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Weekend Unity 3D Developer Jobs in Washington (NOW HIRING)

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...

M&S System Engineer

Washington, DC · On-site

$55K - $126K/yr

M&S System Engineer The Opportunity : Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+

M&S System Engineer

Washington, DC · On-site

$55K - $126K/yr

M&S System Engineer The Opportunity: Are you ready to create an unforgettable immersive experience ... Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, or C+

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...

Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...

New

Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...

New

Design, model, and detail mechanical components and assemblies using 3D CAD software * Create and ... Occasional evening or weekend support may be required * Travel: Less than 10% * Candidates must ...

New

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Weekend Unity 3D Developer information

What are the key skills and qualifications needed to thrive as a Weekend Unity 3D Developer, and why are they important?

To excel as a Weekend Unity 3D Developer, you need strong proficiency in C#, 3D game development, and experience with the Unity engine, along with a relevant degree or portfolio of projects. Familiarity with version control systems like Git, Unity Asset Store tools, and possibly certifications in Unity development are typically valuable. Excellent problem-solving, communication, and time management skills are essential to deliver quality work within limited weekend hours. These abilities ensure efficient, collaborative, and high-quality development, critical for meeting project deadlines and producing compelling interactive experiences.

Are Unity developers in demand?

Unity developers are in high demand due to the popularity of Unity for creating games, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability across gaming, simulation, and training industries.

What is the difference between Weekend Unity 3D Developer vs Part-Time Unity Developer?

AspectWeekend Unity 3D DeveloperPart-Time Unity Developer
Work SchedulePrimarily works on weekends, limited hoursFlexible hours, may include weekdays or weekends
CredentialsProficiency in Unity, C#, game development experienceSimilar credentials, often with portfolio or project experience
Work EnvironmentFreelance or contract-based, remote or on-sitePart-time employment, remote or on-site
Industry UsageGame studios, indie developers, educational projectsGame development, AR/VR projects, training simulations

The main difference between a Weekend Unity 3D Developer and a Part-Time Unity Developer lies in their work schedule. Weekend developers focus on weekend hours, often for short-term projects, while part-time developers have more flexible hours throughout the week. Both roles require similar skills and credentials, but their scheduling and employment arrangements differ.

What are some common challenges Weekend Unity 3D Developers face, and how can they overcome them?

Weekend Unity 3D Developers often face the challenge of managing limited project time while meeting development milestones. Balancing bug fixes, new feature implementation, and testing within a condensed weekend schedule requires strong organizational skills and clear communication with team members. To overcome these challenges, it's helpful to prioritize tasks, use version control effectively, and maintain regular updates with the team to ensure everyone is aligned. Leveraging productivity tools and documenting progress can also help streamline collaboration and reduce miscommunication.

Is Unity still good in 2026?

Unity remains a popular game development engine in 2026, widely used for creating 3D and 2D games across multiple platforms. Its user-friendly interface, extensive asset store, and support for C# make it a strong choice for Unity 3D developers, especially those working on real-time interactive experiences. However, developers should stay updated on industry trends and alternative engines like Unreal Engine for specific project needs.

What is a Weekend Unity 3D Developer?

A Weekend Unity 3D Developer is a software developer who specializes in using the Unity 3D game engine and works primarily during weekends. They are responsible for creating, testing, and refining interactive 3D applications or games using Unity, often on a part-time or contract basis. These developers may work remotely or onsite, collaborating with teams to rapidly prototype features, fix bugs, or implement new content over the weekend. Their work is crucial for projects that require quick turnarounds or need additional support outside of regular business hours.

What is the hourly rate for Unity developer?

The hourly rate for a Unity 3D developer typically ranges from $25 to $75, depending on experience, location, and project complexity. Freelance developers or those with specialized skills in C# and 3D modeling may charge higher rates, while entry-level developers tend to be on the lower end of the spectrum.

What jobs in the US pay 300,000 a year?

