2

Weekday Remote 3D Rendering Jobs in Boston, MA (NOW HIRING)

Weekday Remote 3D Rendering information

See Boston, MA salary details

$42.9K

$85.3K

$135.3K

How much do weekday remote 3d rendering jobs pay per year?

As of Aug 30, 2026, the average yearly pay for weekday remote 3d rendering in Boston, MA is $85,252.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,600.00 and $106,500.00 per year, depending on experience, location, and employer.

What is the difference between Weekday Remote 3D Rendering vs 3D Modeler?

AspectWeekday Remote 3D Rendering3D Modeler
CredentialsProficiency in rendering software, portfolioDesign or art degree often preferred, portfolio required
Work EnvironmentRemote, project-basedRemote or on-site, studio or office setting
Industry UsageArchitectural visualization, product renderingGame design, animation, product modeling
Common Search IntentRendering services, remote rendering jobsModel creation, 3D design jobs

Weekday Remote 3D Rendering focuses on producing high-quality visualizations remotely, often for architectural or product clients. 3D Modelers create the digital models used in various industries like gaming or animation. While both roles require 3D software skills, rendering emphasizes visualization, whereas modeling emphasizes creating the 3D assets.

What are popular job titles related to Weekday Remote 3D Rendering jobs in Boston, MA?

For Weekday Remote 3D Rendering jobs in Boston, MA, the most frequently searched job titles are:

What job categories do people searching Weekday Remote 3D Rendering jobs in Boston, MA look for?

The top searched job categories for Weekday Remote 3D Rendering jobs in Boston, MA are:

What cities near Boston, MA are hiring for Weekday Remote 3D Rendering jobs?

Cities near Boston, MA with the most Weekday Remote 3D Rendering job openings:

Infographic showing various Weekday Remote 3D Rendering job openings in Boston, MA as of August 2026, with employment types broken down into 1% Internship, 83% Full Time, 12% Part Time, 2% Temporary, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $85,252 per year, or $41 per hour.

Computational Design Research Engineer

Foundation EGI

Boston, MA • Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 24 days ago


Job description

REQUIRED: MUST have experience with Code Development + Computational Design and/or Geometry Processing. Applicants will not be considered without this experience.
 
About Us:
 
We are an MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'. An AI Copilot for design and manufacturing. Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process.
 
 

On this Role:

This role is a mix of a few worlds coming together. You’ll be working with machine learning but not in a vacuum it’s applied to real engineering problems, working with 2D and 3D data from CAD, CAE, and CAM systems. A big part of the work is taking complex geometry, design workflows, and simulation data and figuring out how to turn that into something an AI system can actually understand and use.

We’re looking for someone who’s strong technically, especially in Python and ML, but also has the curiosity to dig into how things are designed and built in the real world. You might come from a research background or industry but either way you’re comfortable moving between theory and practical application. If you’ve spent time around mechanical systems or engineering design, that’s a big plus, because a lot of this role is about bridging that gap between advanced models and how engineers actually work day to day.

 
Responsibilities
  • Design, develop, and maintain geometry processing and simulation algorithms for engineering applications.
  • Build services for reading, processing, and writing 2D/3D engineering data.
  • Develop rendering modules for generating 2D/3D visual assets.
  • Curate and manage large-scale datasets for learning-based systems.
  • Implement and optimize post-training workflows for machine learning models.
  • Contribute to the development of domain-specific languages for engineering tasks.
What we are looking for
  • 5+ years of academic or industry experience in one or more of the following areas: Geometric Processing, Simulation, Optimization, Machine Learning, or Domain-Specific Languages.
  • Proficient in writing clean, modular, and maintainable Python code.
  • Experience with dataset creation and data pipeline development.
  • PhD or MS with a focus in Computational Design, Simulation, or AI.
  • Experience developing CAD/CAM/CAE software tools.
  • Experience developing or fine-tuning large language models (LLMs), including post-training methods such as quantization, pruning, distillation, or reinforcement learning.
  • Experience designing or implementing DSLs or compilers.

This range represents base compensation only and is intended to provide flexibility for candidates with varying levels of experience, expertise and demonstrated impact. Final compensation will be determined based on factors including skills, experience, location,and overall alignment with the role.

In addition to base salary, eligible employees may receive:

• Equity participation in the company's long-term success
• Comprehensive benefits package including medical, dental and vision coverage
• Retirement savings benefits
• Generous paid time off and company holidays
• Remote-first work environment
• Fully funded company offsites and team gatherings
• Professional development and learning opportunities
• Home office support and remote work resources

We believe compensation should grow alongside impact. Our salary ranges are intentionally designed to provide room for career progression, increased scope of responsibility and continued growth within Foundation EGI.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.