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Weekend Remote Unity Developer Jobs in Los Angeles, CA

Senior Software Developer

Los Angeles, CA ยท On-site +1

$147K - $198K/yr

You will work closely with a fully remote team of designers, developers, and stakeholders to add new capabilities to the Neuron platform, as well as maintain existing features and infrastructure. You ...

Senior IVR Developer - REMOTE

CA ยท On-site +1

$58.25 - $77/hr

We are looking for a Senior IVR Developer to help us design and deliver CX solutions that provide our clients with a beautiful customer journey that achieves results. At PTP we value aptitude and ...

Remote Work Shift: (9 am - 5 pm (EST Time Zone)Client: Sapta Global Inc (Candidate Duties on the ... Dot net programmer having C#, ASP.NET CORE, Angular 11, HTML5, Postgress SQL. ยท [Required] Good ...

Sr. Network Security Engineer

Hawthorne, CA ยท Remote

$165K - $235K/yr

SR. NETWORK SECURITY ENGINEER SpaceX is looking for a Sr. Network Security Engineer with deep ... Hybrid or remote work will not be considered. * Willingness to work extended hours and weekends as ...

Remote Supervision Coordinator

Los Angeles, CA ยท On-site +1

$55K - $64K/yr

Coordinate with internal operations, engineering, and support teams to escalate issues, communicate ... Work occasional evenings and weekends to support operations, deployments, and testing * Follow all ...

Sr. Analytics Engineer (Remote)

Los Angeles, CA ยท Remote

$112K - $154K/yr

... remote-first company. We currently hire in most U.S. states, with the exception of Hawaii. About the Role We are hiring a Senior Analytics Engineer to join our unified, high-velocity Analytics ...

Senior AI Engineer

Costa Mesa, CA ยท On-site +1

$112K - $154K/yr

Databricks (Genie/AI-BI, Mosaic AI Agent Framework, Unity Catalog, Delta Lake, medallion ... CI/CD (Azure DevOps, ArgoCD) - Automated testing, contract testing, and quality gates ...

Job Title: Network Engineer Location-Type: Onsite in Burbank, CA Start Date Is: ASAP Duration ... or weekend support for studio testing or events, with flexibility to work remote/offsite the ...

Mid Level Software Engineer

Irvine, CA ยท Remote

$100K - $115K/yr

... DevOps to design, build, and operate cloud-based services. This is a Remote role. Here's How You'll Make an Impact on the Team * Own implementation and delivery of product features and services

Showing results 21-40

Weekend Remote Unity Developer information

What are some common challenges faced by weekend remote Unity developers, and how can they be addressed?

Weekend remote Unity developers often face challenges such as managing time effectively while balancing other commitments, communicating asynchronously with team members, and staying aligned with ongoing projects during off-peak hours. To address these, it's important to set clear expectations with your team about availability, use collaborative tools like Slack or Jira for updates, and regularly review project documentation. Proactively seeking feedback and maintaining open communication channels help ensure smooth collaboration and project continuity.

What is a weekend remote Unity developer?

Weekend Remote Unity Developers are software professionals who specialize in creating, testing, and maintaining applications or games using the Unity engine, but specifically work remotely and typically during weekends. These developers handle tasks such as coding, debugging, asset integration, and collaborating with teams or clients, all while working from locations outside a traditional office. Their schedules are often flexible to accommodate weekend hours, making them ideal for companies needing extra support during off-peak times or developers seeking supplementary work. They must have strong Unity and C# skills, good communication abilities, and reliable remote work setups.

What are the key skills and qualifications needed to thrive as a weekend remote Unity developer?

To thrive as a Weekend Remote Unity Developer, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of game development principles, typically supported by a relevant degree or portfolio. Familiarity with version control systems like Git, Unity Collaborate, and possibly certification in Unity are highly beneficial. Excellent time management, self-motivation, and clear remote communication skills set standout candidates apart. These skills and qualities ensure efficient independent work, high-quality project delivery, and effective remote collaboration over weekends.

What is the difference between Weekend Remote Unity Developer vs Part-Time Remote Game Programmer?

AspectWeekend Remote Unity DeveloperPart-Time Remote Game Programmer
CredentialsUnity certification, programming skillsProgramming skills, possibly Unity experience
Work EnvironmentRemote, flexible hours on weekendsRemote, flexible or part-time hours
Industry UsageGame development, interactive mediaGame development, software projects
Search & Comparison IntentFocus on weekend availability and Unity skillsFocus on part-time schedule and programming expertise

The Weekend Remote Unity Developer typically works on Unity-based projects during weekends, often requiring specific Unity skills and certifications. In contrast, a Part-Time Remote Game Programmer may work during flexible hours on various programming tasks, not necessarily limited to weekends. Both roles are remote and involve game development, but the scheduling and focus differ, catering to different employer needs and candidate preferences.

What are popular job titles related to Weekend Remote Unity Developer jobs in Los Angeles, CA? For Weekend Remote Unity Developer jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Weekend Remote Unity Developer jobs in Los Angeles, CA look for? The top searched job categories for Weekend Remote Unity Developer jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Weekend Remote Unity Developer jobs? Cities near Los Angeles, CA with the most Weekend Remote Unity Developer job openings:

Programming- (Various Disciplines) - Talent Pool (N America)

Side

Los Angeles, CA โ€ข On-site, Remote

Contractor

Re-posted 14 days ago


Job description

About Side

Sideย (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.ย 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visitย www.side.inc

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About This Opportunity:

Please note, this listing is not for an immediate open position but for ourย Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent onย client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

How We Keep You Engaged:

We believe in maintaining strong relationships with our talent pool. As part of this community, you'll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.

Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps:

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.ย 

We are building a diverse and skilled pool of engineering talent in Sao Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges. This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services.
If you're an engineer with a background in any of these areas or want to explore cross-functional opportunities, this is your invitation to get on our radar.

Only resumes submitted in English will be considered.

Requirements

Responsibilities
Depending on your area of expertise, you may:
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
Develop and maintain tools that empower content creators, designers, and QA teams
Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
Profile and optimize performance, memory usage, and load times across platforms
Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
Experience
3 or more years of professional experience in engineering roles in games or related tech fields
Shipped at least one title on PC, console, mobile, or VR/AR
Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
Technical Skills
Proficiency in C++, C#, Python, or equivalent languages
Hands-on experience with Unity, Unreal Engine, or proprietary engines
Familiarity with source control, debugging tools, performance profiling, and agile workflows
Collaboration and Communication
Comfortable working in cross-functional teams with artists, designers, and producers
Clear written and verbal communication for documenting and sharing technical solutions
Mindset
Proactive, curious, and solution-oriented
Passionate about games, scalable systems, and collaborative development
Preferred Skills
Experience with AAA pipelines, real-time rendering, or platform certification
Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
Familiarity with Live Ops strategies, telemetry, and remote content deployment
Prior co-dev experience or working with distributed teams
About the Talent Pool

This is a general engineering application. We encourage all qualified engineers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.

Benefits

Please note, this listing is not for an immediate open position but for ourย Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.