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Weekend 3D Jobs in Oregon (NOW HIRING)

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

Production Technician Pool

Redmond, OR · On-site

$18.25 - $22.75/hr

Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ... Must be able to work first shift, second shift, flexible hours, and weekends. * Required: Compliant ...

Production Technician Pool

Redmond, OR · On-site

$18.25 - $22.75/hr

Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ... Must be able to work first shift, second shift, flexible hours, and weekends. * Required: Compliant ...

Shop Technician

Redmond, OR · On-site

$21 - $25/hr

Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ... Must be able to work first shift, second shift, third shift, flexible hours, and weekends. Required:

Shop Technician

Redmond, OR · On-site

$21 - $25/hr

Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ... Must be able to work first shift, second shift, third shift, flexible hours, and weekends. Required:

Creating 3D concept representation, 3D assets, digital product information for an accurate development and decision-making process KEY RELATIONSHIPS * Marketing * Development * Team members KNOWLEDGE ...

Production Technician Pool

Redmond, OR · On-site

$20 - $23/hr

Compensation Overview At Integrated 3D LLC, we are committed to providing our employees with a ... Must be able to work first shift, second shift, flexible hours, and weekends. * Required: Compliant ...

Creating 3D concept representation, 3D assets, digital product information for an accurate development and decision-making process KEY RELATIONSHIPS * Marketing * Development * Team members KNOWLEDGE ...

Home Inspector

Chemult, OR · On-site

$60 - $75/hr

As we continue our rapid expansion in 3D virtual tours and property data collection, your expertise ... Choose your own hours Day shift Monday to Friday Weekends as needed License/Certification: Driver ...

New

Home Inspector

Chemult, OR · On-site

$60 - $75/hr

As we continue our rapid expansion in 3D virtual tours and property data collection, your expertise ... Choose your own hours Day shift Monday to Friday Weekends as needed License/Certification: Driver ...

New

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Weekend 3D information

What is the difference between Weekend 3D vs 3D Artist?

AspectWeekend 3D
CredentialsTypically requires a portfolio and basic 3D software knowledge
Work EnvironmentPart-time, project-based, often freelance or remote
Industry UsageUsed in entertainment, advertising, and freelance projects
Job FocusCreating 3D models, animations, and visualizations on weekends or evenings

Weekend 3D roles are often part-time or freelance positions focused on creating 3D content during weekends. In contrast, 3D Artists typically work full-time in studios or agencies, handling comprehensive 3D modeling, animation, and rendering tasks. While both require proficiency in 3D software, Weekend 3D roles are more flexible and project-specific, making them ideal for hobbyists or those seeking supplementary income.

What are the most commonly searched types of 3D jobs in Oregon? The most popular types of 3D jobs in Oregon are:
What cities in Oregon are hiring for Weekend 3D jobs? Cities in Oregon with the most Weekend 3D job openings:

Other

Re-posted 17 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")