Behaviour Interactive

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Senior 3D Animator- Dead By Daylight | Animateurrice 3D seniore - Dead By Daylight

Behaviour Interactive

Montreal, QC • On-site

Full-time

Posted 21 days ago


Job description

As a 3D Animator on Dead by Daylight, you'll specialize in character animation, helping bring our iconic Survivors and Killers to life through highquality motion capture and polished ingame performances. Working closely with animators, designers, and technical teams, you'll translate mocap data into expressive, believable character movement that supports gameplay and storytelling.
In this role you will :
  • Effectively apply the principles of animation to create a high-quality character.
  • Understand game design intentions and create in conjunction with the art team the required animation lists for characters.
  • Integrate your animation in Unreal engine.
  • Have the ownership of the characters and ensure the overall quality of the product.
  • Help define, structure, and evolve animation workflows and pipelines, ensuring best practices are shared and consistently applied across the team.
  • Act as a mentor and righthand support to the lead, fostering collaboration, guiding team members, and helping align the team around shared goals and processes.
What we are looking for :
  • Minimum of 7 years of professional experience in animation within the gaming industry.
  •  Strong experience with game engines and DCC tools such as Unreal, Unity, Inhouse engine, Autodesk Maya, or equivalent.
  • Solid understanding of animation tools, with a basic knowledge of rigging concepts and video game production pipelines.
  • Strong observation skills, adaptability, and the ability to manage tasks and projects effectively.
  • Contribute to mentoring the team by sharing documentation, best practices, and a solutionoriented mindset.
  • Collaborative, teamoriented mindset with a strong client/playerfocused approach.
Dans ce role, tu devras :
  • Appliquer efficacement les principes de l'animation afin de creer des personnages de grande qualite;
  • Comprendre les intentions de design et, en collaboration avec l'equipe artistique, etablir les listes d'animations necessaires pour les personnages;
  • Integrer vos animations dans le moteur Unreal;
  • Prendre en charge les personnages et garantir la qualite globale du produit;
  • Contribuer a la definition, a la structuration et a l'evolution des workflows et pipelines d'animation, en veillant au partage et a l'application coherente des meilleures pratiques au sein de l'equipe;
  • Agir comme mentor et bras droit du ou de la lead, en favorisant la collaboration, en guidant les membres de l'equipe et en aidant a aligner les processus et objectifs communs.
Ce que nous recherchons :
  • Minimum de 7 ans d'experience professionnelle en animation dans l'industrie du jeu video;
  • Solide experience avec les moteurs de jeu et outils DCC tels qu'Unreal, Unity, moteur maison, Autodesk Maya ou equivalent;
  • Bonne comprehension des outils d'animation, avec des bases en concepts de rigging et en pipelines de production de jeux video;
  • Excellentes capacites d'observation, adaptabilite et aptitude a gerer efficacement des taches et des projets;
  • Contribution au mentorat de l'equipe par le partage de documentation, de bonnes pratiques et une approche axee sur les solutions
  • Esprit collaboratif et oriente travail d'equipe, avec une forte sensibilite joueureuse
En tant que 3D Animateurrice sur Dead by Daylight, tu te specialiseras en animation de personnages et contribueras a donner vie a nos Survivants et Tueurs emblematiques grace a des animations issues de la capture de mouvements de haute qualite et a des performances soignees en jeu. En collaboration etroite avec les animateurrices, les designers et les equipes techniques, tu transformeras des donnees de mocap en mouvements expressifs et credibles, au service du gameplay et de la narration.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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