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Vr User Experience Design Jobs (NOW HIRING)

UX Researcher

Redmond, WA · On-site

$50 - $55/hr

RESPONSIBILITIES: - Design & conduct research to guide the development of novel audio-centric AR/VR user experiences, leveraging a range of qualitative and quantitative UX research approaches and ...

Knowledge of emerging trends and technologies in UI/UX design, such as AR/VR and voice UI, to stay ahead of the curve and identity new opportunities. * Experience with usability testing and user ...

Knowledge of emerging trends and technologies in UI/UX design, such as AR/VR and voice UI, to stay ahead of the curve and identity new opportunities. * Experience with usability testing and user ...

Knowledge of emerging trends and technologies in UI/UX design, such as AR/VR and voice UI, to stay ahead of the curve and identity new opportunities. * Experience with usability testing and user ...

New

Knowledge of emerging trends and technologies in UI/UX design, such as AR/VR and voice UI, to stay ahead of the curve and identity new opportunities. * Experience with usability testing and user ...

Knowledge of emerging trends and technologies in UI/UX design, such as AR/VR and voice UI, to stay ahead of the curve and identity new opportunities. * Experience with usability testing and user ...

New

$100 - $115/hr

Partner with UX, developers, copywriters, art directors, strategists, account teams, and ... Experience designing for digital platforms, including web and mobile, experience in VR/AR & 3D or ...

New

UX/UI Designer

Santa Monica, CA · On-site

$80 - $90/hr

... VR, robotics, and spatial intelligence solutions for defense, public safety, and commercial ... Design intuitive user experiences and modern user interfaces for web, desktop, and mobile ...

UX Design Specialist

Manhattan, NY · On-site

$128K/yr

The perfect candidate should be passionate about UX and digital design, and you should focus on solving problems and coming up with solutions to achieve customer satisfaction. Qualified candidates ...

Showing results 21-40

Vr User Experience Design information

See salary details

$53.5K

$106.2K

$172K

How much do vr user experience design jobs pay per year?

As of Sep 7, 2026, the average yearly pay for vr user experience design in the United States is $106,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $125,000.00 per year, depending on experience, location, and employer.

What is VR user experience design?

VR User Experience (UX) Design is the process of creating intuitive, engaging, and effective interactions within virtual reality environments. It involves understanding how users perceive and interact with 3D spaces and designing interfaces, controls, and navigation that are comfortable and accessible. VR UX designers focus on user comfort, immersion, and usability to ensure a seamless and enjoyable experience. They consider factors like motion sickness, field of view, and natural gestures to craft experiences unique to VR.

What are the key skills and qualifications needed to thrive as a VR user experience designer?

To thrive as a VR User Experience Designer, you need strong skills in user-centered design, 3D spatial awareness, and interaction design, often supported by a background in UX/UI, HCI, or a related field. Familiarity with VR development tools like Unity or Unreal Engine, as well as prototyping and usability testing platforms, is typically required. Creativity, strong communication, and the ability to empathize with users help designers create immersive and intuitive experiences. These skills ensure that VR products are not only visually engaging but also accessible, usable, and enjoyable for end users.

What are some common challenges faced by VR user experience designers and how can they be addressed?

VR User Experience Designers often encounter challenges such as motion sickness, designing intuitive navigation in 3D spaces, and ensuring accessibility for diverse users. Addressing these issues involves frequent user testing, collaborating closely with developers and 3D artists, and staying updated on best practices for VR interaction patterns. Additionally, VR UX designers must consider hardware limitations and varying user comfort levels, adapting their designs to deliver engaging yet comfortable experiences.

What is the difference between Vr User Experience Design vs Vr Interaction Design?

AspectVr User Experience DesignVr Interaction Design
FocusOverall user experience, usability, and emotional engagement in VR environmentsDesign of specific user interactions and controls within VR
SkillsUX principles, user research, visual design, prototypingInteraction flows, gesture design, interface mechanics
Work EnvironmentDesign studios, tech companies, VR development teamsSimilar environments, often overlapping with UX teams

Vr User Experience Design focuses on creating seamless, engaging experiences in VR, emphasizing usability and emotional impact. Vr Interaction Design concentrates on designing specific interactions and controls within VR environments. While both roles require understanding of VR technology and user-centered design, UX designers oversee the overall experience, whereas Interaction designers focus on interaction details.

What cities are hiring for Vr User Experience Design jobs?

Cities with the most Vr User Experience Design job openings:

What states have the most Vr User Experience Design jobs?

States with the most job openings for Vr User Experience Design jobs include:

Infographic showing various Vr User Experience Design job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 18% Part Time, and 4% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $106,224 per year, or $51.1 per hour.

$50 - $55/hr

Other

Re-posted 4 days ago


Job description

Title: UX Researcher

Location: Redmond, WA (5 days a week onsite)

Duration: 12 months

Compensation: $50-$55/hr

Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.


The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming the way we work, play, and connect. As a UX Researcher, you'll be responsible for uncovering the user insights and feedback that guide our early research and advanced development toward experiences that are useful, usable, and desirable.

Strong candidates will demonstrate a rigorous, mixed-methods approach to UX research and have experience developing audio-related solutions. You will work with other UX researchers as well as multi-disciplinary hardware and software teams to push the boundaries of what is possible in the AR/VR product and research science spaces. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge - you must also be skilled at driving measurable positive impact and user experience.


RESPONSIBILITIES:

- Design & conduct research to guide the development of novel audio-centric AR/VR user experiences, leveraging a range of qualitative and quantitative UX research approaches and tools such as literature reviews, user interviews, usability testing, lab-based experimentation, and surveys.

- Translate the research insights into actionable, measurable UX recommendations and drive implementation with cross functional partners

- Work closely with partners and stakeholders to influence development and integration of future AR/VR experiences and solutions

- Work closely with other UX researchers to help design research plans and specific studies, as well as communicate findings with stakeholders and drive impact of the work.

- Independently complete research, including data collection, data analysis, reporting, collaborating with teams to act upon research results, and knowledge consolidation.


MINIMUM QUALIFICATIONS:

- MS in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX related field

- 2+ years of experience conducting applied research on consumer products involving quantitative methods in industry

- 1+ years of working in cross-functional teams


PREFERRED QUALIFICATIONS:

- PhD in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX-related field

- 2+ years of experience conducting behavioral research with audio and audio-related devices (e.g., HMDs, smart glasses, headphones, smart speakers, and more)

- Experience using psychophysical/psychoacoustic methods

- Experience with AR/VR technologies

- Strong oral and written communication skills with experience in tailoring messages to various stakeholders

- This position is based in Redmond, WA. Some travel required.

What makes this role interesting:

- As a mixed-methods researcher on our Audio Presence team, you play an important role in covering broad ground in ensure a high-value UX for our features in development.

- The opportunity here spans observing and prioritizing areas of improvement for the user experience of the overall feature and specific new audio components that research scientists and engineers are deploying on early-stage hardware prototypes, as well as building and executing scaled studies to further probe quantitative evaluation of UX across listeners, conversation partners, and talkers.

About INSPYR Solutions

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