2K
2K

19 2K User Interface Designer Jobs Hiring Near You

The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two ... Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality ...

The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two ... Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages. * Implement comprehensive accessibility ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages. * Implement comprehensive accessibility ...

Game Designer (Systems)

Burnaby, BC · On-site

CA$62K - CA$92K/yr

Ensure systems integrate cleanly with other game areas such as gameplay, UI, and content pipelines ... Please note that 2K Games and its studios never uses instant messaging apps or personal email ...

What We Need 2K is seeking a User Experience Researcher to conduct player-centric research. Primary responsibilities include designing and implementing playtests and other UX research efforts ...

At 2K, we create some of the most iconic and culture-shaping video games in entertainment ... You don't need to be a pro-gamer, but you understand why a "UI-off" screenshot is better for a vibe ...

At 2K, we create some of the most iconic and culture-shaping video games in entertainment ... You don't need to be a pro-gamer, but you understand why a "UI-off" screenshot is better for a vibe ...

Lead Designer

San Mateo, CA · On-site +1

$127K - $190K/yr

Deep understanding of the various components (UI, Art, Engineering, Audio, VFX, etc.) to ensure ... Capability to abstract designs outside of single solutions into patterns and models of player ...

Lead Designer

San Mateo, CA · On-site

$127K - $190K/yr

Deep understanding of the various components (UI, Art, Engineering, Audio, VFX, etc.) to ensure ... Capability to abstract designs outside of single solutions into patterns and models of player ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting ...

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two ... Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting ...

Producer

San Mateo, CA · On-site

$141K - $143K/yr

We are seeking a driven addition to the production team who will act as a Producer, partnering with the UI tech team to plan, update, and execute regular deliveries while owning full dept planning.

Producer

San Mateo, CA · On-site

$141K - $143K/yr

We are seeking a driven addition to the production team who will act as a Producer, partnering with the UI tech team to plan, update, and execute regular deliveries while owning full dept planning.

Review submitted evidence including text logs, voice reports, user profiles, and behavioral data ... This is not designed to cover or contain a comprehensive listing of activities, duties or ...

Live Ops Manager

Kirkland, WA · On-site

$85K - $126K/yr

... within the 2K Label. The studio is a fun, dedicated family of incredibly hardworking game ... Monitor key player metrics on a real-time basis to determine user trends and behavior. * Recognize ...

... UI, and VFX in support of the Creative Direction.Partner with Stakeholders in other art teams to ... Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar.

Shader Technical Artist

San Mateo, CA · On-site

$85K - $126K/yr

... and user-friendly utilization by the materials team. * Collaborate with development teams to ... UE5, Substance Designer, Substance Painter, Photoshop, modeling, baking, and texturing. Bonus ...

Shader Technical Artist

San Mateo, CA · On-site

$85K - $126K/yr

... and user-friendly utilization by the materials team. * Collaborate with development teams to ... UE5, Substance Designer, Substance Painter, Photoshop, modeling, baking, and texturing. Bonus ...

Senior UX Designer

Frisco, TX • On-site

2K
PC Games • 1 - 5K employees

Full-time

Posted 12 days ago


Job description

Who We Are
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For
As a Senior UX Designer, you will help to ensure that the players can easily understand and navigate the various UI systems within the game and how they connect to our core gameplay loops. This role involves working closely with the Lead UX Designer, UI/UX Director, Game Designers and UI team. Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality, accessible UIs. While generally assigned to one project at a time, UX Designers may often be asked to provide feedback and share best practices across projects and studios within Gearbox.

Responsibilities

  • Review documentation from design teams to confirm that proposed features have appropriate feedback called out that fits within the vision of the UI.
  • Facilitate implementation by providing the UI team with design documentation and reference material as needed.
  • Help define and maintain cohesive UX standards across all menus and UI elements, establish guidelines for typography, layouts, accessibility, and universal control schemes.
  • Work closely with the UI and design teams throughout implementation to make sure that the overall experience is polished, and the feedback is easily understood.
  • Help collate testing criteria for UI playtests and assist in turning feedback into actionable items as needed.
  • Provide input to Systems, Content and the UI leads on confusion points within the game.
  • Participate in implementing quick UI prototypes in the engine, and populate and fine-tune certain aspects of the game, such as UI behavior, text entries, tutorials, and controls.
  • Integrate accessibility best practices as part of their daily work.
Qualifications

  • At least 7 years of professional experience with games UI/UX.
  • Experience shipping a AAA title, with a preference towards Unreal technology and first person shooters.
  • A proven track record of design and implementation in video games.
  • A strong understanding of modern UI experiences in games, including player flow through menus, HUD design, control mapping, and methods of player feedback.
  • Excellent documentation, communication, interpersonal, and organizational skills.
  • An ability to maintain focus and self-motivation towards the current project goals.
Nice-to-Haves

  • An understanding of core Borderlands mechanics, and familiarity of how gamepad, keyboard and mouse interfaces work for modern shooters.
  • Co-op and/or Online Multiplayer experience.
  • Experience with the certification and shipping process on modern consoles.
  • Experience with Unreal Engine and UMG.
  • Fluency in French.
  • Previous experience in leadership or mentoring junior/intermediate designers/artists.
  • Experience or training with game Accessibility standards and best practices.
Our Commitment to Equal Opportunity
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States / Canada without requiring current or future employer sponsorship.

#LI-Remote