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Weekend Video Game Software Engineer Jobs in Nevada

Senior Software Engineer

Reno, NV · On-site

$122K - $161K/yr

In this role, you will help design, develop, test, and maintain high-quality software solutions that power industry-leading gaming products and experiences. As a senior member of the engineering team ...

Embedded Software Engineer III

Las Vegas, NV · On-site

$120K - $158K/yr

Konami Gaming is looking for an Embedded Software Engineer to join our team! This position requires ... Must be flexible for overtime, including evenings, weekends and Holidays as required. * Must be ...

Senior Software Engineer

Reno, NV · Hybrid

$122K - $161K/yr

In this role, you will help design, develop, test, and maintain high-quality software solutions that power industry-leading gaming products and experiences. As a senior member of the engineering team ...

New

Senior Software Engineer

Reno, NV · Hybrid

$122K - $161K/yr

In this role, you will help design, develop, test, and maintain high-quality software solutions that power industry-leading gaming products and experiences. As a senior member of the engineering team ...

Sr Software Engineer

Las Vegas, NV

$117K - $155K/yr

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Develops, designs and programs various network, system hardware, software for application ...

New

Position Summary The Software Engineer will be working as a part of a team that creates and ... Gaming industry experience is preferred but not required Knowledge, Skills and Abilities:

The Software Engineer applies practical knowledge of development and engineering to conceive ... Streaming video architecture and development a plus. Structured programming experience beyond the ...

IGT is a global leader in gaming technology, delivering innovative gaming experiences. The Software Apps Engineer I role focuses on providing technical support and customer service, managing client ...

Overview We are seeking a highly skilled Software Engineer - Automation to join our Game Technology ... team. This role is part of the approved 2026 Automation headcount and is critical to delivering key ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

The Software Engineer II is responsible for creating, defining system scope and objectives and ... Work varied shifts, including weekends and holidays. Physical Requirements: * Work in a fast-paced ...

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Weekend Video Game Software Engineer information

What is the difference between Weekend Video Game Software Engineer vs Part-Time Video Game Developer?

AspectWeekend Video Game Software EngineerPart-Time Video Game Developer
CredentialsTypically requires a degree in computer science or related fieldOften similar, may include self-taught or alternative certifications
Work EnvironmentUsually works on specific projects during weekends, often remotely or in studiosFlexible hours, can work remotely or on-site, often freelance or contract basis
Industry UsageCommon in gaming studios, indie developers, and hobbyist communitiesPopular among freelance developers, hobbyists, and part-time studios

The Weekend Video Game Software Engineer and Part-Time Video Game Developer roles share similarities in credentials and work environment, often involving flexible schedules and remote work. The main difference lies in the formal employment structure: engineers are typically employed by companies working on specific projects during weekends, while developers may work independently or freelance, offering more flexible arrangements.

What does a Weekend Video Game Software Engineer do?

A Weekend Video Game Software Engineer is responsible for designing, developing, and testing video game software specifically during weekend hours. Their tasks may include coding game mechanics, fixing bugs, collaborating with artists and designers, and ensuring the game runs smoothly. This role is ideal for individuals who have other commitments during the week or for studios that require extra development support over the weekend. Weekend engineers often work remotely or on a contract basis, contributing to ongoing game projects. Strong programming skills and experience with game engines like Unity or Unreal Engine are typically required.

What are the key skills and qualifications needed to thrive as a Weekend Video Game Software Engineer, and why are they important?

To thrive as a Weekend Video Game Software Engineer, you need strong programming skills (C++, C#, or similar), a solid understanding of game development concepts, and typically a degree in computer science or related field. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems such as Git, and sometimes relevant certifications are beneficial. Creativity, problem-solving ability, and effective communication are crucial soft skills for collaborating with team members and iterating on game features. These skills ensure efficient production of high-quality, engaging games within tight timelines and collaborative environments.

What are some common challenges faced by Weekend Video Game Software Engineers, and how can they be overcome?

Weekend Video Game Software Engineers often face the challenge of limited collaboration time with full-time team members, making clear communication and effective documentation essential. Balancing tight deadlines with part-time hours can also require strong prioritization skills and the ability to work independently. To overcome these challenges, it's important to proactively coordinate with the team during available overlap hours, utilize project management tools, and maintain organized code to ensure continuity between work sessions.
What are the most commonly searched types of Video Game Software Engineer jobs in Nevada? The most popular types of Video Game Software Engineer jobs in Nevada are:
Senior Software Engineer

Senior Software Engineer

Light and Wonder, Inc.

Reno, NV • On-site

$122K - $161K/yr

Full-time

Posted 10 days ago


Light & Wonder rating

7.2

Company rating: 7.2 out of 10

Based on 16 frontline employees who took The Breakroom Quiz

11th of 15 rated gambling companies


Job description

Position Summary
Light & Wonder is seeking a talented Senior Software Engineer to join our team in Reno, Nevada. In this role, you will help design, develop, test, and maintain high-quality software solutions that power industry-leading gaming products and experiences.
As a senior member of the engineering team, you will play a key role in the full software development lifecycle, collaborating closely with product, QA, DevOps, and fellow engineering teams to deliver innovative, scalable, and reliable solutions. The ideal candidate brings strong technical expertise in modern software development, a passion for solving complex problems, and a commitment to helping others while driving engineering excellence.
Key Responsibilities
  • Design, develop, test, and maintain software solutions that meet business and technical requirements.
  • Lead the implementation of software features and enhancements while ensuring alignment with development standards and best practices.
  • Develop applications using C++, C, C#, and .NET technologies.
  • Design and maintain WPF-based applications and user interfaces.
  • Develop, optimize, and support SQL databases and performance-critical queries.
  • Collaborate with QA, DevOps, Product, and other engineering teams to ensure successful software delivery.
  • Participate in code reviews and contribute to maintaining high standards of code quality.
  • Debug, troubleshoot, and resolve software defects and technical issues.
  • Mentor junior engineers and provide technical guidance across development initiatives.
  • Support Agile development activities, including planning, estimation, and sprint execution.

Qualifications
  • 5+ years of software development experience.
  • Proven experience designing and developing scalable software solutions.
  • Strong proficiency in C++, C, and C#.
  • Strong proficiency in SQL and database optimization.
  • Knowledge and experience developing WPF .NET applications.
  • Experience with software development methodologies such as Agile and Scrum.
  • Experience using version control systems including Git and Perforce.
  • Solid understanding of software architecture, data structures, and algorithms.
  • Excellent problem-solving and debugging skills.
  • Effective communication and collaboration skills.
  • Ability to lead and mentor software developers.

Light & Wonder and its affiliates (collectively, L&W) are engaged in highly regulated gaming businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you.
This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above.
#LI-Hybrid
Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

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