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Weekend Unity 3D Developer Jobs in San Jose, CA (NOW HIRING)

Senior Sales Specialist - Robotics

Mountain View, CA ยท On-site

  • Medical

  • Life

  • Retirement

  • PTO

Through real-time 3D technology, we give engineers the tools to validate ideas virtually before ... Represent Unity across the robotics and industrial automation ecosystem -- cultivating ...

We are seeking a Senior Unity Engineer, with an emphasis on the Unity physics system and advanced ... Deep expertise of 3D simulation of one or more physics phenomena * Experience with multi-end ...

Senior Sales Specialist - Robotics

San Francisco, CA ยท On-site

  • Medical

  • Life

  • Retirement

  • PTO

Through real-time 3D technology, we give engineers the tools to validate ideas virtually before ... Represent Unity across the robotics and industrial automation ecosystem -- cultivating ...

Machine Learning Engineer

Mountain View, CA ยท On-site

$117K - $152K/yr

  • Medical

  • Life

  • Retirement

  • PTO

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

  • Medical

  • Life

  • Retirement

  • PTO

The opportunity At Unity, we're shaping the future of real-time 3D creation by making game ... Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ...

Showing results 41-60

Weekend Unity 3D Developer information

See San Jose, CA salary details

$15

$33

$53

How much do weekend unity 3d developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for weekend unity 3d developer in San Jose, CA is $33.63, according to ZipRecruiter salary data. Most workers in this role earn between $23.94 and $42.84 per hour, depending on experience, location, and employer.

What is a Weekend Unity 3D Developer?

A Weekend Unity 3D Developer is a software developer who specializes in using the Unity 3D game engine and works primarily during weekends. They are responsible for creating, testing, and refining interactive 3D applications or games using Unity, often on a part-time or contract basis. These developers may work remotely or onsite, collaborating with teams to rapidly prototype features, fix bugs, or implement new content over the weekend. Their work is crucial for projects that require quick turnarounds or need additional support outside of regular business hours.

What are the key skills and qualifications needed to thrive as a Weekend Unity 3D Developer, and why are they important?

To excel as a Weekend Unity 3D Developer, you need strong proficiency in C#, 3D game development, and experience with the Unity engine, along with a relevant degree or portfolio of projects. Familiarity with version control systems like Git, Unity Asset Store tools, and possibly certifications in Unity development are typically valuable. Excellent problem-solving, communication, and time management skills are essential to deliver quality work within limited weekend hours. These abilities ensure efficient, collaborative, and high-quality development, critical for meeting project deadlines and producing compelling interactive experiences.

What are some common challenges Weekend Unity 3D Developers face, and how can they overcome them?

Weekend Unity 3D Developers often face the challenge of managing limited project time while meeting development milestones. Balancing bug fixes, new feature implementation, and testing within a condensed weekend schedule requires strong organizational skills and clear communication with team members. To overcome these challenges, it's helpful to prioritize tasks, use version control effectively, and maintain regular updates with the team to ensure everyone is aligned. Leveraging productivity tools and documenting progress can also help streamline collaboration and reduce miscommunication.

What is the difference between Weekend Unity 3D Developer vs Part-Time Unity Developer?

AspectWeekend Unity 3D DeveloperPart-Time Unity Developer
Work SchedulePrimarily works on weekends, limited hoursFlexible hours, may include weekdays or weekends
CredentialsProficiency in Unity, C#, game development experienceSimilar credentials, often with portfolio or project experience
Work EnvironmentFreelance or contract-based, remote or on-sitePart-time employment, remote or on-site
Industry UsageGame studios, indie developers, educational projectsGame development, AR/VR projects, training simulations

The main difference between a Weekend Unity 3D Developer and a Part-Time Unity Developer lies in their work schedule. Weekend developers focus on weekend hours, often for short-term projects, while part-time developers have more flexible hours throughout the week. Both roles require similar skills and credentials, but their scheduling and employment arrangements differ.

Senior Staff Engineer: 3D Reconstruction

Aechelon Technology

South San Francisco, CA โ€ข On-site

$280K - $310K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 18 days ago


Job description

Aechelon Technology, Inc. is a leading producer of 3D simulator content, including Geospecific visual/sensor databases and realistic 3D models. We seek people who share our passion for real-time computer graphics and commitment to our mission of helping make our Nation's pilots safer. We will give you a chance to work with some of the most talented people in the graphics industry.
The Senior Staff Engineer: 3D Reconstruction will lead Aechelon's engineering efforts at reconstructing 3D models from photographic and video sources, including extracting point clouds, Gaussian splats, and polygonal meshes, for both content production and realtime imagery exploitation.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
  • Design and develop tools for automated creation of 3D models from photogrammetric sources such as satellite imagery and aerial photography
  • Design and develop software for registering imagery and videos to align with Aechelon's 3D global terrain
  • Design and develop tools for automated creation of 3D models from video sources
  • Develop tools for modeling and exploitation of Gaussian splats, including relighting.
  • Design and develop processes and tools for validating reconstructed data for use in specific digital twin and/or AI training applications.

EXPERIENCE REQUIRED FOR THIS POSITION:
  • Passion for real time computer graphics and solid software engineering principles
  • 7+ years of experience in design and architecture of software for 3D reconstruction from 2D image sources.
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPENTENCIES:
  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
  • Experience scripting in Python.

REQUIRED EDUCATION, ELIGIBILITY AND EXPERIENCE:
  • BS in Engineering, Computer Science or similar technical field

Salary Range: $280,000 - $310,000 USD per year
The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $280,000 - $310,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.
We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans).
No relocation reimbursement provided.
This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.
Aechelon Technology is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to hr_team@aechelon.com to request that accommodation, and please be sure to include a detailed description of your requested accommodation, your name and preferred method of contact.