... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... by engineers, analysts, designers, artists, or other technical users. * Hold an active Secret.
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... by engineers, analysts, designers, artists, or other technical users. * Hold an active Secret.
Game Systems Programmer
Laurel, MD · On-site
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
Game Systems Programmer
Laurel, MD · On-site
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
Game Systems Programmer
Laurel, MD · On-site
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
Game Systems Programmer
Laurel, MD · On-site
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
AI Engineer 1 - Product Engineering
Washington, DC · On-site
$80K - $150K/yr
About the role The Nuclear Company is hiring an AI Engineer 1 to join the Product Engineering squad ... Coursework, internship, or project work in any of the following: mobile development, 3D/Unity ...
AI Engineer 1 - Product Engineering
Washington, DC · On-site
$80K - $150K/yr
About the role The Nuclear Company is hiring an AI Engineer 1 to join the Product Engineering squad ... Coursework, internship, or project work in any of the following: mobile development, 3D/Unity ...
AI Engineer 1 - Product Engineering
$80K - $150K/yr
About the role The Nuclear Company is hiring an AI Engineer 1 to join the Product Engineering squad ... Coursework, internship, or project work in any of the following: mobile development, 3D/Unity ...
AI Engineer 1 - Product Engineering
$80K - $150K/yr
About the role The Nuclear Company is hiring an AI Engineer 1 to join the Product Engineering squad ... Coursework, internship, or project work in any of the following: mobile development, 3D/Unity ...
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
... Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine ... engineers, analysts, designers, artists, or other technical users. * Hold an active Secret ...
Mid-level Engineer
Arlington, VA · On-site
$130K - $160K/yr
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Mid-level Engineer
Arlington, VA · On-site
$130K - $160K/yr
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified
Mechanical Engineer III
Merrifield, VA · On-site
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
Mechanical Engineer III
Merrifield, VA · On-site
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
M&S System Engineer
Washington, DC · On-site
$55K - $126K/yr
M&S System Engineer The Opportunity : Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+
M&S System Engineer
Washington, DC · On-site
$55K - $126K/yr
M&S System Engineer The Opportunity : Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+
M&S System Engineer
Washington, DC · On-site
$55K - $126K/yr
M&S System Engineer The Opportunity: Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+
M&S System Engineer
Washington, DC · On-site
$55K - $126K/yr
M&S System Engineer The Opportunity: Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+
Develop methodologies for effective integration, visualization, and dissemination of novel 3D data ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
Develop methodologies for effective integration, visualization, and dissemination of novel 3D data ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...
Graphics Software Engineer
$138K - $171K/yr
Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...
Graphics Software Engineer
$138K - $171K/yr
Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
Responsibilities/Duties: • Hands-on architect, developer, and optimizer: Architect, code, profile ... modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
Responsibilities/Duties: • Hands-on architect, developer, and optimizer: Architect, code, profile ... modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end ...
Visualization Specialist - Junior
$65K - $78K/yr
Operate as the lead 3D artist on stills, animation, and real-time projects * Ability to execute ... Bachelor's degree in Architecture, Engineering, computer science or equivalent with 2-5 years of ...
Visualization Specialist - Junior
$65K - $78K/yr
Operate as the lead 3D artist on stills, animation, and real-time projects * Ability to execute ... Bachelor's degree in Architecture, Engineering, computer science or equivalent with 2-5 years of ...
26-00054J Mechanical Engineer III
$75K - $80K/yr
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Quick apply
26-00054J Mechanical Engineer III
$75K - $80K/yr
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Quick apply
Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...
New
Weekend Unity 3D Developer information
What are the key skills and qualifications needed to thrive as a Weekend Unity 3D Developer, and why are they important?
Are Unity developers in demand?
