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Vr Testing Jobs in Arizona (NOW HIRING)

... testing, defect triage, training, cutover activities, and solution adoption A successful candidate ... VR), CIS-Third-Party Risk Management (CIS-TPRM), CIS-Hardware Asset Management (CIS-HAM), CIS ...

... testing, defect triage, training, cutover activities, and solution adoption A successful candidate ... VR), CIS-Third-Party Risk Management (CIS-TPRM), CIS-Hardware Asset Management (CIS-HAM), CIS ...

... testing, defect triage, training, cutover activities, and solution adoption A successful candidate ... VR), CIS-Third-Party Risk Management (CIS-TPRM), CIS-Hardware Asset Management (CIS-HAM), CIS ...

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Vr Testing information

What is VR testing?

VR testing refers to the process of evaluating virtual reality applications, environments, or hardware to ensure they function correctly and provide a seamless user experience. This includes checking for bugs, performance issues, graphical fidelity, user interface usability, and compatibility with various VR devices. Testers use specialized tools and real VR equipment to simulate real-world usage, identify problems, and verify that the VR product meets quality standards before release.

What are the key skills and qualifications needed to thrive as a VR tester, and why are they important?

To thrive as a VR Tester, you need a solid understanding of software testing methodologies, familiarity with VR hardware, and often a background in computer science or a related field. Experience with bug tracking systems, VR development platforms like Unity or Unreal Engine, and knowledge of QA tools are typically required. Attention to detail, strong problem-solving skills, and clear communication help testers identify issues and collaborate with development teams. These skills are essential to ensure high-quality, immersive VR experiences that meet user expectations and function reliably.

What are some common challenges faced by professionals in VR testing, and how can they be effectively addressed?

Professionals in VR testing often encounter challenges related to hardware variability, rapid software updates, and ensuring cross-platform compatibility. Testers must account for differences in VR headsets, user input methods, and room-scale environments, which can make bug replication and troubleshooting more complex. Effective strategies include maintaining a comprehensive library of devices, collaborating closely with developers to understand technical limitations, and utilizing automated testing tools where possible. Regular communication with designers and end-users also helps prioritize critical issues and enhance the overall VR experience.

What is the difference between Vr Testing vs VR Content Developer?

AspectVr TestingVR Content Developer
Required SkillsTesting protocols, quality assurance, troubleshooting3D modeling, programming, storytelling
Work EnvironmentTesting labs, software environmentsDesign studios, development teams
Industry UsageQuality assurance in VR projectsCreating VR experiences and content

Vr Testing focuses on evaluating and ensuring the quality of VR applications, while VR Content Developers create the actual VR experiences. Both roles are essential in the VR industry but serve different functions—one tests and verifies, the other designs and develops content.

What are popular job titles related to Vr Testing jobs in Arizona?

For Vr Testing jobs in Arizona, the most frequently searched job titles are:

What job categories do people searching Vr Testing jobs in Arizona look for?

The top searched job categories for Vr Testing jobs in Arizona are:

What cities in Arizona are hiring for Vr Testing jobs?

Cities in Arizona with the most Vr Testing job openings:

Infographic showing various Vr Testing job openings in Arizona as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, 2% Temporary, 2% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 19 hours ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology(UAT) isan elite intimate private college in Tempe, AZ focused oneducating students in advancing technologywho desire to innovate in the areas ofemerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.


Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students' expectations.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Cafe. HANGRY? Never heard of here. Come get your lunch at the cafe, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.