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Weekend Visual Development Artist Jobs (NOW HIRING)

The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in ...

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Perform research as necessary to support visual development. * Work with Art Director and Leads to provide feedback and guidance to artists. * Create storyboards, background illustrations, and ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Perform research as necessary to support visual development. * Work with Art Director and Leads to provide feedback and guidance to artists. * Create storyboards, background illustrations, and ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist -- the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

The Art Consultant assists with the development of technical handouts, instructional materials, and demos in both group and individualized formats, of all course content in the area of visual arts as ...

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Weekend Visual Development Artist information

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$36.5K

$107.8K

$152.5K

How much do weekend visual development artist jobs pay per year?

As of Jun 20, 2026, the average yearly pay for weekend visual development artist in the United States is $107,828.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $152,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Weekend Visual Development Artist jobs? Cities with the most Weekend Visual Development Artist job openings:
What are the most commonly searched types of Visual Development Artist jobs? The most popular types of Visual Development Artist jobs are:
What states have the most Weekend Visual Development Artist jobs? States with the most job openings for Weekend Visual Development Artist jobs include:

Expression of Interest - FX Artist

AGBO Films LLC

Los Angeles, CA • On-site

Temporary

Posted 13 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented FX Artist to join our Visual Effects (VFX) team. The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in the Unreal Engine.
This is an Expression of Interest role.
Key Responsibilities:
  • Collaborate with the Lead Artist and other departments to deliver spectacular quality visual effects.
  • Provide technical setup, integration, and troubleshooting of performant FX in real-time.
  • Paint FX textures from scratch and combine traditional hand-crafted art techniques with next gen shaders and materials to create a unique visual style for all types of FX (magic, water, fire, smoke, etc.).
  • Document and communicate specifications and visual benchmarks to support the artistic vision to both studio and external artists.
  • Will use sprite-based particle systems along with pixel and vertex shaders to build a wide variety of real-time special effects.
  • Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical elements.
  • Read and write script code to sequence effects.
  • Troubleshoot artistic, technical, and performance issues.
  • Performs other duties as assigned.

Qualifications & Skills:
  • 3+ years professional experience as an FX artist and/or art lead and specialize in using Maya, Photoshop, and in game VFX systems.
  • Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, physics, ribbons, shaders, etc.
  • Exceptional understanding of next generation asset creation and VFX pipelines and tools.
  • Have an exceptional understanding of the role FX has in production and know how to use color, shape, timing, rhythm, and readability to create compelling, memorable, and performant FX.
  • Strong understanding of real-time simulation, offline simulation, materials, and performance including Niagra within Unreal Engine.
  • Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects and/or Maya.
  • The ability to be self-sufficient, reliable, and responsible for large tasks.
  • Have an eye for polish and detail for final production.
  • A strong portfolio demonstrating your artistic and technical capabilities.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.