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Weekend Unity 3D Developer Jobs in Washington (NOW HIRING)

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Responsibilities : • Assist senior engineers in the design, development, and testing of software ... Unity, OpenGL, or other graphics and simulation frameworks. • Exposure to geospatial tools, 3D ...

... using 3D tools such as PyTorch3D, Unity, or Unreal Engine to train computer vision models. This ... As a Machine Learning Engineer, you'll be part of the Agile team delivering machine learning ...

... using 3D tools such as PyTorch3D, Unity, or Unreal Engine to train computer vision models. This ... As a Machine Learning Engineer, you'll be part of the Agile team delivering machine learning ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

XR Developer

Mclean, VA

$77K - $176K/yr

XR Developer The Opportunity: Are you looking for an opportunity to apply your passion ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

XR Developer

Mclean, VA

$77K - $176K/yr

R0242330 XR Developer The Opportunity: Are you looking for an opportunity to apply your passion and ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ...

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Weekend Unity 3D Developer information

What are the key skills and qualifications needed to thrive as a Weekend Unity 3D Developer, and why are they important?

To excel as a Weekend Unity 3D Developer, you need strong proficiency in C#, 3D game development, and experience with the Unity engine, along with a relevant degree or portfolio of projects. Familiarity with version control systems like Git, Unity Asset Store tools, and possibly certifications in Unity development are typically valuable. Excellent problem-solving, communication, and time management skills are essential to deliver quality work within limited weekend hours. These abilities ensure efficient, collaborative, and high-quality development, critical for meeting project deadlines and producing compelling interactive experiences.

What is the difference between Weekend Unity 3D Developer vs Part-Time Unity Developer?

AspectWeekend Unity 3D DeveloperPart-Time Unity Developer
Work SchedulePrimarily works on weekends, limited hoursFlexible hours, may include weekdays or weekends
CredentialsProficiency in Unity, C#, game development experienceSimilar credentials, often with portfolio or project experience
Work EnvironmentFreelance or contract-based, remote or on-sitePart-time employment, remote or on-site
Industry UsageGame studios, indie developers, educational projectsGame development, AR/VR projects, training simulations

The main difference between a Weekend Unity 3D Developer and a Part-Time Unity Developer lies in their work schedule. Weekend developers focus on weekend hours, often for short-term projects, while part-time developers have more flexible hours throughout the week. Both roles require similar skills and credentials, but their scheduling and employment arrangements differ.

What are some common challenges Weekend Unity 3D Developers face, and how can they overcome them?

Weekend Unity 3D Developers often face the challenge of managing limited project time while meeting development milestones. Balancing bug fixes, new feature implementation, and testing within a condensed weekend schedule requires strong organizational skills and clear communication with team members. To overcome these challenges, it's helpful to prioritize tasks, use version control effectively, and maintain regular updates with the team to ensure everyone is aligned. Leveraging productivity tools and documenting progress can also help streamline collaboration and reduce miscommunication.

What is a Weekend Unity 3D Developer?

A Weekend Unity 3D Developer is a software developer who specializes in using the Unity 3D game engine and works primarily during weekends. They are responsible for creating, testing, and refining interactive 3D applications or games using Unity, often on a part-time or contract basis. These developers may work remotely or onsite, collaborating with teams to rapidly prototype features, fix bugs, or implement new content over the weekend. Their work is crucial for projects that require quick turnarounds or need additional support outside of regular business hours.
What are the most commonly searched types of Unity 3D Developer jobs in Washington? The most popular types of Unity 3D Developer jobs in Washington are:
What cities in Washington are hiring for Weekend Unity 3D Developer jobs? Cities in Washington with the most Weekend Unity 3D Developer job openings:
Simulation Developer

Full-time

Posted 12 days ago


ManTech rating

8.8

Company rating: 8.8 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

32nd of 191 rated software companies


Job description

MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA

Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.

Responsibilities include but are not limited to:

  • Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
  • Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
  • Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
  • Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
  • Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field
  • Minimum of 7 years of software development experience focused on simulation or game-based environments.  A total of 10 years’ experience without a degree.
  • Proficiency in programming languages such as C++, C#, Python, or Java
  • Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
  • Familiarity with version control systems and collaborative software development workflows

Preferred Qualifications:

  • Understanding of modeling and simulation principles in military or operational contexts
  • Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
  • Experience applying Agile or Scrum development methodologies in simulation projects
  • Strong communication, analytical, and cross-functional collaboration skills

Clearance Requirements:

  • Must possess a current/active TS/SCI security clearance.

Physical Requirements:

  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
  • Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
  • Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations

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