EA
EA

60 Ea Gameplay Programmer Jobs Hiring Near You

CA$122K - CA$170K/yr

... EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the ... Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab) * Write automation in C# ...

Produce proof‑of‑concept layouts to inform game systems, set dressing, and composition ... Collaborate with Lighting, Design, Engineering, and Technical Art to implement production solutions ...

CA$122K - CA$170K/yr

As a leader in the gaming industry, EA SPORTS is leading transformational changes in game ... Boost engineering output by adopting advanced AI‑assisted workflows and maintaining rigorous ...

Software Engineer Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create ...

CA$141K - CA$204K/yr

... engineering solutions that require minimal support Leverage the cloud where appropriate,using ... games and experiences, locations around the world, and opportunities across EA. We value ...

Be a part of Electronic Arts as an Experienced DevOps Engineer, focusing on innovative solutions for our gaming infrastructure. Your passion for technology will fuel cloud operations and automation ...

You will partner closely with Production, Design, Engineering, Quality Verification, and other ... Your Qualifications * 10+ years of experience leading complex software or game development projects ...

As part of our SPEAR Anti-Cheat Engineering team, you will strengthen game security and integrity ... games and experiences, locations around the world, and opportunities across EA. We value ...

EA SPORTS in Vancouver is seeking a Development Director to lead planning and execution of complex cross-functional development efforts, partnering with Production, Design, Engineering, and QA to ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game ...

CA$143K - CA$217K/yr

Experience in AAA game engines (e.g., Frostbite, Unreal) or comparable, large‑scale, real‑time ... EA also makes workplace accommodations for qualified individuals with disabilities as required by ...

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EA Jobs Information

Does Electronic Arts pay people when they’re sick?

Yes. Most people get paid when they’re sick.
100% of people say they would get paid if they were sick but scheduled to work.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do workers at Electronic Arts worry about hours?

Most people don’t worry about getting enough hours.
100% of people report they don’t worry about getting enough hours.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

How easy is it to get time off at Electronic Arts?

Most people find it easy to get time off.
100% of people report it’s easy to get time off.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do Electronic Arts managers change schedules at the last minute?

Most managers don’t change people’s schedules at the last minute.
100% of people say their manager doesn’t change their shift schedule at the last minute.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

Do jobs at Electronic Arts spill into time workers aren’t paid for?

Rarely. The job doesn't usually spill into unpaid time.
17% of people report that their job takes up time that they don’t get paid for.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

How easy is it to take sick days at Electronic Arts?

Most people find it easy to take sick days.
100% of people report that it’s easy to take time off if they are sick.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people at Electronic Arts feel treated with respect by their managers?

Most people feel treated with respect by their managers.
100% of people say they’re treated with respect by their managers.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Is it stressful to work at Electronic Arts?

Some people feel stressed here.
67% of people say they often feel stressed at work.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people at Electronic Arts enjoy their jobs?

Most people enjoy their job.
83% of people report they enjoy their job.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people at Electronic Arts recommend working with their team?

Most people recommend working with their team.
83% of people report that they would recommend working with their immediate team to a friend.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people get enough training when they start at Electronic Arts?

Most people got enough training when they started.
83% of people report they got enough training when they started working here.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people get support to advance at Electronic Arts?

Most people are given support to advance their career here.
In the last year, 80% of people report being given support to advance their career here.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

Do people think Electronic Arts’s headquarters understands what’s happening where they work?

Most people think headquarters doesn’t understand what’s happening where they work.
80% of people think that this employer’s headquarters or owners don’t have a good understanding of what’s really happening where they work.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

Do workers feel well informed about how Electronic Arts is doing?

Most people feel well informed about how the company is doing.
80% of people feel that they are kept well informed about how the company is doing as a whole.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and August 2025.

CA$122K - CA$170K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Who We Are
At EA, we build world-class entertainment experiences for players around the globe. We're a team that values creativity, collaboration, and impact where you can help shape how great games are made.
What We Do
You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. We build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams.
This is a hybrid role based in Vancouver. You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform.
What You'll Do

  • Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab)
  • Write automation in C#, PowerShell, Bash, or similar
  • Troubleshoot build failures and improve performance
  • Support Git-based workflows (Perforce is a plus)
  • Automate infrastructure using Terraform, Packer, Ansible, or Chef
  • Partner with us to improve reliability, observability, and developer workflows
  • Contribute to incident response and continuous system improvements
What You Bring
  • 7+ years as a Software Engineer, with increasing levels of responsibility.
  • Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms).
  • Experience with CI/CD principles and workflows.
  • Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar).
  • Experience with cloud platforms (AWS, GCP, or Azure).
  • Familiarity with infrastructure-as-code and configuration management tools.
  • Strong problem-solving skills, with the ability to identify risks and propose practical solutions.
  • Clear communication skills and the ability to work effectively in a hybrid, collaborative environment.
Pay Transparency - North America
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr