... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
UI Design Engineer
South San Francisco, CA · On-site
$135K - $281K/yr
Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU). * Familiarity with Objective-C, C, and/or C ...
UI Design Engineer
South San Francisco, CA · On-site
$135K - $281K/yr
Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU). * Familiarity with Objective-C, C, and/or C ...
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
Senior Software Engineer - Graph Node Ecosystem (Image)
San Francisco, CA · On-site
$144K - $190K/yr
Hands-on experience with GPU-accelerated image work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud APIs, image SDKs, or media frameworks is welcome - but not a substitute ...
Senior Software Engineer - Graph Node Ecosystem (Image)
San Francisco, CA · On-site
$144K - $190K/yr
Hands-on experience with GPU-accelerated image work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud APIs, image SDKs, or media frameworks is welcome - but not a substitute ...
Senior Software Engineer - Graph Node Ecosystem (Image)
San Jose, CA · On-site
$143K - $189K/yr
Hands-on experience with GPU-accelerated image work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud APIs, image SDKs, or media frameworks is welcome - but not a substitute ...
Senior Software Engineer - Graph Node Ecosystem (Image)
San Jose, CA · On-site
$143K - $189K/yr
Hands-on experience with GPU-accelerated image work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud APIs, image SDKs, or media frameworks is welcome - but not a substitute ...
Proficiency in low-level APIs (WebGL/WebGPU) or high-performance engines (Three.js, Babylon.js, or Bevy) and deep understanding of the GPU pipeline. * Experience utilizing service workers and caching ...
Proficiency in low-level APIs (WebGL/WebGPU) or high-performance engines (Three.js, Babylon.js, or Bevy) and deep understanding of the GPU pipeline. * Experience utilizing service workers and caching ...
Sr. Full Stack Engineer
Los Angeles, CA · On-site
$80K - $180K/yr
Experience with canvas or node-based tools (React Flow, Three.js, WebGPU) * Familiarity with AI or creative software * Open-source contributions or creative coding background Our Stack Frontend:
Quick apply
Sr. Full Stack Engineer
Los Angeles, CA · On-site
$80K - $180K/yr
Experience with canvas or node-based tools (React Flow, Three.js, WebGPU) * Familiarity with AI or creative software * Open-source contributions or creative coding background Our Stack Frontend:
Senior Rendering Engine Software Engineer
$184K - $324K/yr
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Ability to use 3D geometry and linear algebra to solve graphics problems Experience with multi-threaded engine architectures and ...
Senior Rendering Engine Software Engineer
$184K - $324K/yr
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Ability to use 3D geometry and linear algebra to solve graphics problems Experience with multi-threaded engine architectures and ...
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
... WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL) Sharp instincts for 3D geometry and linear algebra Experience with multi-threaded rendering architectures Methodical debugging mindset and ...
Principal Tech Lead Manager - Embodied AI Evaluation Foundations
Sunnyvale, CA · On-site +1
$296K - $453K/yr
React/TypeScript, WebGL/WebGPU(for 3D sensor visualization),Streamlit,Jupyternotebooks * Backend: Python, high-throughput data streaming, Parquet for efficient data handling. * Data/Infra: Spark for ...
Principal Tech Lead Manager - Embodied AI Evaluation Foundations
Sunnyvale, CA · On-site +1
$296K - $453K/yr
React/TypeScript, WebGL/WebGPU(for 3D sensor visualization),Streamlit,Jupyternotebooks * Backend: Python, high-throughput data streaming, Parquet for efficient data handling. * Data/Infra: Spark for ...
Technical Program Manager - GPU AI
San Diego, CA · On-site
$171K - $256K/yr
Experience with AI/ML frameworks or open-source ecosystems such as llama.cpp, TVM/MLC, LiteRT, WebGPU, or IREE. * Experience with open-source enablement, CI/regression, upstreaming, or framework ...
Technical Program Manager - GPU AI
San Diego, CA · On-site
$171K - $256K/yr
Experience with AI/ML frameworks or open-source ecosystems such as llama.cpp, TVM/MLC, LiteRT, WebGPU, or IREE. * Experience with open-source enablement, CI/regression, upstreaming, or framework ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL,WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL,WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$123K - $202K/yr
Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX * Understanding of algorithms, data structures, and design patterns * Strong math skills and expertise in computational geometry ...
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Redlands, CA · On-site
$123K - $202K/yr
Experience with 3D graphics APIs such as WebGPU, OpenGL, or DirectX * Understanding of algorithms, data structures, and design patterns * Strong math skills and expertise in computational geometry ...
Principal Tech Lead Manager - Embodied AI Evaluation Foundations
Sunnyvale, CA · On-site
$296K - $453K/yr
React/TypeScript, WebGL/WebGPU (for 3D sensor visualization), Streamlit, Jupyter notebooks * Backend: Python, high-throughput data streaming, Parquet for efficient data handling. * Data/Infra: Spark ...
Principal Tech Lead Manager - Embodied AI Evaluation Foundations
Sunnyvale, CA · On-site
$296K - $453K/yr
React/TypeScript, WebGL/WebGPU (for 3D sensor visualization), Streamlit, Jupyter notebooks * Backend: Python, high-throughput data streaming, Parquet for efficient data handling. * Data/Infra: Spark ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL, WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL,WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Hands-on experience with GPU-accelerated video work (shaders, WebGL,WebGPU, or equivalent) * Familiarity with Creative Cloud video APIs, media SDKs, or streaming frameworks is welcome - but not a ...
Senior Software Development Engineer
San Jose, CA · On-site +1
$143K - $189K/yr
Knowledge of modern web technologies, for example, WASM, WebGPU and canvas rendering, security, asynchrony and performance optimization About Adobe Adobe empowers everyone to create through ...
