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Webgl Three Js Jobs (NOW HIRING)

Creative Technologist

New York, NY · On-site

$160K - $261K/yr

Proficiency in creative technical development (e.g., JavaScript, TypeScript, React, WebGL/Three.js, Unity, Unreal, or equivalent prototyping environments). * Experience building interactive ...

Senior Full Stack Engineer

Sunnyvale, CA · On-site

$185K - $250K/yr

Architect and implement the 3D digital twin layer: real-time synchronization between physical robot state and digital environment using Three.js, Babylon.js, Cesium, or WebGL; sensor/telemetry data ...

Senior Full Stack Engineer

Sunnyvale, CA · On-site

$185K - $250K/yr

Architect and implement the 3D digital twin layer: real-time synchronization between physical robot state and digital environment using Three.js, Babylon.js, Cesium, or WebGL; sensor/telemetry data ...

Strong expertise in modern web development (React, TypeScript, GraphQL, WebGL/Three.js). * Proven ability to design systems that scale for performance, reliability, and usability. * Strong product ...

Metal, Processing, p5.js, Three.js, WebGL/GLSL- able to turn data into compelling visuals Passionate and curious about pushing graphical boundaries and experimenting with new visual languages and AI ...

Experience with WebGL, Three.js, or canvas-based animation * Familiarity with data-driven or enterprise SaaS marketing environments * Prior work on brand-defining redesign projects Socure is an equal ...

Build interactive web applications using TypeScript, React, and Three.js to visualize CAD models ... Knowledge of WebGL or shader programming (GLSL, WGSL) * Experience integrating ML model inference ...

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Webgl Three Js information

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How much do webgl three js jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for webgl three js in the United States is $58.23, according to ZipRecruiter salary data. Most workers in this role earn between $49.28 and $63.70 per hour, depending on experience, location, and employer.

Is 3js better than Unity?

WebGL with Three.js is a JavaScript library used for creating 3D graphics in web browsers, while Unity is a comprehensive game engine supporting multiple platforms. For web-based projects, Three.js offers more direct control and lighter weight, whereas Unity provides advanced features, 3D modeling, and cross-platform deployment, often requiring C# programming skills. The choice depends on project scope, performance needs, and target platforms, which are important considerations for WebGL and Three.js developers.

What are the key skills and qualifications needed to thrive as a WebGL/Three.js Developer, and why are they important?

To excel as a WebGL/Three.js Developer, you need strong JavaScript proficiency, a solid grasp of 3D graphics concepts, and experience with libraries like Three.js, typically backed by a degree in computer science or a related field. Familiarity with WebGL APIs, shader programming, and version control systems such as Git is highly valued. Creativity, problem-solving skills, and the ability to communicate technical concepts clearly make a developer stand out in this role. These skills ensure the creation of visually compelling, interactive web experiences that meet performance and usability standards.

What are some common challenges faced by WebGL Three.js developers when working on complex web-based 3D projects?

WebGL Three.js developers often encounter challenges such as optimizing performance for smooth rendering across devices, managing large 3D assets efficiently, and ensuring cross-browser compatibility. Collaborating closely with designers and backend developers is crucial to integrate interactive 3D elements seamlessly into web applications. Additionally, keeping up with the rapid evolution of web graphics technologies and debugging shader or rendering issues can be demanding, but tackling these challenges provides valuable experience and growth opportunities within the field.

What is the difference between Webgl Three Js vs 3D Web Developer?

AspectWebgl Three Js3D Web Developer
Required SkillsJavaScript, WebGL, 3D graphicsJavaScript, 3D modeling, WebGL, animation
Work EnvironmentWeb development, interactive graphicsWeb projects, interactive 3D applications
Industry UsageWeb design, gaming, visualizationWeb development, multimedia, gaming

Webgl Three Js is a JavaScript library focused on creating 3D graphics within web browsers using WebGL. A 3D Web Developer, however, is a broader role involving designing and implementing interactive 3D content for websites, often utilizing libraries like Three Js. While Webgl Three Js is a specialized skill, a 3D Web Developer may work with multiple tools and frameworks to deliver comprehensive 3D web experiences.

What are WebGL and Three.js?

WebGL is a JavaScript API that allows for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. Three.js is a popular JavaScript library that simplifies working with WebGL by providing easy-to-use abstractions and tools for creating complex 3D scenes, animations, and visual effects. Developers use Three.js to build interactive graphics, games, data visualizations, and virtual reality experiences directly in the browser.

Does ThreeJS use WebGL?

