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60 Level Up Gameplay Programmer Jobs Hiring Near You

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing ...

... level of familiarity with Unity. A good candidate must have shipped at least one game with Unity ... up a sixth sense for what is the "happy path" in modern Unity development. You're comfortable ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

... level of familiarity with Unity. A good candidate must have shipped at least one game with Unity ... up a sixth sense for what is the "happy path" in modern Unity development. You're comfortable ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

... level of familiarity with Unity. A good candidate must have shipped at least one game with Unity ... up a sixth sense for what is the "happy path" in modern Unity development. You're comfortable ...

Gameplay Design Director

Burnaby, BC · Hybrid

CA$153K - CA$229K/yr

If you're interested in tackling unique challenges and think you have what it takes to level up our ... You will partner closely with Engineers, Animators, Designers, and Producers to help lay the ...

If you're interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply! What We Need We are looking for a Senior Gameplay Engineer to ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing ...

If you're interested in tackling unique challenges and think you have what it takes to level up our ... What We Need We are seeking a passionate C++ Gameplay Systems Software Engineer to help build the ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Senior Gameplay AI Engineer skilled in working with creative teams to build key NPC gameplay ... level entertainment for global audiences. The Company brings to life stories of immersive worlds ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Senior Gameplay AI Engineer skilled in working with creative teams to build key NPC gameplay ... level entertainment for global audiences. The Company brings to life stories of immersive worlds ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Senior Gameplay AI Engineer skilled in working with creative teams to build key NPC gameplay ... level entertainment for global audiences. The Company brings to life stories of immersive worlds ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

... Senior Gameplay AI Engineer skilled in working with creative teams to build key NPC gameplay ... level entertainment for global audiences. The Company brings to life stories of immersive worlds ...

Showing results 21-40

Level Up Jobs Information

Infographic showing various Gameplay Programmer job openings at Level Up in the United States as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 86% Physical, and 14% Remote job distribution.

Senior Gameplay Software Engineer (UE5)

SkyBox Labs

Burnaby, BC • Hybrid

CA$125K - CA$170K/yr

Full-time

Medical, PTO

Re-posted 12 days ago


Job description

Interested? Let's talk about what we're hiring for:

We're building something new - and we want you in on it from the ground floor.

SkyBox Labs is assembling a fresh team for an exciting AAA co-development title, and we're looking for a Senior Gameplay Software Engineer to help shape it from day one.

You'll be at the heart of crafting gameplay experiences that players around the world will remember. Using UE5's cutting-edge toolset and your own deep technical chops, you'll tackle meaty architectural and performance challenges - the kind that make this job interesting. If you're energized by collaboration, love pushing engines to their limits, and want a real hand in building something from scratch, let's talk.

This team works in a hybrid capacity, with three days a week at our studio in Burnaby, BC.

A snapshot of your role:
  • Build dynamic, compelling gameplay in UE5 using C++/Blueprints
  • Take part in code reviews - and help level up our processes, tools, and workflows along the way
  • Partner closely with the SkyBox game team and our external partners, keeping communication clear and collaboration front and center
  • Test, debug, and hunt down performance issues before players ever see them
  • Own your tasks independently while knowing when to lean on your team
  • Keep growing - pick up new tools and systems as our technical and business needs evolve
Sound like you? This is what we're looking for:
  • 6+ years of professional C++ experience in the video game industry, with a solid track record navigating tight performance and memory constraints
  • Deep, multi-year hands-on expertise in UE5 - a shipped commercial UE5 title is a big plus
  • A strong background in gameplay engineering, with real understanding of core player loops, mechanics, and system architecture
  • Great communication skills and comfort collaborating across design, art, and production to work through complex problems
  • Sharp analytical instincts and the flexibility to adapt your architecture as projects evolve

Bonus points if you bring specialized experience in:

  • AI & Combat - advanced AI behaviors, combat systems, spatial/navigation grids
  • Content & World Systems - encounter design, mission structures, large-scale world/streaming systems
  • Metagame & UX - progression systems, gameplay economy loops, technical UI implementation
  • Leadership - experience as a technical lead, pod lead, or mentor to junior/mid-level engineers
And here is why we think you'll love working at SkyBox:
  • Annual bonus and up to 3% RRSP matchingavailable

  • Comprehensive health benefits, along with a supportive Parental Leave policy

  • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects

  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio

  • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You'll join a culture of empowerment, collaboration, and personal growth.

  • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we've got it!

  • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment

  • You'll contribute to industry-leading titles!

The base salary range is $125,000 - $170,000. The stated pay scale reflects the range that SkyBox Labs reasonably expects to pay for this position. Your base salary will be determined by various factors including, but not limited to, qualifications, skills, and experience.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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