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Xr Jobs in Florida (NOW HIRING)

RAYUS now offers DailyPay! Work today, get paid today! RAYUS Radiology is looking for a Radiologic Technologist to join our team. We are challenging the status quo by shining light on radiology and ...

Radiology

Jupiter, FL · Remote

$312K - $391K/yr

XR, CT, MR, US, NM Goldfish Medical Staffing Extraordinary Dedication to Exceeding Expectations Means * Malpractice Insurance with Contractual Guaranteed Tail Coverage Facilitated * Travel ...

New

Radiology

Jupiter, FL · Remote

$312K - $391K/yr

XR, CT, MR, US, NM Goldfish Medical Staffing Extraordinary Dedication to Exceeding Expectations Means * Malpractice Insurance with Contractual Guaranteed Tail Coverage Facilitated * Travel ...

New

Radiology Physician

Jupiter, FL · On-site

$312K - $391K/yr

XR, CT, MR, US, NM Goldfish Medical Staffing Extraordinary Dedication to Exceeding Expectations Means * Malpractice Insurance with Contractual Guaranteed Tail Coverage Facilitated * Travel ...

New

RAYUS now offers DailyPay! Work today, get paid today! RAYUS Radiology is looking for a Radiologic Technologistto join our team. We are challenging the status quo by shining light on radiology and ...

RAYUS now offers DailyPay! Work today, get paid today! RAYUS Radiology is looking for a Radiologic Technologist to join our team. We are challenging the status quo by shining light on radiology and ...

Radiology Physician

The Villages, FL · On-site

$275K - $344K/yr

XR, CT, MR, US Patient Volume: 90-100 studies per shift Requirements Active FL license Board Certified DEA NPDB self-query Clean history Clinical Details General diagnostic radiology coverage ...

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Showing results 1-20

Xr information

What is an XR?

An XR (Extended Reality) job involves working with immersive technologies like virtual reality (VR), augmented reality (AR), and mixed reality (MR). Professionals in this field may design, develop, or implement XR solutions across industries such as gaming, healthcare, education, and training. Roles can vary from software development and 3D modeling to UX design and content creation. XR jobs require expertise in tools like Unity, Unreal Engine, and AR/VR hardware.

What does an XR do?

A typical day for an XR Developer involves designing, coding, and testing interactive AR or VR applications, often collaborating closely with designers, 3D artists, and project managers. You may spend time troubleshooting performance issues, staying current with new XR tools, and iteratively refining user experiences based on team feedback and user testing. Many XR Developers participate in daily or weekly team stand-up meetings to discuss progress and challenges. The role often combines independent technical work with regular team collaboration to ensure projects align with creative and functional goals.

What skills and qualifications are needed for an XR?

To excel as an XR (Extended Reality) Developer, you need strong programming skills in languages such as C#, C++, or JavaScript along with a background in computer science or software engineering. Familiarity with XR platforms and tools like Unity, Unreal Engine, and knowledge of AR/VR SDKs is highly valuable. Creativity, problem-solving skills, and effective collaboration set top candidates apart in multidisciplinary teams. Mastering both technical and soft skills enables XR Developers to create immersive, user-friendly experiences and adapt to a rapidly evolving technology landscape.

What cities in Florida are hiring for Xr jobs?

Cities in Florida with the most Xr job openings:

Infographic showing various Xr job openings in Florida as of August 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 70% Full Time, 14% Part Time, and 14% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution.

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Re-posted 19 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)