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Internship Serious Game Developer Jobs in Virginia

AI Prompt Engineer

Ashburn, VA · On-site

  • Medical

  • Retirement

  • PTO

Engineering Time Type: Full time Minimum Clearance Required to Start: None Employee Type: Regular ... experience , internships, or relevant academic project work. * 1+ year of hands-on experience ...

... knows the game inside out, can run a full day of programming, manage staff, and create a camp ... High energy, high standards, serious about the game * Strong parent communication skills * Must ...

... knows the game inside out, can run a full day of programming, manage staff, and create a camp ... High energy, high standards, serious about the game * Strong parent communication skills * Must ...

$50/hr

... internship will have the potential to be applied in film, game , and music production across ... You will receive support from internal scientists and engineers in your efforts. Required ...

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Internship Serious Game Developer information

What does an internship serious game developer do?

An Internship Serious Game Developer assists in designing, developing, and testing games that have educational or training purposes beyond entertainment. Interns typically work under the supervision of senior developers to create game mechanics, graphics, and interactive features that teach or train users in a fun and engaging way. They may use programming languages, game engines, and design tools to build prototypes and gather user feedback. This role provides hands-on experience in both game development and applying learning theories to digital experiences.

What are the key skills and qualifications needed to thrive as an internship serious game developer, and why are they important?

To thrive as an Internship Serious Game Developer, you generally need a basic understanding of game design principles, programming (often in C# or C++), and a relevant educational background or coursework in computer science or game development. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly experience with 2D/3D asset integration is valuable. Creativity, strong problem-solving abilities, and effective collaboration are important soft skills for standing out in this role. These skills and qualities are crucial for contributing to engaging and educational game projects while working efficiently within a multidisciplinary team.

What types of projects and responsibilities can I expect during an internship as a serious game developer?

As an intern Serious Game Developer, you’ll typically be involved in various stages of game design and development, such as prototyping educational mechanics, creating interactive content, and supporting user testing. You may collaborate closely with senior developers, artists, and subject matter experts to ensure the games meet learning objectives and engage users effectively. Interns often gain hands-on experience with game engines like Unity or Unreal, participate in team meetings, and receive feedback to enhance both technical and design skills. This role provides a unique opportunity to contribute meaningfully to impactful projects while learning industry-standard workflows in a supportive environment.

What are the most commonly searched types of Serious Game Developer jobs in Virginia?

The most popular types of Serious Game Developer jobs in Virginia are:

What cities in Virginia are hiring for Internship Serious Game Developer jobs?

Cities in Virginia with the most Internship Serious Game Developer job openings:

Infographic showing various Internship Serious Game Developer job openings in Virginia as of June 2026, with employment types broken down into 1% As Needed, 82% Full Time, 5% Part Time, 1% Temporary, and 11% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution.

Instructor or Assistant Professor of Game Design

George Mason University

Fairfax, VA • On-site

Other

Re-posted 21 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

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Job description

Instructor or Assistant Professor of Game Design
  • 10003050
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Aug 29 2025
  • Closing at: Aug 29 2026 - 23:55 EDT
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: N/A - I/R Faculty

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

1. Offers undergraduate game design courses leading to a BFA in Computer Game Design;
2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and
3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
  • Helps develop this future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field;
  • 5+ years experience in Game Design or related industry, or Master's degree in related field;
  • Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
  • Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of 3D Modeling and animation software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Master's degree in related field;
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.

Posting Open Date: August 29, 2025

For Full Consideration, Apply by: September 12, 2025

Open Until Filled: Yes


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