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Warcraft Jobs (NOW HIRING)

Senior Software Engineer

New York, NY

$134K - $176K/yr

Port, improve, and maintain our OpenGL engine for World of Warcraft, StarCraft II, Heroes of the Storm, Diablo III, and future titles on Apple operating systems. * Develop technical solutions for ...

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Warcraft information

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$52.5K

$141.9K

$179.5K

How much do warcraft jobs pay per year?

As of Sep 10, 2026, the average yearly pay for warcraft in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is a Warcraft job?

Warcraft jobs refer to the various character classes, professions, and roles available within the Warcraft video game franchise, particularly in games like World of Warcraft. Players can choose roles such as warrior, mage, priest, or specialized professions like blacksmithing and alchemy. Each job or class has unique abilities, playstyles, and responsibilities within the game's world, whether in combat, crafting, or supporting other players. Understanding these jobs is essential for effective team play and progression in the game. Players often select jobs based on their preferred gameplay style and desired contributions to group activities.

What are the key skills and qualifications needed to thrive as a Warcraft professional?

To thrive as a Warcraft game designer or developer, you need expertise in game design principles, programming skills, and often a relevant degree in computer science or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, version control systems, and scripting languages is crucial. Creativity, teamwork, and strong communication skills help in collaborating across multidisciplinary teams and crafting engaging player experiences. These abilities are essential for creating high-quality, immersive games that meet both player expectations and business objectives.

What are some common challenges faced by game designers working on large-scale multiplayer games like Warcraft?

Game designers working on large-scale multiplayer games such as Warcraft often face the challenge of balancing gameplay to ensure fairness and engagement across diverse player groups. They must also coordinate closely with art, engineering, and community teams to implement new features without disrupting existing systems. Additionally, designers need to continuously analyze player feedback and in-game data to make iterative improvements and address emerging issues quickly. The fast-paced environment and constant content updates make adaptability and strong collaboration skills essential for success.

What is the difference between Warcraft vs Game Designer?

AspectWarcraftGame Designer
CredentialsTypically requires a background in game design, programming, or related fields; may include certifications in game developmentRequires a degree in game design, computer science, or related disciplines; certifications can be beneficial
Work EnvironmentGame development studios, often focused on real-time strategy or MMORPGsGame studios, working on various game genres including strategy, RPGs, or mobile games
Industry UsageUsed in the context of the Warcraft franchise, including game development and related mediaGeneral role across the gaming industry, including designing gameplay, levels, and mechanics

Warcraft refers to the specific franchise and its related game development roles, often involving real-time strategy or MMORPGs. A Game Designer is a broader role applicable across many game genres and studios, focusing on creating gameplay experiences. While Warcraft developers may be specialized Game Designers, the roles differ mainly in scope and context.

More about Warcraft jobs

What are the most commonly searched types of Warcraft jobs?

The most popular types of Warcraft jobs are:

Infographic showing various Warcraft job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 74% Physical, 5% Hybrid, and 21% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Associate Game Designer, Encounters - World of Warcraft

Irvine, CA • On-site

BLIZZARD ENTERTAINMENT, INC.
Arts, Entertainment, and Recreation • 1 - 5K employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz


Job description

Associate Game Designer, Encounters – World of Warcraft

Blizzard Entertainment.

Blizzard Entertainment is looking for a talented and enthusiastic Associate Game Designer for the World of Warcraft team. As an Associate Encounter Designer for the World of Warcraft team you will contribute to the development of raid, dungeon, delve, and outdoor world content by designing and implementing engaging creature combat. You must have a passion for telling compelling stories and excel at crafting them through the medium of gameplay mechanics.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this position is Irvine, CA.

Responsibilities
  • Populate the world of Azeroth with creatures and bring them to life through combat behaviors
  • Translate loose content ideas into formalized design pitches to be shared with design peers and collaborators across multiple disciplines
  • Iterate effectively while working on both short and long-term design projects using a modern game editor
  • Interpret and incorporate feedback on your content from a variety of sources, including players, peers, quantitative reports, and design leadership
  • Empathize with a broad spectrum of player types to build encounters that provide an appropriate amount of challenge for different audiences
  • Maintain a strong understanding of modern World of Warcraft combat and encounter design
  • Meet target dates and work proactively with production to prioritize and balance your workload
  • Communicate proactively across the development team to collaborate with peers in many other sub-disciplines
Minimum Requirements
  • Experience
  • Bachelor's degree or equivalent practical experience
  • Two years' experience working in a design role for live games or in an equivalent performance-driven professional setting
  • Significant experience playing World of Warcraft dungeon and raid content
  • Experience building games or mods in modern game engines e.g. Unreal, Unity, Godot, etc.
Knowledge & Skills
  • Demonstrated skill using at least one game editor for a modern game engine
  • Demonstrated ability to write scripts, code, or queries using at least one computer language (e.g. C#, Lua, Python)
  • Knowledge of professional game development best practices and development roles
  • A high standard of oral and written professional communication skills, including the ability to document work effectively and lead professional meetings/discussions
Application Materials
  • Resume
  • A cover letter that includes information about your professional/academic career and why you're interested in working on World of Warcraft
  • A list of games you've played in the last 90 days
Company Overview

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.

Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

Benefits
  • We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
  • Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
  • In addition to a competitive base pay, employees in this role may be eligible for incentive compensation.
  • Incentive compensation is not guaranteed.
Compensation

In the U.S., the standard base pay range for this role is $24.43 - $45.19 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Equal Opportunity and Diversity

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.

General employment questions cannot be accepted or processed here. Thank you for your interest.

Company History

Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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