WebGL is the underlying technology that Three.js, a popular JavaScript library for creating 3D graphics, uses to render scenes in web browsers. As a WebGL-based library, Three.js simplifies working with WebGL by providing higher-level abstractions for 3D rendering, making it essential for web developers working with 3D graphics and interactive visualizations.

What is the average salary of three JS?

WebGL Three.js developers typically earn between $70,000 and $120,000 annually, depending on experience, location, and project complexity. Proficiency in JavaScript, 3D graphics, and related tools can influence salary levels for this specialized role.

Which is better, WebGL or Three JS?

WebGL is a low-level graphics API that provides the foundation for rendering 3D graphics in browsers, while Three.js is a high-level JavaScript library that simplifies WebGL development by offering easier-to-use tools and abstractions. For WebGL developers, understanding WebGL is essential, but using Three.js can significantly speed up development and reduce complexity, especially for those new to 3D graphics or working on complex visualizations. In a WebGL Three.js job, familiarity with both is beneficial, with Three.js often preferred for rapid development and prototyping.
More about Webgl Three Js jobs
Infographic showing various Webgl Three Js job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $121,124 per year, or $58.2 per hour.
Creative Technologist

Creative Technologist

Microsoft

New York, NY • On-site

$160K - $261K/yr

Full-time

Posted 4 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 125 frontline employees who took The Breakroom Quiz

48th of 190 rated software companies


Job description

Overview
The Creative Technologist is the technical heartbeat of our design team - a hybrid creative-engineer who leverages emerging technologies to translate ideas and designs into tangible, interactive product experiences. This role ensures our storytelling isn't hypothetical: it's real, functional, and film-ready for social and beyond. You'll build the prototypes, tools, and interactive systems that power product demos, exploratory concepts, and breakthrough creative formats across channels. Your work will directly elevate our product narratives, making them clearer, more compelling, shareable and more connected to how the technology actually works. This role is equal parts maker and innovator - someone who thrives in ambiguity, experiments fearlessly, and prototypes quickly. You'll explore emerging technologies (including Artificial Intelligence (AI)-powered tools, real-time engines, and browser-based interactivity) to push the boundaries of what's possible and accelerate how the team learns, tests, and communicates. The ideal candidate is both a systems thinker and a hands-on builder who can translate early ideas into high-fidelity demonstrations that inspire leaders, align stakeholders, and bring creative concepts to life.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.
Job Location: The primary location for this position is NY,NY. Additionally, this role can also be based in Redmond, WA. Candidates who do not reside in one of these two areas will be relocated.
Responsibilities
  • Build demos, prototypes, and interactive experiences that accurately reflect real product behavior and support marketing, brand, and storytelling needs.
  • Develop filmable and embed-ready experiences used for product videos, social content, event storytelling, keynote demos, and web interactions.
  • Partner with motion designers, visual designers, producers, and creative directors to craft end-to-end experiences.
  • Collaborate closely with Product Marketing Managers, engineering partners, and product teams to ensure accuracy, feasibility, and alignment with product roadmaps.
  • Rapidly prototype ideas to test creative concepts, explore new storytelling formats, and identify technical opportunities for breakthrough expression.
  • Evaluate and integrate emerging technologies (AI, WebGL, real-time engines, code-driven animation, plug-ins, Application Programing Interface to accelerate creative workflows and build innovative experiences.
  • Document processes, maintain prototype libraries, and establish scalable approaches for repeatable storytelling patterns.

Embody our culture and values.
Qualifications
Required
  • Master's Degree in Computer Science, Software Engineering, Graphic Design, Product Design, Visual Design, Human Computer Interaction, or related field AND 3+ years experience working in product or service design and/or shipping production code
    • OR Bachelor's Degree in Computer Science, Software Engineering, Graphic Design, Product Design, Visual Design, Human Computer Interaction, or related field AND 4+ years experience working in product or service design and/or shipping production code
    • OR equivalent experience.

Preferred
  • Proficiency in creative technical development (e.g., JavaScript, TypeScript, React, WebGL/Three.js, Unity, Unreal, or equivalent prototyping environments).
  • Experience building interactive prototypes, UI/UX demos, or creative technology experiences.
  • Ability to translate ambiguous creative ideas into functional, high-fidelity outputs at speed.
  • Collaboration skills and comfort working within multidisciplinary creative teams.
  • Experience building product demos for enterprise or productivity tools.
  • Familiarity with AI models, generative workflows, or Machine Learning-powered creative tooling.
  • Background in interaction design, experiential motion integration, real-time rendering, or technical storytelling.
  • Experience working within global brands or product-led organizations.

#EandEJobs
UX Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800.00 - $234,700.00 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200.00 - $261,000.00 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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