Senior Software Development Engineer
San Jose, CA · On-site +1
$143K - $189K/yr
Knowledge of modern web technologies, for example, WASM, WebGPU and canvas rendering, security, asynchrony and performance optimization About Adobe Adobe empowers everyone to create through ...
Firefly Foundry, Creative Architect
San Jose, CA · On-site
$236K/yr
Familiarity with WASM, WebGPU, or canvas rendering a bonus. Analytical and strategic problem solver with strong executive presence and the communication skills to make complex technical ideas land in ...
Firefly Foundry, Creative Architect
San Jose, CA · On-site
$236K/yr
Familiarity with WASM, WebGPU, or canvas rendering a bonus. Analytical and strategic problem solver with strong executive presence and the communication skills to make complex technical ideas land in ...
Software Engineer (Real-time Graphics)
San Francisco, CA · On-site
$164K - $203K/yr
Javascript, WebGL, and WebGPU) and a strong understanding of web architecture. * Excellent problem-solving abilities and a strong foundation in computer science principles. * Strong communication and ...
Software Engineer (Real-time Graphics)
San Francisco, CA · On-site
$164K - $203K/yr
Javascript, WebGL, and WebGPU) and a strong understanding of web architecture. * Excellent problem-solving abilities and a strong foundation in computer science principles. * Strong communication and ...
Staff Software Engineer - Video Performance - (Bay area only)
San Francisco, CA · On-site
$251K - $329K/yr
Leverage hardware acceleration using platform-specific APIs (Metal, Vulkan, WebGPU) to unlock maximum performance across diverse consumer hardware. You're probably a match if * You treat performance ...
Staff Software Engineer - Video Performance - (Bay area only)
San Francisco, CA · On-site
$251K - $329K/yr
Leverage hardware acceleration using platform-specific APIs (Metal, Vulkan, WebGPU) to unlock maximum performance across diverse consumer hardware. You're probably a match if * You treat performance ...
Webgpu information
What is the difference between Webgpu vs WebGL Developer?
| Aspect | Webgpu | WebGL Developer |
|---|---|---|
| Required credentials | Knowledge of graphics APIs, programming skills in JavaScript/TypeScript | Similar credentials, often with additional graphics or computer science background |
| Work environment | Web development, graphics programming, browser-based applications | Web development, interactive graphics, browser-based projects |
| Industry usage | Emerging technology for high-performance graphics in browsers | Established technology for 3D graphics in web applications |
| Common search intent | Understanding new graphics API differences, learning Webgpu | WebGL programming, troubleshooting, tutorials |
Webgpu is a newer graphics API designed for high-performance rendering in browsers, offering more direct hardware access than WebGL. WebGL developers often transition to Webgpu as it provides better efficiency and capabilities, but WebGL remains widely used for existing projects. Both roles require similar skills in web graphics programming, but Webgpu specialists focus on cutting-edge browser graphics technology.
What are the key skills and qualifications needed to thrive as a WebGPU Developer, and why are they important?
What is WebGPU?
What are some common challenges faced by developers working with WebGPU, and how can these be addressed?
- Remote Full Stack Software Engineer
- Senior Frontend Developer
- Senior Associate Frontend Developer
- Lead Front End Developer
- Remote Qt Qml Developer
- Executive Frontend Developer
- Evening Front End Developer Startup
- Junior Full Stack Web Developer
- Remote Frontend Developer Apprentice
- Front End Software Developer Internship

$184K - $324K/yr
Full-time
Medical, Dental, Retirement
Posted 17 days ago
Apple rating
8.1
Based on 667 frontline employees who took The Breakroom Quiz
5th of 30 rated technology retailers
Job description
Description
We are the Map Display team, and every day our work is used by hundreds of millions of people to explore and navigate the world. We own the 3D visual experience inside Apple Maps and the graphics engine that fuels a thriving ecosystem of first- and third-party applications. You'll work at the intersection of art and engineering, developing novel algorithms, pushing rendering techniques forward, and collaborating with world-class designers and cartographers to make every pixel perfect. Whether it's the 3D imagery and splats of Yosemite National Park, the historical landmarks of Rome, the streets of Paris, or the transit systems of Tokyo, you'll have a hand in how people interact with our world.","responsibilities":"Architect and implement Maps rendering features and technologies across all Apple platforms
Optimize rendering performance and power efficiency across our diverse hardware ecosystem
Collaborate with Metal, GPU, and Power teams to leverage and influence Apple’s graphics innovations
Help drive long-term technical strategy and roadmaps for future rendering and Maps experiences
Contribute to critical decisions balancing visual quality, implementation complexity, and platform constraints
Partner with HI and Cartography teams to design new visual experiences
Uphold and evolve team culture through architecture and code reviews, mentorship, and leadership by example
Preferred Qualifications
Track record of shipping interactive 3D engines at scale for mobile platforms such as iOS, Android, or Linux
Experience navigating the entire lifecycle of software development, from whiteboarding designs to shipping quality, optimized code
Proficiency with GPU profiling tools and performance optimization for mobile platforms
Familiarity with AR/VR rendering technologies and the unique challenges of immersive environments
Minimum Qualifications
BA/BS plus 8 years of hands-on experience building real-time 3D rendering applications
Mastery of writing C++ that is safe, performant, readable, and built to last
Deep understanding of the graphics pipeline, modern rendering techniques, and image processing
Fluency with one or more modern graphics APIs (e.g., Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL)
Sharp instincts for 3D geometry and linear algebra
Experience with multi-threaded rendering architectures
Methodical debugging mindset and tenacious problem-solving instincts
Communication skills to make complex ideas clear to leadership and the collaboration skills to focus teams’ efforts
Deep ownership of the features you ship
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976