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Voxel Jobs (NOW HIRING)

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.

New

Voxel is a company focused on developing a perception system that enhances real-time detection across various sectors. They are seeking a Tech Lead Manager to oversee applied machine learning work ...

Voxel is a company focused on perception systems that enhance operations in various industries. They are seeking a Tech Lead Manager to oversee applied machine learning work, set technical direction ...

People Ops Specialist

Chicago, IL · On-site

$115K - $125K/yr

At Voxel, we're transforming workplace safety and operational efficiency through AI-driven computer vision technology that helps organizations see unseen risks before incidents occur. Voxel ...

CNC Machinist

Knightdale, NC · On-site

$18.50 - $25.25/hr

Voxel is seeking a CNC Machinist to learn the setup, operation, and inspection of tight-tolerance parts used in our advanced manufacturing process. This role is for someone starting their career in ...

Director of Demand Generation

Chicago, IL · On-site

$120K - $180K/yr

At Voxel, we're transforming workplace safety and operational efficiency through AI-driven computer vision technology that helps organizations see unseen risks before incidents occur. Voxel ...

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Voxel information

See salary details

$22K

$127.2K

$178.5K

How much do voxel jobs pay per year?

As of Aug 1, 2026, the average yearly pay for voxel in the United States is $127,228.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What are some of the common challenges faced by Voxel artists when collaborating with game developers or animators?

Voxel artists often work closely with game developers and animators to ensure that their 3D pixel-based art integrates seamlessly into a project. A common challenge is balancing artistic vision with technical constraints such as polygon limits, texture sizes, and performance optimization. Communication is key, as Voxel artists must translate feedback from developers into efficient design adjustments while maintaining the intended aesthetic. Adapting to different workflows and software tools is also essential, as teams may use various platforms for modeling, rigging, and animation.

What jobs pay $500,000 a year in the US?

High-paying jobs that can reach or exceed $500,000 annually include executive roles such as CEOs and CFOs, specialized medical professionals like neurosurgeons, and successful entrepreneurs. Certain investment bankers, hedge fund managers, and top-tier lawyers also earn this level of income, often requiring advanced skills, extensive experience, and significant responsibility.

What are the key skills and qualifications needed to thrive as a Voxel Artist, and why are they important?

To thrive as a Voxel Artist, you need strong skills in 3D modeling, digital art, and a solid understanding of color theory and design principles, often supported by a relevant art or design degree. Familiarity with voxel art software such as MagicaVoxel, Blender, or Unity, and knowledge of game engines are typically required. Creativity, attention to detail, and effective communication help an artist collaborate with teams and deliver visually appealing assets. These abilities are crucial for producing high-quality voxel art that enhances user experiences in games and digital media.

What are voxels and what do they do in computer graphics?

A voxel, short for 'volume pixel,' is a unit of graphic information that represents a value in three-dimensional space, similar to how a pixel represents data in two dimensions. Voxels are commonly used in 3D modeling, medical imaging, and game development to create detailed volumetric representations of objects or environments. Unlike traditional 3D models built from polygons, voxel-based models are made up of tiny cubes, which allows for complex structures and easy manipulation of volume data. This makes voxels particularly useful for applications that require accurate representation of internal structures, such as CT scans or destructible environments in video games.

What is the difference between Voxel vs 3D Modeler?

AspectVoxel3D Modeler
Required CredentialsTypically a degree or certification in 3D modeling, digital art, or related fieldsTypically a degree or certification in 3D modeling, digital art, or related fields
Work EnvironmentDesign studios, gaming companies, virtual reality firmsAnimation studios, gaming companies, film production
Industry UsageUsed in game design, virtual worlds, and 3D visualizationUsed in animation, game development, film
Common Search/ComparisonYesYes

Both Voxel and 3D Modeler roles involve creating digital 3D assets, but Voxel focuses on volumetric pixel-based models often used in gaming and virtual environments, while 3D Modelers create surface-based models for animation, film, and detailed visualizations. Understanding these differences helps in choosing the right career path or job search focus.

Which 3 jobs will survive AI?

For a Voxel artist or 3D modeler, jobs involving creative design, complex problem-solving, and tasks requiring human judgment are more likely to survive AI automation. Roles that involve high-level artistic direction, client interaction, or specialized technical skills in 3D modeling and animation are also more resilient. Continuous learning of new tools and techniques can help maintain job security in this field.

How much do Voxel software engineers make?

Voxel software engineers typically earn a salary ranging from $80,000 to $130,000 annually, depending on experience, location, and skill set. Compensation may also include benefits such as bonuses and stock options, especially in tech-focused environments.

What does the Voxel company do?

A Voxel is a job title that typically refers to a professional working with 3D graphics, modeling, or voxel-based technology. They often use specialized software and may work in fields like gaming, virtual reality, or 3D design, requiring skills in programming, modeling, or digital art.
More about Voxel jobs
What cities are hiring for Voxel jobs? Cities with the most Voxel job openings:
What states have the most Voxel jobs? States with the most job openings for Voxel jobs include:
Infographic showing various Voxel job openings in the United States as of July 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $127,228 per year, or $61.2 per hour.

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted 2 days ago

New


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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