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60 Roblox Systems Engineer Jobs Hiring Near You

As a Design Engineer on the Design Acceleration team, you'll be an individual contributor focused on evolving the systems and processes which power Roblox's design organization through scalable ...

As a Senior Software Engineer on our Ads Platform team, you will architect and build foundational ads systems that are capable of reliably serving Roblox's massive scale. You will drive performance ...

... system and the server infrastructure. Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the ...

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ROBLOX Jobs Information

What is it like to work at Roblox?

Roblox is a company that values creativity, innovation, and collaboration, fostering a dynamic and inclusive work environment where employees can share ideas and work together to achieve common goals.

The company has a flat organizational structure, allowing for open communication and flexibility, and its headquarters in San Mateo, California, features an open-concept workspace with amenities such as game rooms, fitness centers, and on-site cafes. Roblox's mission is to bring people together through play and creativity, with a focus on developing a platform that enables users to build, share, and play a wide variety of games and experiences.

Working at Roblox may appeal to candidates who are passionate about gaming, technology, and creativity, as the company offers opportunities to work on cutting-edge projects, collaborate with a diverse team of experts, and contribute to the development of a platform that has a significant impact on the lives of millions of users worldwide.

What makes Roblox an attractive place to work?

Roblox is a leading online platform for user-generated games and experiences, known for its innovative approach to interactive entertainment and its commitment to empowering creators and developers. The company's workplace is characterized by a culture of collaboration, innovation, and experimentation, with opportunities for employees to work on cutting-edge projects and contribute to the growth of a dynamic and rapidly evolving industry. Joining Roblox offers a chance to be part of a forward-thinking organization that values creativity, diversity, and professional development, with opportunities to make a meaningful impact on the lives of millions of users worldwide.
Infographic showing various Systems Engineer job openings at Roblox in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 89% Physical, 7% Hybrid, and 4% Remote job distribution.

Design Engineer

Roblox

San Mateo, CA • On-site

Full-time

Re-posted 15 days ago


Job description

As a Design Engineer on the Design Acceleration team, you'll be an individual contributor focused on evolving the systems and processes which power Roblox's design organization through scalable systems, AI integrations, and custom tooling. Our team is responsible for building the orchestration layers and internal tools that empower designers and engineers to work faster and more cohesively. You will help build internal tools, like Figma plugins and design utilities, that empower designers and engineers to work faster and more cohesively.

You have experience at the intersection of systems engineering and design tooling. You understand design systems, but your superpower is building the backend services, APIs, and data models that allow those systems to scale. Your work will help ensure our design tools, AI agents, and prototypes not only inspire-but deploy seamlessly into production environments.

You will:

  • Architect and build scalable backend services and APIs that connect our design tools to AI models and production environments (Roblox Studio).
  • Develop agentic workflows and orchestration layers (such as Model Context Protocol servers) to enable natural language generation of UI components, layouts, and prototypes.
  • Build automated CI/CD pipelines and infrastructure to abstract away complex DevOps workflows, creating "zero-config" development environments for non-technical designers.
  • Design and maintain the data architecture that connects our design system to our AI data sources, ensuring design tokens and components are programmatically accessible and synced across multiple platforms.
  • Create internal tools, develop plugins for tools like Figma and Cursor, and build web apps focused on design linting, code generation, and automated compliance at scale.
  • Serve as the deeply technical bridge between core engineering, AI research, and product design, ensuring our design acceleration tools are secure, performant, and structurally sound.
  • You will report to the Manager of Design Acceleration.

You have:

  • 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API design.
  • Demonstrated experience building scalable internal services, not just frontend interfaces.
  • Familiarity with LLM orchestration, agentic workflows, and AI protocols (e.g., MCP).
  • Experience with cloud infrastructure, feature-flag management, version control (GitHub Enterprise), and automated deployment pipelines.
  • Strong understanding of Figma plugin architecture and how to programmatically parse and manipulate design data at scale.
  • (Nice to have) Experience with Roblox development, Lua/React-Lua, or game-engine UI architecture.
  • (Nice to have) Experience with ASTs (Abstract Syntax Trees), compiler logic, or automated code generation.