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Weekday Remote 3D Rendering Jobs in California (NOW HIRING)

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

San Diego, CA - Remote Employee Type: Full Time, Regular THE OPPORTUNITY We are seeking an ... time rendering and ensure smooth integration into game systems Partner with character artists ...

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Weekday Remote 3D Rendering information

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as architecture, gaming, and product design. Professionals skilled in software like Blender, Maya, or 3ds Max, and with experience in rendering and visualization, are sought after for remote and on-site roles.

What jobs require 3D rendering?

Jobs that require 3D rendering include 3D artist, architectural visualizer, product designer, game developer, and visual effects artist. These roles involve creating realistic or stylized 3D images and animations using software like Blender, 3ds Max, or Maya, often requiring skills in modeling, texturing, and lighting. Remote work is common in these fields, especially for freelance or project-based positions.

What is the difference between Weekday Remote 3D Rendering vs 3D Modeler?

AspectWeekday Remote 3D Rendering3D Modeler
CredentialsProficiency in rendering software, portfolioDesign or art degree often preferred, portfolio required
Work EnvironmentRemote, project-basedRemote or on-site, studio or office setting
Industry UsageArchitectural visualization, product renderingGame design, animation, product modeling
Common Search IntentRendering services, remote rendering jobsModel creation, 3D design jobs

Weekday Remote 3D Rendering focuses on producing high-quality visualizations remotely, often for architectural or product clients. 3D Modelers create the digital models used in various industries like gaming or animation. While both roles require 3D software skills, rendering emphasizes visualization, whereas modeling emphasizes creating the 3D assets.

What kind of jobs in media bring in $150,000 a year?

In media, high-paying roles such as senior 3D rendering specialists, visual effects supervisors, and lead digital artists can earn $150,000 or more annually. These positions typically require advanced skills in 3D software, extensive experience, and often involve working on large-scale projects or for major studios. Certifications and a strong portfolio can also contribute to reaching this salary level.

How to make 2000 a week working from home?

A Weekday Remote 3D Rendering professional can earn $2000 or more weekly by taking on multiple freelance projects, building a strong portfolio, and using platforms like Upwork or Fiverr. Developing advanced skills in rendering software such as Blender or 3ds Max and maintaining a consistent workflow can help increase earnings. High-quality work and timely delivery are essential for securing repeat clients and higher rates.
What are popular job titles related to Weekday Remote 3D Rendering jobs in California? For Weekday Remote 3D Rendering jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Weekday Remote 3D Rendering jobs? Cities in California with the most Weekday Remote 3D Rendering job openings:
Staff Robotics Software Engineer- Teleoperations Architecture

Staff Robotics Software Engineer- Teleoperations Architecture

Agility Robotics

Fremont, CA • On-site, Remote

$190K - $296K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted yesterday


Job description

Agility's commercially deployed humanoids operate alongside teams in warehouses, manufacturing facilities, and distribution centers—tackling physically demanding and repetitive tasks while enabling workers to focus on higher-value work. With industry-leading safety standards and years of proven deployment data, we're pioneering a new era of automation that enhances human potential.

About The Role

You will be the architectural force behind the systems that teach Digit how to interact with the physical world. As a Staff Robotics Software Engineer on the AI team, you will architect, build, and scale the production-quality software foundation that enables Digit to execute complex, whole-body manipulation tasks in real-world environments. You will work at the critical intersection of AI, controls, hardware, and operations to create a seamless, low-latency platform for human demonstration data collection. Your software architecture will directly unlock our ability to scale the world's first production humanoid robot fleet and revolutionize the global labor market.

About The Work

  • Architect from the Ground Up: Own the end-to-end software architecture of our data collection and teleoperation systems, ensuring highly modular, scalable, and predictable behavior with clear system boundaries.
  • Optimize for Performance: Build the connective tissue for real-time robot execution by integrating and optimizing real-time control, streaming, and communication paths to meet strict latency and bandwidth targets.
  • Design for the Future: Anticipate upcoming robot hardware, sensing, and end-effector changes. Design resilient software systems that can seamlessly adapt to new interfaces and capabilities without requiring foundational architectural rewrites.
  • Drive Validation & Reliability: Develop comprehensive validation strategies across simulation and physical hardware, including performance benchmarks, fault handling, and regression testing.
  • Data-Driven Iteration: Analyze system telemetry and demonstration data to continuously improve operator efficiency, system responsiveness, and overall task success rates.

