developers and artists / ability to work in cross-functional teams ...

If you are an accomplished game audio artist and experienced leader with a passion for crafting ... Experience planning and executing field and Foley recording sessions. Additional Information ...

You have the artistic taste, editorial judgment, and technical craft to recognize where the ... sound editing skills, with the ability to craft immersive soundscapes through ambience, foley ...

You have the artistic taste, editorial judgment, and technical craft to recognize where the ... sound editing skills, with the ability to craft immersive soundscapes through ambience, foley ...

You have the artistic taste, editorial judgment, and technical craft to recognize where the ... sound editing skills, with the ability to craft immersive soundscapes through ambience, foley ...

You have the artistic taste, editorial judgment, and technical craft to recognize where the ... sound editing skills, with the ability to craft immersive soundscapes through ambience, foley ...

You have the artistic taste, editorial judgment, and technical craft to recognize where the ... sound editing skills, with the ability to craft immersive soundscapes through ambience, foley ...

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Infographic showing various Foley Artist job openings at Sound in the United States as of September 2026, with employment types broken down into 6% Internship, 3% As Needed, 85% Full Time, and 6% Part Time. Highlights an 97% Physical, and 3% Hybrid job distribution.

Sound Designer Sound Production Apply Now

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Posted 7 days ago


Job description

  • Professional experience in game audio or game development with demonstrable audio work
  • Proven ability to conceptualize audio and define an overall “sound feel” from art references
  • Multi-genre composition skills (e.g., folk, ethnic, cinematic, rock, corporate/luxury) and strong music theory
  • SFX design and Foley creation with emphasis on recording and processing original sounds
  • Professional proficiency with DAWs (Logic Pro, Pro Tools, Cubase or equivalent)
  • Deep understanding of audio processing chains including EQ, dynamics (compression, limiting) and spatial effects
  • Ability to create seamless looped tracks and transitions suitable for games
  • Instrument performance ability and studio recording experience
  • Strong English communication (Intermediate+ for client interaction)
  • Excellent time management and ability to meet deadlines
  • Effective collaboration with developers and artists / ability to work in cross-functional teams
DESIRABLE REQUIREMENTS
  • Experience specifically in iGaming / Slots
  • Prior work creating audio for slot mechanics, win events and UI interactions
FUNCTIONS
  • Translate visual and art references into an immersive audio concept and overall sound feel
  • Compose music across multiple genres and produce loopable game-ready tracks
  • Design and implement SFX and Foley for game mechanics, win events and UI interactions
  • Record, edit and process original audio assets in-studio
  • Apply professional audio engineering techniques (EQ, compression, limiting, spatial effects) to final mix
  • Prepare and deliver game-ready audio assets and stems for integration
  • Collaborate closely with developers and artists to implement and iterate audio based on feedback
  • Manage workload and timelines to deliver assets on schedule
  • Communicate technical requirements and asset details directly with clients in English
ABOUT PROJECT

Digicode is a custom software, mobile app and next generation global technologies development company based in Dallas Texas, with development centers in the US, Slovakia & Ukraine.

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