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Web Development Apprentice Jobs in New York, NY (NOW HIRING)

Web Development Apprentice information

See New York, NY salary details

$41K

$126.6K

$167.9K

How much do web development apprentice jobs pay per year?

As of Aug 26, 2026, the average yearly pay for web development apprentice in New York, NY is $126,615.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,400.00 and $138,900.00 per year, depending on experience, location, and employer.

What is a web development apprentice?

Web Development Apprentices are entry-level professionals who learn the skills needed to create and maintain websites and web applications while working under the guidance of experienced developers. They typically participate in structured training programs or on-the-job learning, gaining hands-on experience with coding languages like HTML, CSS, and JavaScript, as well as frameworks and tools used in the industry. This role is designed to help individuals build foundational knowledge and practical expertise before advancing to more senior web development positions.

What skills and qualifications are needed to thrive as a web development apprentice?

To thrive as a Web Development Apprentice, foundational knowledge in HTML, CSS, JavaScript, and a basic understanding of web design principles are essential, often supported by relevant coursework or bootcamp completion. Familiarity with version control systems like Git, code editors such as VS Code, and exposure to frameworks like React or Bootstrap is typically expected. Strong problem-solving abilities, a willingness to learn, and effective communication skills help apprentices adapt and collaborate within teams. These skills and qualities are crucial for building functional web applications, keeping up with evolving technologies, and succeeding in a team-oriented environment.

What types of projects and technologies can a web development apprentice expect to work on?

As a Web Development Apprentice, you will typically work on real-world projects such as building or updating websites, developing web applications, and troubleshooting front-end or back-end issues. You can expect to use technologies like HTML, CSS, JavaScript, and sometimes frameworks such as React or Angular, depending on the organization's stack. Apprentices often collaborate with experienced developers, designers, and sometimes clients, which helps build both technical and teamwork skills. This hands-on experience is designed to prepare you for more advanced web development roles and broaden your understanding of industry-standard tools and workflows.

What is the difference between Web Development Apprentice vs Web Developer?

AspectWeb Development ApprenticeWeb Developer
CredentialsOften beginner-level, may include coding bootcamps or associate degreesBachelor's degree in Computer Science or related field often preferred
Work EnvironmentEntry-level, supervised training, internship or apprenticeship programsFull-time professional role, independent or team-based projects
Industry UsageUsed as a training position within tech companies or agenciesEstablished role in web development teams across industries
Search & Comparison IntentLearning path, entry-level opportunities, training programsCareer advancement, job responsibilities, skill requirements

The main difference between a Web Development Apprentice and a Web Developer is experience and responsibility level. Apprentices are typically beginners in training programs, focusing on learning and gaining practical skills under supervision. Web Developers are experienced professionals responsible for designing, coding, and maintaining websites independently. Apprenticeship serves as a stepping stone toward becoming a full-fledged Web Developer.

What are the most commonly searched types of Web Development jobs in New York, NY?

The most popular types of Web Development jobs in New York, NY are:

Head of Product - Community Platform

Endless Studios

Manhattan, NY โ€ข On-site

$256K - $268K/yr

Full-time

Re-posted 23 days ago


Job description

About Endless Studios:
Endless Studios is a global, youth game-making studio and learning community on a mission to help learners move from players to creators - building real games, portfolios, and future-ready skills. Creators collaborate with industry mentors and peers around the world, contributing to community-led game projects and gaining the hands-on experience that opens doors to jobs across the broader digital economy. We have operations globally and work with schools, universities, game studios, and strategic partners to make creation through game making accessible to everyone.
About the Role:
Our global game-making community guides learners from player to creator to contributor to career-ready. You'll build and evolve our Community Web Platform to serve a wide ecosystem of stakeholders, including learners, college partners like ASU, and game studios. As Head of Product, you will own the platform thesis and roadmap, design contribution loops that drive participation and belonging, and translate cross-ecosystem needs into capabilities like credentials, APIs, and learning orchestration. Your role is to synthesize these diverse needs into coherent platform strategy and prioritize ruthlessly across stakeholders.
Our ideal candidate is a highly experienced individual contributor and proven leader. This role is focused on platform strategy and hands-on product management, including cross-functional influence rather than building a large product management team. You'll drive impact through your expertise, stakeholder partnerships, and product leadership rather than through direct reports.
You will operate across regions, pilot and scale playbooks, and communicate a clear narrative that aligns universities, studios, funders, and learners.
Key Responsibilities:
  • Own the platform thesis & roadmap to enable a multi-stakeholder ecosystem (learners, studios, colleges, credential issuers, employers), from current programs to scalable experiences driven by network effects.
  • Align with the Learning Experience vision to seamlessly deliver our always-on learning programs, advancing user and business needs together.
  • Understand and design community platform systems: You know how successful community platforms work - the loops, incentives, and features (reputation, portfolios, credentials, pathways) that drive participation, contribution, and belonging at scale.
  • Prioritize ruthlessly across stakeholders; say "no / not now" while keeping trust high.
  • Drive web-product velocity: discovery, rapid iteration, experiments, and metrics (activation, retention, contribution).
  • Translate ecosystem needs into platform capabilities with strong technical fluency. Our web platform must enable learners to build reputation and demonstrate skills through portfolios, GitHub contributions, and recognized credentials - opening pathways to internships and apprenticeships with game studios and tech employers.
  • Practice participatory design: Engage learners, educators, and community members directly in product development through rapid prototyping, user research, and feedback loops. You understand that the best product decisions come from observing real usage patterns, not org chart priorities.
  • Design for organic growth: Build features that naturally encourage learners to invite peers, share projects, and expand the community through authentic participation rather than growth hacks.
  • Tell the story: crisp narratives that align studios, universities, funders, and learners on what we're building and why it matters.

What You Bring:
  • 10+ years in product management with experience in scaled online education platforms, ideally with a significant community-driven experiences for learners - you understand how to build the features and systems that make online communities thrive at scale.
  • Ecosystem builder with a track record taking a product from single use case to multi-party platform/marketplace at meaningful scale.
  • Strategic product leadership: Operates at the intersection of business strategy and product execution - defining problems the organization should solve, not just how to solve assigned problems. Comfortable zooming from long-term platform vision to immediate execution decisions.
  • AI-fluent: sees AI as a participation and agency amplifier (not just automation).
  • Open source fluency (nice-to have): Understanding of how open source communities develop software and the cultural practices that make them work - contributions, governance, transparency, community-driven development.
  • Technical depth (non-coding): comfortable steering platform architecture trade-offs, integrations, credentials/assessment, and trust frameworks.
  • Cross-cultural operator comfortable as part of a distributed, 24/7 team and competent communication across time zones.
  • Systems thinker able to strategize and deliver across multi-stakeholder platforms where partners have competing needs.