About You

  • 7+ years of experience in software engineering for robotics, real-time systems, or highly complex hardware-software integrations.
  • Exceptional software architecture skills, with a proven ability to design and build scalable, low-latency systems from scratch without foundational missteps.
  • Demonstrated track record of operating as a highly autonomous, independent executor capable of delivering reliable, production-quality software.
  • Experience designing low-latency communication and streaming systems for real-time applications.
  • Strong systems intuition with the ability to trace and debug performance issues across complex software, networking, and hardware boundaries.
  • Demonstrated experience in modern C++ or Rust, with a strong track record of building and optimizing low-latency, real-time systems (Python proficiency is a strong plus).
  • Excellent communication skills and the ability to partner effectively with internal customers (AI, controls, and hardware teams) to translate requirements into robust software.

Bonus Qualifications

  • Domain Knowledge: Familiarity with whole-body kinematics, motion retargeting, rigid body dynamics, or real-time control systems.
  • Human-Machine Interfaces: Hands-on experience integrating human input systems such as Virtual Reality (VR), motion capture, wearable devices, or remote control interfaces.
  • XR Frameworks: Experience building applications with real-time rendering or XR frameworks (e.g., Unity, Unreal, Godot, SteamVR, OpenXR).
  • 3D Visualization: Experience with advanced 3D visualization techniques such as neural radiance fields, Gaussian splatting, or other scene reconstruction methods.
  • Data Pipelines: Familiarity with large-scale data collection pipelines for learning from demonstration.

This a hybrid position based out of one of our Salem, Pittsburgh, or Fremont offices.

The final salary offered to a successful candidate will be dependent on several factors that may include but are not limited to: market location, job-related knowledge, skills, and experience. This range may change based on geographical location and may be modified in the future.

Anticipated Salary Range
$190,000—$296,000 USD

In addition to base pay, our competitive total rewards package consists of the following for full-time employees:

  • 401(k) Plan: Includes a 6% company match.
  • Equity: Company stock options.
  • Insurance Coverage: 100% company-paid medical, dental, vision, and short/long-term disability insurance for employees.
  • Benefit Start Date: Eligible for benefits on your first day of employment.
  • Well-Being Support: Employee Assistance Program (EAP).
  • Time Off:
    • Exempt Employees: Flexible, unlimited PTO and 12 company holidays, including a winter shutdown.
    • Non-Exempt Employees: 10 vacation days, paid sick leave, and 12 company holidays, including a winter shutdown, annually.
  • On-Site Perks: Catered lunches four times a week and a variety of healthy snacks and refreshments at our Salem and Pittsburgh locations.
  • Parental Leave: Generous paid parental leave programs.
  • Work Environment: A culture that supports flexible work arrangements.
  • Growth Opportunities: Professional development and tuition reimbursement programs.
  • Relocation Assistance: Provided for eligible roles.
  • Annual Discretionary Bonus: Provided for eligible roles.

All of our roles are U.S.-based. Applicants must have current authorization to work in the United States.

Agility Robotics is committed to a work environment in which all individuals are treated with respect and dignity. Each individual has the right to work in a professional atmosphere that promotes equal employment opportunities and prohibits unlawful discriminatory practices, including harassment. Therefore, it is the policy of Agility Robotics to ensure equal employment opportunity without discrimination or harassment on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, disability, marital status, citizenship, national origin, genetic information, or any other characteristic protected by law. Agility Robotics prohibits any such discrimination or harassment.

Agility Robotics does not accept unsolicited referrals from third-party recruiting agencies. We prioritize direct applicants and encourage all qualified candidates to apply directly through our careers page. If you are represented by a third party, your application may not be considered. To ensure full consideration, please apply directly.

Apply Now: https://grnh.se/b444bbd04us