Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
Principal Visual Artist
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
Principal Visual Artist
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and ...
Real Time Graphics Artist, News
Englewood Cliffs, NJ · On-site
$129K - $155K/yr
This hybrid role combines the creative mastery of a 3D Generalist and the technical precision of a ... Ensure all assets are correctly imported, rigged, and optimized within the engine, and prescribed ...
Quick apply
Real Time Graphics Artist, News
Englewood Cliffs, NJ · On-site
$129K - $155K/yr
This hybrid role combines the creative mastery of a 3D Generalist and the technical precision of a ... Ensure all assets are correctly imported, rigged, and optimized within the engine, and prescribed ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio ...
... 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ... rigged, and optimized within the engine. * Blueprinting & Scripting: Build interactive logic and ...
Quick apply
... 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ... rigged, and optimized within the engine. * Blueprinting & Scripting: Build interactive logic and ...
... rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare ... artistic style while aligning with Safe Passage Project's brand guidelines What We're Looking For ...
... rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare ... artistic style while aligning with Safe Passage Project's brand guidelines What We're Looking For ...
Animation & Storytelling Intern
New York, NY · On-site +1
... rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare ... artistic style while aligning with Safe Passage Project's brand guidelines What We're Looking For ...
Animation & Storytelling Intern
New York, NY · On-site +1
... rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare ... artistic style while aligning with Safe Passage Project's brand guidelines What We're Looking For ...
Technical Director, Schimmel Theater-196381
Manhattan, NY · On-site
$80K - $100K/yr
... sound, rigging, and construction. This includes oversight and maintenance of all associated ... Master's in Fine Arts is preferred. Bachelors in entertainment technology or similar is a plus. 10+ ...
Technical Director, Schimmel Theater-196381
Manhattan, NY · On-site
$80K - $100K/yr
... sound, rigging, and construction. This includes oversight and maintenance of all associated ... Master's in Fine Arts is preferred. Bachelors in entertainment technology or similar is a plus. 10+ ...
... sound, rigging, and construction. This includes oversight and maintenance of all associated ... Master's in Fine Arts is preferred. Bachelors in entertainment technology or similar is a plus. 10+ ...
... sound, rigging, and construction. This includes oversight and maintenance of all associated ... Master's in Fine Arts is preferred. Bachelors in entertainment technology or similar is a plus. 10+ ...
Production Manager-Main Stage & Black Box
Wayne, NJ · On-site
$76K - $87K/yr
... rigging, scene, costume, and props, and coordinating the implementation of artist contracts and ... and weekends. Consistent on-site presence is expected during major events, load-ins/outs, and ...
Production Manager-Main Stage & Black Box
Wayne, NJ · On-site
$76K - $87K/yr
... rigging, scene, costume, and props, and coordinating the implementation of artist contracts and ... and weekends. Consistent on-site presence is expected during major events, load-ins/outs, and ...
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
Powerhouse Arts (PHA) is a not-for-profit organization committed to creative expression. Located in ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
Quick apply
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
Powerhouse Arts (PHA) is a not-for-profit organization committed to creative expression. Located in ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
Powerhouse Arts (PHA) is a not-for-profit organization committed to creative expression. Located in ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
Powerhouse Arts (PHA) is a not-for-profit organization committed to creative expression. Located in ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Will be creating 2D/3D representations in Vectorworks and populating it with show elements.
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Will be creating 2D/3D representations in Vectorworks and populating it with show elements.
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Will be creating 2D/3D representations in Vectorworks and populating it with show elements.
TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Will be creating 2D/3D representations in Vectorworks and populating it with show elements.
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
... the artist. This role will be responsible for executing ceramics fabrication projects and ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
Ceramics Fabrication Project Manager
New York, NY · On-site
$70K - $77K/yr
... the artist. This role will be responsible for executing ceramics fabrication projects and ... Basic 3D rendering abilities * Strong attention to detail and excellent organizational skills
Weekend 3D Rigging Artist information
See New Rochelle, NY salary details
$20.28 - $24.85
8% of jobs
$27.85 is the 25th percentile. Wages below this are outliers.
$24.85 - $29.41
25% of jobs
$29.41 - $33.98
14% of jobs
The median wage is $35.25 / hr.
$33.98 - $38.55
9% of jobs
$38.55 - $43.11
6% of jobs
$43.11 - $47.68
8% of jobs
$48.82 is the 75th percentile. Wages above this are outliers.
$47.68 - $52.24
14% of jobs
$52.24 - $56.81
2% of jobs
$56.81 - $61.37
3% of jobs
$61.37 - $65.94
6% of jobs
$65.94 - $70.50
3% of jobs
$20
$40
$70
How much do weekend 3d rigging artist jobs pay per hour?

Other
Posted 5 days ago
Job description
We're building a small, senior team to create exceptional real-time, web-first interactive experiences across our portfolio. Work that pushes what WebGL can do and sets the bar for high-craft fan engagement. We blend the creative sensibility of top interactive studios with the technical ambition of game development, and we're hiring the founding members who will shape everything that follows.
We're looking for a Principal Visual Artist to lead the visual identity and art direction of our interactive work. You'll partner with the Creative Director to define the look and feel of each project, set the visual standard for the team, and drive that quality from early concept through to production-ready assets across 2D and 3D. As the team grows, you'll lead and mentor artists, shape workflows, and own the visual direction of features end to end.
You care about craft at every stage. You understand that great real-time art starts with smart decisions made early, and you're comfortable taking ownership across disciplines in a small team where your judgment sets the quality bar.
What you'll do
- Lead the visual direction of features and projects, translating creative vision into clear production direction through concepts, style frames, and visual references
- Define and maintain the visual language, tone, and quality standard across all output as the team and portfolio grow
- Lead, mentor, and grow a team of artists, providing feedback, direction, and career development support
- Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI elements, graphic work) that integrate into 3D and interactive environments
- Model, UV, texture, rig, and animate 3D assets to production standard, working within defined real-time budgets
- Use motion and animation tools to produce motion references and effects concepts that guide technical implementation
- Collaborate closely with the wider creative team to ensure clean, well-structured handoff for runtime, iterating based on how art behaves in-engine
- Shape art production workflows, asset pipelines, and standards as the team scales
What we're looking for
- A portfolio that spans disciplines: concept and illustration, texture and surface work, 3D modelling, and asset production, showing both range and depth
- Proven experience leading visual direction on features or projects, with the judgment to make art decisions that serve the overall experience
- Experience leading, mentoring, or growing artists on a team
- Strong visual development skills: style frames, mood boards, colour theory, and composition thinking
- Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation
- Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation, graphic design, and illustrative work
- Understanding of real-time asset constraints: poly budgets, texture resolution and atlasing, material complexity, and what makes assets performant at runtime
- A collaborative approach: you hand off cleanly, communicate constraints clearly, and take technical feedback without friction
Bonus
- Background in game development (highly preferred) or experience producing assets for a real-time engine
- Experience with motion design, animated asset production, or creating animation references to guide a technical team
- Familiarity with glTF pipelines and well-structured, runtime-ready exports
- Experience with shader authoring or authoring tools
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers