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Volunteer Unreal Engine Programmer Jobs in California

Animation Systems Programmer

Larkspur, CA · On-site

$167K - $245K/yr

In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real ...

Lead Engineer

Los Angeles, CA

$110K - $145K/yr

From co-development and engineering to art, audio, QA, localization, and player support, we help ... Contribute hands-on to development when needed, particularly within Unreal Engine. * Architect and ...

Unreal AI Engineer

Los Angeles, CA · On-site

$150 - $200/hr

Role Overview We are seeking an Applied AI Engineer to join a dynamic team. This role involves ... Experience with Unreal Engine. * Experience working with large game teams. * Experience shipping ...

New

Job#: 3049332 Applied AI/Agentic Engineer Location: United States (Remote) Work Type : Contract ... Experience with Unreal Engine. * Experience working with large game teams. * Experience shipping ...

New

VAD Supervisor

Los Angeles, CA · On-site

$100 - $125/hr

... producers, designers, engineers, VFX artists and technicians. We've created thousands of ... Collaborate with the Previz team to bring concepts and visions to life within Unreal Engine.

Showing results 21-40

Volunteer Unreal Engine Programmer information

What is a volunteer Unreal Engine programmer?

Volunteer Unreal Engine Programmers are individuals who contribute their programming skills on a voluntary basis to projects that use Unreal Engine, a widely-used real-time 3D creation tool. They assist with developing, debugging, and optimizing game features, environments, or interactive experiences without monetary compensation. These programmers often work with teams on indie games, educational projects, nonprofits, or community-driven initiatives to gain experience, build their portfolios, or support causes they care about. Their contributions can include scripting gameplay mechanics, implementing user interfaces, or helping to solve technical challenges in Unreal Engine.

What are the key skills and qualifications needed to thrive as a volunteer Unreal Engine programmer?

To thrive as a Volunteer Unreal Engine Programmer, you need proficiency in C++ programming, a solid understanding of game development principles, and experience with Unreal Engine's Blueprint system. Familiarity with version control systems like Git and knowledge of 3D modeling or asset integration tools are often required. Strong teamwork, communication, and problem-solving skills set outstanding programmers apart in collaborative, project-driven environments. These abilities ensure effective code contribution, smooth integration with creative teams, and successful completion of game development projects.

What are some common challenges faced by volunteer Unreal Engine programmers, and how can they be addressed?

Volunteer Unreal Engine programmers often work with diverse teams and may face challenges such as coordinating across different time zones, varying skill levels among team members, and limited access to proprietary assets or resources. To overcome these hurdles, clear communication, setting achievable milestones, and leveraging free community resources are essential. Participating in regular team check-ins and using version control systems like Git can help maintain project organization and ensure everyone stays on track.

What is the difference between Volunteer Unreal Engine Programmer vs Volunteer Game Developer?

AspectVolunteer Unreal Engine ProgrammerVolunteer Game Developer
Required SkillsProficiency in Unreal Engine, C++, scripting, and programmingGeneral game design, scripting, and development skills, possibly including Unreal Engine
Work EnvironmentFocus on coding, debugging, and engine customization within Unreal Engine projectsBroader development tasks including design, art, and programming across platforms
Industry UsagePrimarily in game studios, indie projects, or simulation projects using Unreal EngineIn various gaming projects, often with multiple tools and engines

Volunteer Unreal Engine Programmers specialize in coding and engine customization within Unreal Engine, focusing on technical development. Volunteer Game Developers have a broader role, including design and development across multiple tools. The main difference lies in the technical depth and focus on Unreal Engine-specific programming versus general game development tasks.

What are popular job titles related to Volunteer Unreal Engine Programmer jobs in California?

For Volunteer Unreal Engine Programmer jobs in California, the most frequently searched job titles are:

What job categories do people searching Volunteer Unreal Engine Programmer jobs in California look for?

The top searched job categories for Volunteer Unreal Engine Programmer jobs in California are:

What cities in California are hiring for Volunteer Unreal Engine Programmer jobs?

Cities in California with the most Volunteer Unreal Engine Programmer job openings:

Real-time Asset Artist (Expression of Interest - All Levels)

Virtual Producer

Los Angeles, CA • On-site

$80 - $100/hr

Other

Posted 6 days ago


Job description

About Us

VisualCreatures, an AGBO subsidiary, is an artist-focused full-service visualization company and creative R&D field lab specializing in end-to-end virtual production for film, television, advertising, and interactive productions. VisualCreatures partners with storytellers to deliver their vision through the efficient use of cutting‑edge virtual and real‑time production technology and innovative techniques. The company’s virtual production stage is serviced by a team of experts with decades of virtual production, visual effects, and engineering experience. Being a part of VisualCreatures, along with having firsthand collaboration with shaping the AGBO universe, means having the opportunity to be part of some of the most exciting and groundbreaking entertainment ventures.

Role Overview

The Real‑time Asset Artist will create content for high‑quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high‑quality assets and demonstrates proactive collaboration and communication with the entire team. This is an Expression of Interest role.

Responsibilities
  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
  • Collaborate with the Pipeline, VAD, and Lighting team on creating characters, environments, vehicles, and props for use in the Unreal Engine.
  • Create high‑quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real‑time environment.
  • Ingest assets that are internally created or from third parties into our projects.
  • Active in creative research and development and communicate goals and objectives clearly.
  • Utilize the latest advancements in Unreal Engine to expedite the asset development process.
  • Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
  • Technical ability to create project‑based materials in engine.
  • Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
  • Create control rigs in DCC and Unreal Engine when requested.
  • Generate documentation on processes used for content creation.
  • Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
  • Create custom parent materials, procedural materials, and functions.
  • Address revisions in a timely manner with creative and technical solutions.
Qualifications
  • 3+ years of experience with real‑time content creation.
  • Excellent eye for detail and an artistic portfolio showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
  • Proficient experience working in real‑time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
  • Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
  • Experience with optimization processes for assets while keeping high fidelity details intact.
  • Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
  • Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
  • Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
  • Experience working in a Volume, LED Stage, mocap stage, and with virtual cameras.
  • Experience photogrammetry and scanning.
  • Experience with lighting, sequencer, camera, layout, FX, and animation in Unreal Engine.
  • Experience with advanced rigging and control rigs within DCC and Unreal Engine.
  • Strong aesthetic sense and keen eye for detail.

VisualCreatures is currently working hybrid (with our offices located in downtown Los Angeles next to AGBO), with select roles fully remote. California based preferred.

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

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