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Volunteer Serious Game Developer Jobs in Virginia

VA · On-site

Volunteers provide companionship to people living with a serious illness who might be near the end ... Participate in activities with patients, such as playing games or reading * Attend training ...

Volunteers provide companionship to people living with a serious illness who might be near the end ... Participate in activities with patients, such as playing games or reading * Attend training ...

Volunteers provide companionship to people living with a serious illness who might be near the end ... Participate in activities with patients, such as playing games or reading * Attend training ...

... knows the game inside out, can run a full day of programming, manage staff, and create a camp ... High energy, high standards, serious about the game * Strong parent communication skills * Must ...

... serious maker or hobbyist work all count. * At least one project you can walk us through where you ... School and personal projects are entirely fair game. * Hands-on proficiency with soldering, rework ...

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Volunteer Serious Game Developer information

What is the difference between Volunteer Serious Game Developer vs Volunteer Game Designer?

AspectVolunteer Serious Game DeveloperVolunteer Game Designer
Required CredentialsBasic programming skills, understanding of game development toolsCreative skills, understanding of game mechanics and storytelling
Work EnvironmentCollaborative teams, nonprofit or educational projectsCreative sessions, brainstorming, project planning
Employer & Industry UsageEducational, health, social causes within nonprofitsGame development projects, educational or entertainment sectors
Search & Comparison IntentUnderstanding roles in game creation, volunteering opportunitiesDesign-focused roles, volunteering in game projects

The Volunteer Serious Game Developer focuses on coding and technical development of serious games, while the Volunteer Game Designer emphasizes creative design and storytelling. Both roles often collaborate in nonprofit projects but require different skill sets. Understanding these differences helps volunteers choose roles aligned with their skills and interests in the game development process.

What are the most commonly searched types of Serious Game Developer jobs in Virginia?

The most popular types of Serious Game Developer jobs in Virginia are:

What cities in Virginia are hiring for Volunteer Serious Game Developer jobs?

Cities in Virginia with the most Volunteer Serious Game Developer job openings:

3D Game Developer - XR/VR

Code Plus Inc

Fort Gregg Adams, VA • On-site

Full-time

Posted 6 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. 

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM 
Location: Fort Lee, VA (Onsite) 
Clearance: As required by Army contract 
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.