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Work Study Game Audio Internships Jobs in Washington

This position will assist with the setup of all field audio for assigned games and/or events ... Work directly with Director of Sound and in-house Sound Engineers as directed. * Other duties as ...

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Work Study Game Audio Internships information

What is a work study game audio internship?

Work study game audio internships are positions designed for students to gain hands-on experience in the field of game audio, such as sound design, music composition, or audio implementation, while pursuing their education. These internships typically combine practical work with academic learning, allowing students to earn academic credit or financial aid through their participation. Interns often assist professionals in creating, editing, and integrating audio elements into video games, developing both technical and creative skills relevant to the gaming industry.

What does a work study game audio intern do?

As a Work Study Game Audio Intern, you'll typically assist with a range of audio production tasks, such as editing and implementing sound effects, recording voiceovers, and helping to mix or master in-game audio content. You may also be involved in organizing audio libraries, participating in team meetings to brainstorm sound design concepts, and collaborating closely with game designers, programmers, and other audio professionals. The role offers hands-on experience with industry-standard audio software and exposes you to the full game development process, providing valuable insight into both creative and technical aspects of game audio.

What are the key skills and qualifications needed to thrive as a work study game audio intern?

To thrive as a Work Study Game Audio Intern, you typically need foundational knowledge of audio production, sound design, and familiarity with digital audio workstations (DAWs) such as Pro Tools or Ableton, often supported by coursework in audio engineering or music technology. Experience with middleware tools like FMOD or Wwise, basic scripting, and understanding of game engines like Unity or Unreal are valuable technical skills. Strong communication, teamwork, and creative problem-solving abilities help interns collaborate effectively with development teams and adapt to feedback. These skills and qualities are essential for producing high-quality game audio assets and contributing meaningfully to interactive audio experiences.

What is the difference between Work Study Game Audio Internships vs Game Audio Assistants?

AspectWork Study Game Audio InternshipsGame Audio Assistants
Required CredentialsEnrolled students, relevant courseworkEntry-level, some knowledge of audio production
Work EnvironmentOn-campus or remote, part-timeGame development studios, freelance, or in-house
Employer & Industry UsageEducational programs, internships for studentsProfessional game studios, industry standard roles
Search & Comparison IntentInternship opportunities, educational programsEntry-level job roles, career progression

Work Study Game Audio Internships are typically part-time, educational internships for students enrolled in relevant programs, focusing on gaining experience. Game Audio Assistants are entry-level professionals working in game studios, responsible for supporting audio production. While both roles involve audio work in gaming, internships are more educational, whereas assistants are professional roles.

What are the most commonly searched types of Game Audio Internships jobs in Washington?

The most popular types of Game Audio Internships jobs in Washington are:

What cities in Washington are hiring for Work Study Game Audio Internships jobs?

Cities in Washington with the most Work Study Game Audio Internships job openings:

Infographic showing various Work Study Game Audio Internships job openings in Washington as of June 2026, with employment types broken down into 24% Full Time, 4% Part Time, 65% Contract, and 7% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution.

Audio Assistant (Part-Time/Seasonal)

AEG

Washington, DC โ€ข On-site

$38/hr

Part-time

Re-posted 3 days ago


Job description

In order to be considered for this role, after clicking "Apply Now" above and being redirected, you must fully complete the application process on the follow-up screen.
Monumental Sports & Entertainment (MSE) is one of the leading integrated sports and entertainment companies globally. MSE's portfolio spans premier professional sports teams, world-class venues, and next-generation media properties, with marquee assets including the NHL's Washington Capitals, NBA's Washington Wizards, WNBA's Washington Mystics, NBA G League's Capital City Go-Go, Capital One Arena, and Monumental Sports Network, along with an investment in Team Liquid. Rooted in the nation's capital, MSE brings Washington, D.C's distinct influence, ambition, and leadership to the global sports and entertainment landscape. The company harnesses the power of its platform to drive continuous innovation and deliver extraordinary experiences that inspire and unite our community, our fans, and our people. Our success is powered by talented people who bring passion, creativity, and collaboration to everything they do. If you're looking to build your career in a dynamic, fast-paced organization that's shaping the future of sports and entertainment, we'd love to hear from you.
Position Overview: The Audio Assistant is responsible for the setup and operation of sound equipment during live events. This position will assist with the setup of all field audio for assigned games and/or events located at Capital One Arena. Are you knowledgeable, energetic, and willing to learn? We'd love to hear from you! Responsibilities:
  • Setup of Microphones and mic stands for performers and bands during events.
  • Speaker and Microphone setup for pre and/or post game events.
  • Microphone, mixer, mult-box, and speaker setup for interview rooms.
  • Mix smaller events as directed.
  • Distribute and retrieve all wireless and hard-wired microphones, speakers, headsets, IFBs, and cables.
  • Run cables and patch to house all necessary lines needed for in-house use.
  • Assist with enhancing sound quality.
  • Assist with resolving technical issues when they arise.
  • Work directly with Director of Sound and in-house Sound Engineers as directed.
  • Other duties as assigned.
Minimum Qualifications:
  • Experience in sound for sporting events, concerts, or theater.
  • Touring and/or event venue experience is a plus.
  • Prior experience with Shure wireless.
  • Ability to troubleshoot wireless and hard-wired microphones.
  • IEM and IFB experience.
  • Excellent interpersonal, organizational, collaborative, and communication skills.
  • Basic knowledge of sound boards and mixing.
  • Accurate techniques for setting up microphones for solo, large group or musical performances.
  • Excellent hearing and manual dexterity.
  • Experience working in a fast paced and constantly evolving environment.
  • 3-5 years of experience in live sound or a BA in Sound.
Pay Range: $38.00 USD/hour. We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law.
We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law.

AEG logo

About AEG

Sourced by ZipRecruiter

Industry

Recruiting and staffing services

Company size

51 - 200 Employees

Headquarters location

Saint Louis, MO, US

Year founded

1992