1

Vulkan Developer Jobs in Milpitas, CA (NOW HIRING)

This position involves architecture and development of new features to support Wayland, Vulkan and ... A Bachelor's or higher degree in electrical engineering, computer science, or computer engineering ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$164K - $202K/yr

... optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output. • ... systems engineers. • Establish best practices for graphics development, testing, and CI ...

Experience in developing CUDA, DirectX, OpenGL/Vulkan applications NVIDIA's invention of the GPU ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

GPU Driver Developer

Sunnyvale, CA · On-site

$175K - $250K/yr

Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming

Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure ... Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$150K - $275K/yr

Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure ... Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate ...

GPU Driver Developer

Sunnyvale, CA · On-site

$175K - $250K/yr

Good understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL * Strong knowledge of CPU architecture and microarchitecture * Strong proficiency in C/C++ programming

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Company : NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.

Showing results 21-40

Vulkan Developer information

See Milpitas, CA salary details

$55.9K

$130.3K

$193.5K

How much do vulkan developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for vulkan developer in Milpitas, CA is $130,341.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,900.00 and $151,500.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

What are popular job titles related to Vulkan Developer jobs in Milpitas, CA?

For Vulkan Developer jobs in Milpitas, CA, the most frequently searched job titles are:

What job categories do people searching Vulkan Developer jobs in Milpitas, CA look for?

The top searched job categories for Vulkan Developer jobs in Milpitas, CA are:

What cities near Milpitas, CA are hiring for Vulkan Developer jobs?

Cities near Milpitas, CA with the most Vulkan Developer job openings:

Infographic showing various Vulkan Developer job openings in Milpitas, CA as of June 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $130,341 per year, or $62.7 per hour.

Software Engineer, Linux Graphics

Jobtailor

Santa Clara, CA • On-site

$116 - $189.75/hr

Other

Posted 5 days ago


Job description

We are now looking for a Linux Graphics Software Engineer! NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI the next era of computing with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”.

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new features to support Wayland, Vulkan and OpenGL software for our GPUs, as well as enhancements and maintenance of existing features, including the testing and continuous improvement to maintain the driver quality.

What you’ll be doing:
  • You will be involved in the definition, design, development and automation of innovative professional and consumer Linux Vulkan and OpenGL graphics software.

  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware: on the current and upcoming Linux based operating systems. Ensuring the best performance and feature quality running on cross platform implementations.

  • Collaborate with test automation to achieve outstanding feature quality and to timely identify regressions.

  • Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.

What we need to see:
  • A Bachelor’s or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

  • 3+ years "hands on" experience developing graphics system level software, especially for the Linux OS.

  • 3+ years of programming experience in C and C++.

  • Very good oral and written communication skills.

Ways to stand out from the crowd:
  • Prior experience with Linux gaming development.

  • Low-level Linux operating system knowledge, specifically memory/resource management, scheduling, and process control.

  • A self-motivated teammate with good attitude.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 116,000 USD - 189,750 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 28, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

#J-18808-Ljbffr