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How much do walt disney animation jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for walt disney animation in the United States is $15.01, according to ZipRecruiter salary data. Most workers in this role earn between $12.98 and $16.35 per hour, depending on experience, location, and employer.

How do team members at Walt Disney Animation typically collaborate on large-scale animation projects?

At Walt Disney Animation, collaboration is highly cross-functional, with artists, animators, technical directors, and production staff working closely together throughout each stage of a project. Regular team meetings, dailies, and feedback sessions are integral, ensuring alignment on creative vision and technical execution. Employees often use proprietary tools and pipelines, and communication platforms like Slack or Shotgun to coordinate efficiently. Team members are encouraged to share ideas openly, which helps foster innovation and creative problem-solving in a supportive environment.

How much does Disney Animation make?

Disney Animation, as part of The Walt Disney Company, generates billions of dollars annually from film releases, merchandise, and licensing. The company's overall revenue was approximately $82.7 billion in fiscal year 2022, with animation contributing significantly to its entertainment segment. Salaries for animation roles vary based on experience, role, and location, but the industry average for animation professionals ranges from $50,000 to over $100,000 annually.

What is Walt Disney Animation and what do they do?

Walt Disney Animation Studios is a renowned animation studio that creates animated feature films, short films, and related content. It is known for producing some of the most iconic animated movies in history, such as 'Snow White and the Seven Dwarfs,' 'The Lion King,' 'Frozen,' and 'Moana.' The studio is part of The Walt Disney Company and combines traditional hand-drawn animation with cutting-edge computer-generated imagery (CGI) to tell compelling stories for audiences of all ages. Disney Animation is also recognized for its innovation in animation technology and storytelling techniques.

How to become an animator in Disney?

To become an animator at Disney, candidates typically need a bachelor's degree in animation, fine arts, or a related field, along with strong drawing skills and proficiency in animation software such as Maya or Toon Boom. Building a portfolio that showcases original work and gaining experience through internships or entry-level positions can improve chances of employment. A good understanding of storytelling, character development, and teamwork is also essential.

What are the key skills and qualifications needed to thrive as an Animator at Walt Disney Animation, and why are they important?

To thrive as an Animator at Walt Disney Animation, you need strong drawing skills, a solid understanding of animation principles, and a relevant degree or portfolio showcasing your work. Mastery of industry-standard software like Autodesk Maya, Adobe Creative Suite, and familiarity with proprietary animation tools is typically required. Creativity, teamwork, and strong communication skills help animators collaborate effectively and bring characters to life. These skills and qualities are crucial for producing high-quality animated content that meets Disney's storytelling and technical standards.

How does Disney hire animators?

Disney hires animators through a competitive application process that typically includes submitting a portfolio or demo reel showcasing their work, followed by interviews and technical assessments. Candidates often need strong drawing skills, proficiency in animation software like Maya or Toon Boom, and relevant education or experience in animation or related fields.

Does Disney have animators?

Yes, Disney employs professional animators who create animated films and characters using traditional and computer animation techniques. These animators typically have skills in drawing, storytelling, and software such as Maya or Toon Boom, and often work in collaborative studio environments. Disney's animation teams are integral to producing high-quality animated content for movies, TV shows, and other media.
What cities are hiring for Walt Disney Animation jobs? Cities with the most Walt Disney Animation job openings:
What states have the most Walt Disney Animation jobs? States with the most job openings for Walt Disney Animation jobs include:
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site, Remote

$103K - $132K/yr

Full-time

Posted 16 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

5th of 48 rated entertainment


Job description

Job Posting Title:

Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

Req ID:

10152348

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

ILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If...? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story.

We are seeking a Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.

The Lighting Artist is responsible for bringing the best out of our environments and to combine artistic talent and technical ability. You would be working closely with the Department Supervisor of Lighting and development/production teams on the design and implementation of lighting setups and lighting pipelines.

What You'll Do
  • Work with Art Directors, Lighting Leads and Concept Artwork to design lighting setups for environments, characters and interactive game assets.

  • Have a deep understanding of lightmap baking, dynamic lighting tools, image based specular lighting, indirect light probes, post-process volumes and real-time rendering

  • Work with environment, character and VFX artists in the lighting design to achieve the desired targets for aesthetics and performance through material shader and geometry work

  • Partner with level designers to animate via level blueprint or sequencer dynamic lighting or transitions

  • Actively participate in improving workflows, optimizations and best practices

  • Identify, triage, and fix bugs as required working with engineering and relevant departments

  • Take final project to a high degree of polish and optimization

What We're Looking For
  • 5+ years experience as a Lighting TD/Artist in AAA game development or animation/vfx/film

  • Strong aesthetic sense for lighting and color theory

  • Strong technical knowledge of current real time lighting tool sets including atmospheric effects, post processing, color grading and HDR IBL workflows

  • Able to effectively take direction and know what looks good and why

  • Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting workflows, physically-based rendering, and basic level blueprint scripting

  • Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong knowledge of PBR pipelines, and subsurface shaders

  • Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor

  • Fluency in working in Windows, JIRA, Perforce or equivalent OS, workload and data management tools

  • Excellent communication, organization and problem-solving skills and self-motivated

  • Bonus points for:

    • Strong traditional art, photography or film studies background

    • Proficient with profiling tools to examine & diagnosis performance issues related to lighting

    • Experience with one or more of the following: Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop, Nuke

    • Interest and capacity to work with proprietary toolsets

* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.

JoinILM

The hiring range for this position in San Francisco is $103,812 to $132,930 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Lighting Entertainment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-05-26

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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