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Weekend Video Games 3D Artist Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... time 3D environments for commercially released video games * Professional experience creating ...

About Side Side is a global video game development and services provider, offering technical and ... As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ...

... Games' official US partner studio for Digital Twins, we work with developers, architects, and ... We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ...

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Weekend Video Games 3D Artist information

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How much do weekend video games 3d artist jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for weekend video games 3d artist in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a Weekend Video Games 3D artist?

Weekend Video Games 3D Artists are professionals who specialize in creating three-dimensional visual assets for video games, often working part-time or primarily on weekends. Their tasks include modeling characters, environments, and objects, as well as texturing and optimizing these assets for real-time game engines. They typically collaborate with game designers and developers to ensure their artwork enhances gameplay and storytelling. Many weekend 3D artists work freelance or as part of remote teams, allowing for flexible schedules that accommodate other commitments.

Are weekend video games 3D artists in high demand?

Weekend video games 3D artists are in moderate demand, especially for freelance or part-time projects in the gaming and entertainment industries. Skills in software like Blender, Maya, or 3ds Max and a strong portfolio can improve job prospects, but demand varies based on industry trends and project needs.

How much do weekend video games 3D artists make?

Weekend video games 3D artists typically earn between $15 and $50 per hour, depending on experience, skill level, and project scope. Compensation may vary based on whether they work freelance or for a company, and some may charge flat project rates or hourly rates for part-time or freelance work.

What are the key skills and qualifications needed to thrive as a Weekend Video Games 3D artist?

To excel as a Weekend Video Games 3D Artist, a solid background in 3D modeling, texturing, and digital art principles is essential, often supported by a degree in art, design, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, ZBrush, and familiarity with game engines like Unity or Unreal Engine are typically required. Strong creativity, time management, and collaborative communication skills help artists deliver quality work within project timelines and coordinate effectively with team members. These competencies are crucial for producing visually compelling game assets that enhance player experience and meet project objectives in a part-time or weekend setting.

What are some common challenges a Weekend Video Games 3D artist may face when collaborating remotely with a weekday team?

As a Weekend Video Games 3D Artist, one of the main challenges is ensuring seamless communication and project alignment with the core team working during the week. Deadlines may require proactive updates and thorough documentation of your progress so weekday team members can pick up where you left off. Using shared project management tools and maintaining clear communication channels—such as Slack or Trello—can help bridge the gap, but it’s important to regularly clarify expectations and deliverables to ensure consistency in the game's visual style and technical requirements.
What cities are hiring for Weekend Video Games 3D Artist jobs? Cities with the most Weekend Video Games 3D Artist job openings:
What are the most commonly searched types of Video Games 3D Artist jobs? The most popular types of Video Games 3D Artist jobs are:
What states have the most Weekend Video Games 3D Artist jobs? States with the most job openings for Weekend Video Games 3D Artist jobs include:
Infographic showing various Weekend Video Games 3D Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Digital Eclipse Entertainment Partners

Emeryville, CA • On-site

$80K - $95K/yr

Other

Medical, Dental, PTO

Re-posted 25 days ago


Job description

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Salary + benefit package | Remote (US based)

($80,000 - $95,000)

The Company

Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.  

We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.

The Role

We're looking for a highly versatile Concept Designer and Illustrator to support multiple game projects across concept, pre-production, and production. This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly, can translate loose direction into strong visual execution and work effectively within the confines of different Intellectual Properties (IP).

You must be able to translate the essence of a brand into identifiable and communicative designs, hone in on an IP's visual language to create new and exciting artwork, and ideate conceptual illustrations from scratch. You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.

What You'll Do

  • Create background art, character art, and illustrative assets across multiple projects
  • Produce concept art to help define the visual tone and style of a game, especially during early phases
  • Support art needs for retro or stylized projects, including adherence to established "house styles"
  • Help rapidly establish and evolve an art style from business development through pre-production and into production
  • Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
  • Iterate quickly based on feedback, balancing creative ambition with scope and production realities
  • Conceptualize and design the experience-focused User Interface (UI) and Heads-Up Display (HUD), prioritizing atmosphere and emotion for the game experience.
  • Execute art clean-up and restoration tasks for classic titles, including addressing dust specs, wear and tear, and ensuring image integrity.
  • Assist in the creation of production assets, leveraging proficiency across digital art categories, including 3D, pixel art, raster art, and vector art.
  • Collaborate closely with design, production, engineering, and external partners as needed
  • Support multiple projects simultaneously while maintaining quality and consistency
  • Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
  • Support additional art tasks and visual needs as projects shift between production phases

Must Haves

  • Strong ability to concept from scratch and develop ideas visually without heavy direction
  • Demonstrated experience iterating quickly with fast turnaround times
  • Professional experience in commercial art (games, animation, film, or related industries)
  • Comfort working across diverse art styles and mediums, including adapting to existing house styles
  • Strong color sense and illustrative fundamentals
  • Experience with storyboarding or sequential visual storytelling
  • Demonstrated experience in conceptual UI/HUD design or entertainment design.
  • Commitment to creating original artwork without reliance on AI generation tools.
  • Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
  • Comfort working across different categories of digital art including raster, vector, and pixel based mediums
  • Strong communication skills and the ability to collaborate cross-functionally
  • Ability to take unclear or high-level feedback and turn it into concrete action items
  • Welcomes feedback as part of a collaborative, iterative creative process
  • Clear awareness of scope, timelines, and production constraints
  • Ability to commute or relocate to the Emeryville, California area

Bonus Points

  • Passion for video games, especially retro games
  • 3+ years of experience in commercial art
  • Experience working with established IP
  • Familiarity with licensors and licensed properties
  • Experience coordinating with or supporting external contractors
  • Understanding of traditional art styles and techniques
  • Foundational knowledge of 3D art (modeling or block-outs) or modeling experience.

Compensation, Benefits + Perks

  • Salary Range: $80,000 - $95,000/year.  Salary commensurate with skills, qualifications and experience.
  • Full medical and dental benefits
  • Generous parental leave
  • 15+ paid holidays + PTO
  • A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs

To Apply

Please submit a resume, cover letter and link to portfolio 

EEO Statement

Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination.  We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.