In the US, high-paying roles such as senior software engineers, data scientists, and specialized healthcare professionals can earn $300,000 or more annually. Executive positions like CEOs and CFOs also typically reach or exceed this salary level, often requiring extensive experience, advanced degrees, and leadership skills.
What are the most commonly searched types of Unity 3D Developer jobs in Washington? The most popular types of Unity 3D Developer jobs in Washington are:
What cities in Washington are hiring for Weekend Unity 3D Developer jobs? Cities in Washington with the most Weekend Unity 3D Developer job openings:
Senior Game Systems Programmer with Security Clearance

Senior Game Systems Programmer with Security Clearance

Johns Hopkins University Applied Physics Laboratory

Laurel, MD • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime architecture, improving performance, mentoring engineers, and turning difficult technical problems into reliable systems? If so, we're looking for someone like you to join our team at APL. We are seeking a senior game systems programmer to help us advance interactive 3D training and simulation capabilities for vital national security challenges. You'll join a multidisciplinary team moving ambitious ideas from early designs to robust game-engine-based capabilities. This is an opportunity to bring game-industry systems programming, engine architecture, and system performance into an environment focused on public service and long-term mission impact. As a Senior Game Systems Programmer... * Your primary responsibility will be to architect, develop, test, and improve real-time software systems that support simulation, interactive 3D visualization, scenario execution, and training.
* You will provide technical leadership for performance-sensitive C++ software involving engine systems, physics models, runtime architecture, distributed simulation, data flow, networking, interaction, or visualization.
* You will define and evolve foundational systems such as state management, resource loading, streaming, serialization, platform abstraction, scenario control, synchronization, messaging, simulation execution, or data pipelines.
* You will integrate game engines, custom software frameworks, physics models, simulation components, rendering systems, data sources, hardware interfaces, and external tools into reliable interactive capabilities.
* You will profile, debug, and improve complex software systems across CPU, GPU, memory, networking, storage, latency, throughput, load time, and real-time frame-budget constraints.
* You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs, and help the team build software that is performant, maintainable, testable, and usable. Qualifications You meet our minimum qualifications for the job if you... * Have a bachelor's degree in computer science, software engineering, computer engineering, game development, physics, mathematics, or a related field, or equivalent professional experience.
* Have 8+ years of professional software development experience in game-engine systems, real-time simulation, visualization, interactive tools, engine development, graphics, distributed systems, robotics, extended reality, or related performance-sensitive software.
* Have significant experience developing clear and maintainable, high-performance C++ software for real-time, interactive, simulation, engine, or other performance-sensitive applications.
* Have experience designing software architectures for complex technical systems such as game engines, simulation systems, distributed applications, visualization platforms, interactive tools, robotics systems, or other real-time software platforms.
* Have deep experience in one or more systems programming areas such as memory management, multithreading, job systems, streaming, serialization, networking, platform abstraction, resource management, rendering integration, physics integration, tools, build systems, data pipelines, or large-scale C++ architecture.
* Have experience leading technical efforts, mentoring engineers, reviewing designs, communicating technical tradeoffs, and helping teams converge on practical, maintainable solutions.
* Are willing and able to travel occasionally for meetings, demonstrations, integration events, or partner engagements.
* Are able to obtai Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. You'll go above and beyond our minimum requirements if you... * Have senior or staff-level experience as a systems programmer, engine programmer, platform programmer, rendering programmer, tools programmer, physics programmer, networking programmer, or core technology programmer in the game industry.
* Have experience with Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine technology.
* Have experience with physics modeling, distributed simulation, multiplayer networking, state synchronization, deterministic simulation, scenario systems, terrain systems, geospatial visualization, or simulation-based training systems.
* Have experience modernizing, refactoring, stabilizing, or extending large C++ systems while supporting active users, prototypes, interactive systems, or mission operations.
* Have experience building tools, asset pipelines, debugging utilities, automated tests, build systems, or workflows used by engineers, analysts, designers, artists, or other technical users.
* Hold an active Secret. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $105,000 Annually Maximum Rate $290,000 Annually