What is the difference between Weekend Unity 3D Developer vs Part-Time Unity Developer?
| Aspect | Weekend Unity 3D Developer | Part-Time Unity Developer |
|---|---|---|
| Work Schedule | Primarily works on weekends, limited hours | Flexible hours, may include weekdays or weekends |
| Credentials | Proficiency in Unity, C#, game development experience | Similar credentials, often with portfolio or project experience |
| Work Environment | Freelance or contract-based, remote or on-site | Part-time employment, remote or on-site |
| Industry Usage | Game studios, indie developers, educational projects | Game development, AR/VR projects, training simulations |
The main difference between a Weekend Unity 3D Developer and a Part-Time Unity Developer lies in their work schedule. Weekend developers focus on weekend hours, often for short-term projects, while part-time developers have more flexible hours throughout the week. Both roles require similar skills and credentials, but their scheduling and employment arrangements differ.
What are some common challenges Weekend Unity 3D Developers face, and how can they overcome them?
Is Unity still good in 2026?
What is a Weekend Unity 3D Developer?
What is the hourly rate for Unity developer?
What jobs in the US pay 300,000 a year?
Senior Game Systems Programmer with Security Clearance
Laurel, MD • On-site
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 12 days ago
Job description
* You will provide technical leadership for performance-sensitive C++ software involving engine systems, physics models, runtime architecture, distributed simulation, data flow, networking, interaction, or visualization.
* You will define and evolve foundational systems such as state management, resource loading, streaming, serialization, platform abstraction, scenario control, synchronization, messaging, simulation execution, or data pipelines.
* You will integrate game engines, custom software frameworks, physics models, simulation components, rendering systems, data sources, hardware interfaces, and external tools into reliable interactive capabilities.
* You will profile, debug, and improve complex software systems across CPU, GPU, memory, networking, storage, latency, throughput, load time, and real-time frame-budget constraints.
* You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs, and help the team build software that is performant, maintainable, testable, and usable. Qualifications You meet our minimum qualifications for the job if you... * Have a bachelor's degree in computer science, software engineering, computer engineering, game development, physics, mathematics, or a related field, or equivalent professional experience.
* Have 8+ years of professional software development experience in game-engine systems, real-time simulation, visualization, interactive tools, engine development, graphics, distributed systems, robotics, extended reality, or related performance-sensitive software.
* Have significant experience developing clear and maintainable, high-performance C++ software for real-time, interactive, simulation, engine, or other performance-sensitive applications.
* Have experience designing software architectures for complex technical systems such as game engines, simulation systems, distributed applications, visualization platforms, interactive tools, robotics systems, or other real-time software platforms.
* Have deep experience in one or more systems programming areas such as memory management, multithreading, job systems, streaming, serialization, networking, platform abstraction, resource management, rendering integration, physics integration, tools, build systems, data pipelines, or large-scale C++ architecture.
* Have experience leading technical efforts, mentoring engineers, reviewing designs, communicating technical tradeoffs, and helping teams converge on practical, maintainable solutions.
* Are willing and able to travel occasionally for meetings, demonstrations, integration events, or partner engagements.
* Are able to obtai Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. You'll go above and beyond our minimum requirements if you... * Have senior or staff-level experience as a systems programmer, engine programmer, platform programmer, rendering programmer, tools programmer, physics programmer, networking programmer, or core technology programmer in the game industry.
* Have experience with Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine technology.
* Have experience with physics modeling, distributed simulation, multiplayer networking, state synchronization, deterministic simulation, scenario systems, terrain systems, geospatial visualization, or simulation-based training systems.
* Have experience modernizing, refactoring, stabilizing, or extending large C++ systems while supporting active users, prototypes, interactive systems, or mission operations.
* Have experience building tools, asset pipelines, debugging utilities, automated tests, build systems, or workflows used by engineers, analysts, designers, artists, or other technical users.
* Hold an active Secret. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $105,000 Annually Maximum Rate $290,000 Annually
About Johns Hopkins University Applied Physics Laboratory
Sourced by ZipRecruiter
Industry
Guided missile and space vehicle manufacturing
Company size
5,001 - 10,000 Employees
Headquarters location
Laurel, MD, US
Year founded
1942